Player Matchup

Hou Yi
Hou Yi
CcTlaloc
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,387 Elo+
Solo
Ullr
Ullr
Delta Dan 32
Ullr
Level 100
God Stats
1W - 2L
1,696 SR
Queue Stats
44W - 52L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Prodigy Burns
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,504 Elo+
Solo
Artemis
Artemis
lasting-vein9
Artemis
Level 103
God Stats
2W - 1L
1,597 SR
Queue Stats
79W - 117L
1,415 Elo+
Solo
Fafnir
Fafnir
xISandman
Fafnir
Level 117
God Stats
2W - 2L
1,582 SR
Queue Stats
309W - 292L
1,476 Elo+
Solo
Team Averages
Level 101
1,575 SR
1,431 Elo+

VS

Team Averages
Level 115
1,404 SR
1,410 Elo+
Fenrir
Fenrir
CandyKaguya
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
418W - 421L
1,444 Elo+
Solo
Maui
Maui
EvangelionPaper
Maui
Level 59
God Stats
3W - 2L
1,530 SR
Queue Stats
104W - 85L
1,442 Elo+
Solo
Zeus
Zeus
GodsAngel 89259
Zeus
Level 139
God Stats
6W - 4L
1,501 SR
Queue Stats
189W - 200L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JESSABEAST
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,343 SR
Queue Stats
49W - 54L
1,396 Elo+
Solo
Sobek
Sobek
SuperBeavers
Sobek
Level 104
God Stats
3W - 8L
1,146 SR
Queue Stats
261W - 282L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CcTlaloc
Hou Yi
15
6 / 5 / 1
8,751
796
12,090
12,038
6,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 8 / 4
7,303
664
4,793
13,872
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Prodigy Burns
Kukulkan
14
1 / 6 / 7
8,191
745
9,561
10,893
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
15
1 / 7 / 6
7,855
714
7,602
11,117
6,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
xISandman
Fafnir
16
2 / 5 / 3
9,402
855
8,906
14,214
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 4 / 12
9,596
872
10,735
12,620
10,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 17
9,324
848
5,881
11,795
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
12 / 1 / 15
10,940
995
25,958
8,923
5,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
JESSABEAST
Ah Muzen Cab
17
4 / 1 / 18
9,177
834
11,578
9,743
5,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 16
9,307
846
4,891
12,516
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
10
Kills
31
31
Deaths
10
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
4
12
4
L
Hou Yi
CcTlaloc
Hou Yi
6
5
1
1.3
L
0
8
4
0.25
W
2
2
17
5.25
W
12
1
15
19.5
W
Ah Muzen Cab
JESSABEAST
Ah Muzen Cab
4
1
18
13
L
Kukulkan
Prodigy Burns
Kukulkan
1
6
7
0.75
W
3
2
16
5.5
L
Artemis
1
7
6
0.57
L
Fafnir
xISandman
Fafnir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
59,043
62,134
Taken
55,597
45,910
Mitigated
44,913
9,293
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,735
1,814
1,567
1,395
12,620
10,106
0
3,826
8,794
0
12,062
L
Hou Yi
CcTlaloc
Hou Yi
12,090
5,377
1,133
2,534
12,038
6,093
0
6,690
5,348
0
22,187
L
4,793
2,758
182
951
13,872
6,105
0
7,331
6,541
0
18,048
W
5,881
905
1,797
2,673
11,795
10,248
0
3,284
8,511
7,788
0
W
25,958
2,272
637
4,275
8,923
5,042
0
4,418
4,505
54,181
0
W
Ah Muzen Cab
JESSABEAST
Ah Muzen Cab
11,578
3,214
755
1,321
9,743
5,510
197
4,110
5,633
0
25,437
L
Kukulkan
Prodigy Burns
Kukulkan
9,561
727
784
1,259
10,893
5,352
0
7,221
3,672
20,674
0
W
4,891
35
2,256
4,785
12,516
14,007
0
2,829
9,687
11,173
0
L
Artemis
7,602
2,480
226
85
11,117
6,322
0
7,155
3,962
0
14,062
L
Fafnir
xISandman
Fafnir
8,906
2,233
201
1,938
14,214
22,038
0
8,333
5,881
14,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
48,344
141
Minions Killed
110
0
Camps Cleared
0
854,254
Distance Traveled
1,104,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,596
872
1
0
0
198,894
0
L
Hou Yi
8,751
796
18
2
0
171,693
0
L
Ullr
7,303
664
50
5
0
176,392
0
W
Maui
9,324
848
1
0
0
235,740
0
W
Zeus
10,940
995
79
7
0
186,383
0
W
Ah Muzen Cab
9,177
834
22
2
0
238,542
0
L
Kukulkan
8,191
745
35
3
0
181,300
0
W
Sobek
9,307
846
7
1
0
244,715
0
L
Artemis
7,855
714
17
2
0
137,335
0
L
Fafnir
9,402
855
21
2
0
187,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role