Player Matchup

Ao Kuang
Ao Kuang
ERyK-lo1-
Ao Kuang
Level 47
God Stats
29W - 30L
1,450 SR
Queue Stats
61W - 82L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
MercyPocket2
Nu Wa
Level 49
God Stats
18W - 8L
1,655 SR
Queue Stats
64W - 80L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
Sza_stann
Aphrodite
Level 18
God Stats
20W - 17L
1,558 SR
Queue Stats
27W - 41L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
ghetto stomp44
Cthulhu
Level 102
God Stats
10W - 12L
1,448 SR
Queue Stats
171W - 180L
1,404 Elo+
Solo
Olorun
Olorun
xLost_Dinox
Olorun
Level 36
God Stats
13W - 11L
1,525 SR
Queue Stats
36W - 42L
1,361 Elo+
Party 2
Team Averages
Level 50
1,527 SR
1,387 Elo+

VS

Team Averages
Level 67
1,459 SR
1,433 Elo+
Athena
Athena
AImightySnagger-
Athena
Level 17
God Stats
7W - 9L
1,338 SR
Queue Stats
13W - 23L
1,277 Elo+
Party 1
Thoth
Thoth
DJ_Christensen
Thoth
Level 120
God Stats
4W - 3L
1,627 SR
Queue Stats
244W - 252L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Gr8tnesIncarnat
Gilgamesh
Level 103
God Stats
3W - 2L
1,527 SR
Queue Stats
9W - 10L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
Iconic-_-Mango
Bake Kujira
Level 49
God Stats
10W - 9L
1,539 SR
Queue Stats
97W - 121L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
Slhays
Cernunnos
Level 45
God Stats
0W - 2L
1,265 SR
Queue Stats
57W - 83L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ERyK-lo1-
Ao Kuang
16
11 / 0 / 5
10,132
563
11,123
12,526
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 10
10,771
598
18,806
7,962
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sza_stann
Aphrodite
14
2 / 3 / 10
9,182
510
5,587
13,921
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 6
9,131
507
7,107
16,071
16,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
16
7 / 2 / 8
9,612
534
14,929
12,250
6,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,577
421
3,249
15,424
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 12 / 0
7,566
420
3,780
17,150
4,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Gr8tnesIncarnat
Gilgamesh
12
1 / 7 / 4
7,645
425
6,126
20,704
9,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
Iconic-_-Mango
Bake Kujira
16
4 / 3 / 1
10,439
580
12,750
18,752
18,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Slhays
Cernunnos
14
2 / 5 / 2
8,976
499
9,932
13,384
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
30
Kills
7
8
Deaths
30
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
12
0
0
W
Ao Kuang
ERyK-lo1-
Ao Kuang
11
0
5
13.5
L
Gilgamesh
Gr8tnesIncarnat
Gilgamesh
1
7
4
0.43
L
Bake Kujira
Iconic-_-Mango
Bake Kujira
4
3
1
1.5
W
8
0
10
13
L
Cernunnos
Slhays
Cernunnos
2
5
2
0.6
W
Aphrodite
Sza_stann
Aphrodite
2
3
10
2.33
W
2
3
6
1.67
W
Olorun
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,552
Damage
35,837
62,730
Taken
85,414
47,034
Mitigated
49,864
20,174
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,249
1,059
0
1,391
15,424
13,146
100
11,054
4,310
20,197
0
L
3,780
176
0
1,327
17,150
4,034
171
14,134
2,992
60,129
0
W
Ao Kuang
ERyK-lo1-
Ao Kuang
11,123
3,584
0
3,153
12,526
5,567
86
2,391
10,135
74,028
0
L
Gilgamesh
Gr8tnesIncarnat
Gilgamesh
6,126
1,052
550
2,064
20,704
9,188
0
11,245
9,445
0
52,684
L
Bake Kujira
Iconic-_-Mango
Bake Kujira
12,750
7,701
0
4,831
18,752
18,238
774
10,284
7,949
96,354
0
W
18,806
5,823
0
2,745
7,962
3,236
2,942
2,708
5,254
97,980
0
L
Cernunnos
Slhays
Cernunnos
9,932
5,331
0
4,841
13,384
5,258
630
9,591
3,771
0
74,308
W
Aphrodite
Sza_stann
Aphrodite
5,587
1,665
3,619
4,925
13,921
14,683
744
3,420
10,501
28,540
0
W
7,107
883
106
500
16,071
16,843
231
8,061
8,010
50,400
605
W
Olorun
14,929
8,563
1,312
3,814
12,250
6,705
3,302
3,199
9,051
72,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
42,203
460
Minions Killed
458
0
Camps Cleared
0
1,697,041
Distance Traveled
1,566,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,577
421
25
1
0
360,419
1
L
Thoth
7,566
420
103
6
0
251,826
0
W
Ao Kuang
10,132
563
91
5
0
436,095
0
L
Gilgamesh
7,645
425
65
4
0
327,553
2
L
Bake Kujira
10,439
580
146
8
0
350,991
0
W
Nu Wa
10,771
598
135
8
0
303,419
0
L
Cernunnos
8,976
499
119
7
0
275,537
0
W
Aphrodite
9,182
510
41
2
0
307,097
0
W
Cthulhu
9,131
507
87
5
0
320,378
2
W
Olorun
9,612
534
106
6
0
330,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role