Player Matchup

Cthulhu
Cthulhu
Emperor_Karasu
Cthulhu
Level 26
God Stats
5W - 2L
1,638 SR
Queue Stats
9W - 12L
1,327 Elo+
Party 1
Nemesis
Nemesis
MhtroupeJr
Nemesis
Level 125
God Stats
2W - 0L
1,846 SR
Queue Stats
31W - 34L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
hellsing619
Kukulkan
Level 100
God Stats
34W - 38L
1,419 SR
Queue Stats
393W - 416L
1,343 Elo+
Solo
Team Averages
Level 84
1,634 SR
1,350 Elo+

VS

Team Averages
Level 129
1,421 SR
1,406 Elo+
Kukulkan
Kukulkan
Kronik420-_-
Kukulkan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 132L
1,364 Elo+
Party 2
Chaac
Chaac
Re9ui3M
Chaac
Level 148
God Stats
0W - 2L
1,324 SR
Queue Stats
86W - 96L
1,482 Elo+
Solo
Fenrir
Fenrir
daeagle2833
Fenrir
Level 128
God Stats
13W - 13L
1,440 SR
Queue Stats
151W - 159L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
7,460
746
5,594
6,445
4,852
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MhtroupeJr
Nemesis
10
1 / 0 / 1
7,284
728
2,569
4,256
1,850
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
hellsing619
Kukulkan
11
2 / 1 / 1
8,048
805
6,774
6,593
2,810
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kronik420-_-
Kukulkan
11
0 / 1 / 0
7,176
718
5,666
6,836
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Re9ui3M
Chaac
11
1 / 2 / 0
7,509
751
7,640
9,669
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
6
0 / 0 / 0
6,306
631
0
2,030
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Kukulkan
Kronik420-_-
Kukulkan
0
1
0
0
W
Nemesis
MhtroupeJr
Nemesis
1
0
1
1.5
L
Chaac
Re9ui3M
Chaac
1
2
0
0.5
L
Fenrir
0
0
0
0
W
Kukulkan
hellsing619
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,937
Damage
13,306
17,294
Taken
18,535
9,512
Mitigated
10,023
2,986
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,594
412
0
730
6,445
4,852
0
2,923
3,322
26,137
500
L
Kukulkan
Kronik420-_-
Kukulkan
5,666
677
0
0
6,836
2,784
0
5,812
1,024
24,892
0
W
Nemesis
MhtroupeJr
Nemesis
2,569
1,121
0
1,235
4,256
1,850
0
1,389
2,751
0
12,766
L
Chaac
Re9ui3M
Chaac
7,640
1,733
0
4,166
9,669
6,489
0
5,364
4,305
0
38,214
L
Fenrir
0
0
0
718
2,030
750
0
1,526
504
0
4,709
W
Kukulkan
hellsing619
Kukulkan
6,774
567
41
980
6,593
2,810
228
1,786
4,473
34,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
20,991
102
Minions Killed
96
0
Camps Cleared
0
593,756
Distance Traveled
476,484
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,460
746
21
2
0
198,929
6
L
Kukulkan
7,176
718
42
4
0
191,016
0
W
Nemesis
7,284
728
20
2
0
215,540
1
L
Chaac
7,509
751
44
4
0
199,782
0
L
Fenrir
6,306
631
10
1
0
85,686
0
W
Kukulkan
8,048
805
61
6
0
179,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role