Player Matchup

Chronos
Chronos
GemiiBee002
Chronos
Level 51
God Stats
0W - 2L
1,298 SR
Queue Stats
69W - 86L
1,445 Elo+
Party 1
Ravana
Ravana
Ocec11
Ravana
Level 125
God Stats
1W - 1L
1,451 SR
Queue Stats
106W - 95L
1,514 Elo+
Solo
Geb
Geb
Phoenix l Down
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
TOXICLOKI420
Fenrir
Level 46
God Stats
0W - 1L
1,588 SR
Queue Stats
2W - 8L
1,221 Elo+
Solo
Odin
Odin
blueroll17
Odin
Level 120
God Stats
1W - 1L
1,732 SR
Queue Stats
99W - 136L
1,358 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,408 Elo+

VS

Team Averages
Level 106
1,517 SR
1,456 Elo+
Kukulkan
Kukulkan
Dix Mcbutt47
Kukulkan
Level 115
God Stats
3W - 4L
1,287 SR
Queue Stats
111W - 104L
1,473 Elo+
Solo
Hera
Hera
SMYLE9280
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
WyattFreakingMay
Sun Wukong
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 62L
1,366 Elo+
Solo
Arachne
Arachne
YoungSavvy1718
Arachne
Level 127
God Stats
5W - 1L
1,606 SR
Queue Stats
159W - 156L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
iitzRJ
Kuzenbo
Level 128
God Stats
2W - 0L
1,690 SR
Queue Stats
98W - 93L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GemiiBee002
Chronos
15
3 / 6 / 4
8,081
808
6,489
12,315
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Ocec11
Ravana
12
4 / 3 / 0
7,618
762
6,181
8,142
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 5
6,945
695
7,189
16,961
13,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
15
3 / 4 / 4
8,621
862
7,578
11,507
12,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 5
7,088
709
3,162
13,330
15,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dix Mcbutt47
Kukulkan
17
3 / 1 / 17
9,691
969
14,342
3,676
1,742
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
2 / 4 / 10
8,242
824
6,736
6,755
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
WyattFreakingMay
Sun Wukong
16
5 / 1 / 15
9,551
955
9,321
9,794
7,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 1 / 10
10,484
1,048
20,597
11,455
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
iitzRJ
Kuzenbo
14
1 / 4 / 15
9,039
904
5,615
18,914
20,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
11
Kills
25
25
Deaths
11
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dix Mcbutt47
Kukulkan
3
1
17
11.5
L
Chronos
GemiiBee002
Chronos
3
6
4
0.83
L
Ravana
Ocec11
Ravana
4
3
0
1.33
L
0
8
5
0.31
W
Hera
2
4
10
1.75
L
Fenrir
3
4
4
1.25
W
Sun Wukong
WyattFreakingMay
Sun Wukong
5
1
15
12.5
W
14
1
10
19
L
1
4
5
0.88
W
Kuzenbo
iitzRJ
Kuzenbo
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
56,611
62,255
Taken
50,594
53,566
Mitigated
40,213
8,934
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dix Mcbutt47
Kukulkan
14,342
502
718
299
3,676
1,742
1,118
1,266
2,410
30,611
0
L
Chronos
GemiiBee002
Chronos
6,489
1,870
207
813
12,315
5,786
0
6,130
6,033
24,982
0
L
Ravana
Ocec11
Ravana
6,181
741
250
667
8,142
6,072
0
3,678
4,377
0
16,140
L
7,189
641
185
909
16,961
13,897
0
5,198
11,445
17,661
0
W
Hera
6,736
2,420
1,349
770
6,755
2,478
1,113
2,570
4,185
12,135
0
L
Fenrir
7,578
671
1,391
2,276
11,507
12,531
0
5,023
6,254
0
18,357
W
Sun Wukong
WyattFreakingMay
Sun Wukong
9,321
1,027
2,086
3,884
9,794
7,829
83
3,016
6,778
0
22,135
W
20,597
16,847
0
3,649
11,455
8,140
1,461
3,932
7,523
0
23,137
L
3,162
732
662
1,574
13,330
15,280
0
6,495
6,704
0
11,444
W
Kuzenbo
iitzRJ
Kuzenbo
5,615
2,487
3,193
4,395
18,914
20,024
367
2,894
16,020
12,032
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
47,007
114
Minions Killed
108
0
Camps Cleared
0
779,074
Distance Traveled
1,025,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,691
969
48
5
0
220,773
0
L
Chronos
8,081
808
48
5
0
163,234
0
L
Ravana
7,618
762
23
2
0
103,883
0
L
Geb
6,945
695
7
1
0
171,790
0
W
Hera
8,242
824
12
1
0
173,762
0
L
Fenrir
8,621
862
21
2
0
174,176
0
W
Sun Wukong
9,551
955
26
3
0
240,916
0
W
Arachne
10,484
1,048
6
1
0
197,079
0
L
Odin
7,088
709
15
2
0
165,991
0
W
Kuzenbo
9,039
904
16
2
0
192,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role