Player Matchup

Artemis
Artemis
Fistwasaverb
Artemis
Level 62
God Stats
4W - 2L
1,898 SR
Queue Stats
18W - 21L
1,547 Elo+
Solo
Jormungandr
Jormungandr
HumDudGeon
Jormungandr
Level 44
God Stats
3W - 2L
1,560 SR
Queue Stats
77W - 84L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Scxped
Kukulkan
Level 47
God Stats
12W - 9L
1,560 SR
Queue Stats
121W - 142L
1,525 Elo+
Party 1
Team Averages
Level 51
1,672 SR
1,534 Elo+

VS

Team Averages
Level 55
1,540 SR
1,600 Elo+
Izanami
Izanami
Kohltastrophe
Izanami
Level 25
God Stats
8W - 7L
1,621 SR
Queue Stats
38W - 24L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Landon5454
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,606 Elo+
Party 2
Merlin
Merlin
Wilczynski
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 44L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fistwasaverb
Artemis
15
7 / 2 / 8
12,253
817
16,732
12,894
5,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
HumDudGeon
Jormungandr
15
3 / 4 / 15
11,964
798
12,245
18,556
19,056
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Scxped
Kukulkan
17
11 / 1 / 5
13,790
919
18,231
8,401
3,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 7 / 4
10,207
680
9,449
21,800
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Landon5454
Tsukuyomi
12
4 / 9 / 2
10,683
712
9,589
16,217
5,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Wilczynski
Merlin
15
3 / 5 / 3
11,594
773
16,126
13,118
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
7
7
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fistwasaverb
Artemis
7
2
8
5.5
W
Jormungandr
HumDudGeon
Jormungandr
3
4
15
2.63
L
Izanami
0
7
4
0.29
L
Tsukuyomi
Landon5454
Tsukuyomi
4
9
2
0.56
W
Kukulkan
Scxped
Kukulkan
11
1
5
13.5
L
Merlin
Wilczynski
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
35,164
39,851
Taken
51,135
27,206
Mitigated
17,968
3,489
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fistwasaverb
Artemis
16,732
8,191
0
3,297
12,894
5,029
820
5,287
7,607
0
43,429
W
Jormungandr
HumDudGeon
Jormungandr
12,245
1,612
0
0
18,556
19,056
0
6,287
12,269
28,551
1,136
L
Izanami
9,449
6,531
0
1,863
21,800
6,985
0
11,549
10,251
0
38,715
L
Tsukuyomi
Landon5454
Tsukuyomi
9,589
3,218
0
1,483
16,217
5,870
0
10,667
5,550
0
19,391
W
Kukulkan
Scxped
Kukulkan
18,231
782
0
192
8,401
3,121
332
4,744
3,657
77,758
0
L
Merlin
Wilczynski
Merlin
16,126
513
0
809
13,118
5,113
322
7,319
5,799
64,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
32,484
184
Minions Killed
159
0
Camps Cleared
0
832,097
Distance Traveled
744,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,253
817
44
3
0
264,037
0
W
Jormungandr
11,964
798
23
2
0
277,285
0
L
Izanami
10,207
680
55
4
0
241,143
0
L
Tsukuyomi
10,683
712
13
1
0
246,874
0
W
Kukulkan
13,790
919
117
8
0
290,775
0
L
Merlin
11,594
773
91
6
0
256,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role