Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Skadi2Hotti
King Arthur
Level 48
God Stats
1W - 1L
1,268 SR
Queue Stats
28W - 28L
1,485 Elo+
Solo
Bake Kujira
Bake Kujira
VHNOVA
Bake Kujira
Level 114
God Stats
5W - 4L
1,596 SR
Queue Stats
215W - 201L
1,503 Elo+
Solo
Anhur
Anhur
Vicksnick
Anhur
Level 185
God Stats
30W - 20L
1,614 SR
Queue Stats
396W - 350L
1,567 Elo+
Party 1
Bakasura
Bakasura
windslashmex
Bakasura
Level 149
God Stats
1W - 1L
1,479 SR
Queue Stats
31W - 36L
1,463 Elo+
Solo
Team Averages
Level 138
1,491 SR
1,503 Elo+

VS

Team Averages
Level 109
1,456 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
Bretttles
Cu Chulainn
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 32L
1,824 Elo+
Solo
Loki
Loki
DingyCrawdad69
Loki
Level 127
God Stats
1W - 3L
1,396 SR
Queue Stats
216W - 292L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
Gravity117
Nu Wa
Level 24
God Stats
0W - 3L
1,150 SR
Queue Stats
5W - 17L
1,331 Elo+
Party 2
Zhong Kui
Zhong Kui
Krim223
Zhong Kui
Level 111
God Stats
14W - 17L
1,587 SR
Queue Stats
273W - 247L
1,523 Elo+
Solo
Bakasura
Bakasura
SpellPirate
Bakasura
Level 164
God Stats
32W - 23L
1,644 SR
Queue Stats
259W - 290L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
6 / 1 / 7
9,310
621
8,936
8,352
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Skadi2Hotti
King Arthur
15
0 / 1 / 4
8,722
581
10,232
17,079
13,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
VHNOVA
Bake Kujira
13
5 / 2 / 5
7,645
510
8,325
13,180
14,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Vicksnick
Anhur
15
5 / 3 / 2
9,096
606
11,838
11,693
5,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
windslashmex
Bakasura
14
4 / 2 / 7
8,437
562
9,718
13,566
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bretttles
Cu Chulainn
14
0 / 2 / 1
8,326
555
11,022
16,704
17,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 5 / 0
8,943
596
6,539
14,303
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
10
0 / 7 / 1
5,935
396
3,700
9,526
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Krim223
Zhong Kui
12
1 / 5 / 0
6,998
467
7,141
13,148
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
SpellPirate
Bakasura
12
0 / 1 / 3
7,198
480
6,974
16,435
14,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
9
9
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
7
9.5
L
Cu Chulainn
Bretttles
Cu Chulainn
0
2
1
0.25
L
8
5
0
1.6
L
Nu Wa
0
7
1
0.07
L
Zhong Kui
Krim223
Zhong Kui
1
5
0
0.2
W
King Arthur
Skadi2Hotti
King Arthur
0
1
4
2
L
Bakasura
SpellPirate
Bakasura
0
1
3
1.5
W
Bake Kujira
VHNOVA
Bake Kujira
5
2
5
3.75
W
Anhur
Vicksnick
Anhur
5
3
2
2
W
Bakasura
windslashmex
Bakasura
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
35,376
63,870
Taken
70,116
42,851
Mitigated
51,791
19,730
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,936
2,007
0
2,520
8,352
3,132
0
879
6,773
77,575
3,138
L
Cu Chulainn
Bretttles
Cu Chulainn
11,022
1,546
0
2,854
16,704
17,479
0
840
15,456
765
81,483
L
6,539
1,945
0
2,128
14,303
5,850
0
4,160
9,248
0
55,622
L
Nu Wa
3,700
1,385
0
48
9,526
3,188
0
3,826
5,141
32,452
0
L
Zhong Kui
Krim223
Zhong Kui
7,141
1,888
0
2,101
13,148
11,202
0
1,365
11,488
51,852
0
W
King Arthur
Skadi2Hotti
King Arthur
10,232
1,273
0
5,017
17,079
13,568
5
570
16,369
0
77,846
L
Bakasura
SpellPirate
Bakasura
6,974
4,460
0
5,369
16,435
14,072
22
5,371
10,623
0
23,408
W
Bake Kujira
VHNOVA
Bake Kujira
8,325
5,864
384
910
13,180
14,502
1,281
3,059
9,239
42,453
0
W
Anhur
Vicksnick
Anhur
11,838
8,868
0
5,524
11,693
5,252
146
4,145
6,813
0
80,909
W
Bakasura
windslashmex
Bakasura
9,718
6,502
0
5,375
13,566
6,397
0
1,889
11,480
0
60,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
37,400
561
Minions Killed
401
0
Camps Cleared
0
1,472,093
Distance Traveled
1,443,249
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,310
621
115
8
0
266,793
2
L
Cu Chulainn
8,326
555
134
9
0
281,631
2
L
Loki
8,943
596
83
6
0
311,744
0
L
Nu Wa
5,935
396
44
3
0
245,677
2
L
Zhong Kui
6,998
467
67
4
0
257,719
0
W
King Arthur
8,722
581
147
10
0
309,803
1
L
Bakasura
7,198
480
73
5
0
346,478
0
W
Bake Kujira
7,645
510
55
4
0
285,877
0
W
Anhur
9,096
606
131
9
0
254,986
4
W
Bakasura
8,437
562
113
8
0
354,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role