Player Matchup

Khepri
Khepri
JGrimes19
Khepri
Level 156
God Stats
22W - 8L
1,788 SR
Queue Stats
123W - 104L
1,497 Elo+
Party 2
Arachne
Arachne
KAHM20
Arachne
Level 149
God Stats
15W - 8L
1,649 SR
Queue Stats
79W - 51L
1,613 Elo+
Party 2
Janus
Janus
Nacerchad69
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 2
Nike
Nike
jcwdozer66
Nike
Level 149
God Stats
8W - 3L
1,597 SR
Queue Stats
463W - 461L
1,480 Elo+
Solo
Chernobog
Chernobog
jonatordg
Chernobog
Level 158
God Stats
1W - 0L
1,550 SR
Queue Stats
143W - 114L
1,509 Elo+
Party 2
Team Averages
Level 123
1,617 SR
1,569 Elo+

VS

Team Averages
Level 141
1,504 SR
1,481 Elo+
Osiris
Osiris
Curlysmile101
Osiris
Level 155
God Stats
6W - 10L
1,436 SR
Queue Stats
442W - 506L
1,498 Elo+
Party 1
Rama
Rama
KGoatedx856
Rama
Level 100
God Stats
20W - 18L
1,580 SR
Queue Stats
309W - 306L
1,478 Elo+
Party 3
Ymir
Ymir
cards365
Ymir
Level 143
God Stats
27W - 31L
1,546 SR
Queue Stats
77W - 84L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
l Fire Fist Ace
Kuzenbo
Level 159
God Stats
5W - 8L
1,416 SR
Queue Stats
687W - 736L
1,507 Elo+
Party 1
Ra
Ra
xSAVYx
Ra
Level 149
God Stats
4W - 4L
1,544 SR
Queue Stats
196W - 194L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JGrimes19
Khepri
11
1 / 1 / 6
6,988
499
2,863
7,010
3,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
KAHM20
Arachne
13
3 / 1 / 4
7,285
520
7,180
13,152
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 0 / 2
7,739
553
8,258
5,345
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 3
7,414
530
8,098
12,641
7,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
jonatordg
Chernobog
13
2 / 1 / 1
8,133
581
9,642
11,474
4,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,761
554
8,795
13,334
16,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 0
7,085
506
8,889
12,285
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
0 / 2 / 3
6,759
483
2,818
11,549
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,629
474
4,670
10,569
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
13
1 / 2 / 0
7,232
517
3,961
9,641
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Khepri
JGrimes19
Khepri
1
1
6
4
W
Arachne
KAHM20
Arachne
3
1
4
5
L
1
2
0
0.5
W
3
0
2
4
L
Ymir
0
2
3
0.75
W
1
1
3
2.5
W
Chernobog
jonatordg
Chernobog
2
1
1
2.5
L
1
3
1
0.5
L
Ra
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
29,133
49,622
Taken
57,378
23,203
Mitigated
40,776
15,523
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,795
1,786
0
2,501
13,334
16,362
0
275
13,059
2,382
61,063
W
Khepri
JGrimes19
Khepri
2,863
260
1,620
1,756
7,010
3,720
0
3,163
3,847
15,744
0
W
Arachne
KAHM20
Arachne
7,180
3,836
0
4,418
13,152
5,371
0
3,665
9,431
0
58,584
L
8,889
7,387
0
6,254
12,285
3,926
0
416
11,869
0
63,534
W
8,258
288
0
750
5,345
2,094
0
2,177
3,168
69,221
0
L
Ymir
2,818
896
0
2,716
11,549
5,655
0
3,922
7,381
52,502
0
W
8,098
886
0
1,750
12,641
7,487
0
1,255
11,386
0
56,379
W
Chernobog
jonatordg
Chernobog
9,642
5,748
0
5,229
11,474
4,531
276
2,330
9,144
0
79,267
L
4,670
2,213
0
1,635
10,569
10,970
0
2,739
7,772
22,946
0
L
Ra
3,961
432
869
3,689
9,641
3,863
0
3,244
6,176
68,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
35,466
462
Minions Killed
458
0
Camps Cleared
0
1,466,036
Distance Traveled
1,376,911
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,761
554
93
7
0
261,735
2
W
Khepri
6,988
499
21
2
0
295,589
3
W
Arachne
7,285
520
70
5
0
341,510
5
L
Rama
7,085
506
114
8
0
241,622
1
W
Janus
7,739
553
127
9
0
294,150
0
L
Ymir
6,759
483
79
6
0
293,010
0
W
Nike
7,414
530
100
7
0
266,258
5
W
Chernobog
8,133
581
144
10
0
268,529
2
L
Kuzenbo
6,629
474
37
3
0
284,812
0
L
Ra
7,232
517
135
10
0
295,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role