Player Matchup

Charon
Charon
Choalobear_
Charon
Level 145
God Stats
1W - 0L
1,677 SR
Queue Stats
23W - 22L
1,512 Elo+
Party 1
Ishtar
Ishtar
GildedTyrant
Ishtar
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 16L
1,142 Elo+
Party 1
Yemoja
Yemoja
LimitBlade617
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,229 Elo+
Party 1
Poseidon
Poseidon
PokeRRio
Poseidon
Level 72
God Stats
4W - 1L
1,664 SR
Queue Stats
88W - 82L
1,469 Elo+
Solo
Shiva
Shiva
SomaOni
Shiva
Level 133
God Stats
2W - 2L
1,501 SR
Queue Stats
34W - 39L
1,463 Elo+
Party 1
Team Averages
Level 95
1,612 SR
1,363 Elo+

VS

Team Averages
Level 64
1,475 SR
1,464 Elo+
Ganesha
Ganesha
Brandinoscasino
Ganesha
Level 114
God Stats
1W - 1L
1,702 SR
Queue Stats
67W - 62L
1,519 Elo+
Solo
Hercules
Hercules
Coastillon
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,431 Elo+
Solo
Hel
Hel
Dahekpal
Hel
Level 62
God Stats
0W - 2L
1,351 SR
Queue Stats
187W - 195L
1,489 Elo+
Solo
Surtr
Surtr
Hussienazad1
Surtr
Level 34
God Stats
0W - 2L
1,323 SR
Queue Stats
32W - 66L
1,326 Elo+
Solo
Rama
Rama
Ragnarock13
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
7 / 2 / 14
9,576
871
16,931
14,402
17,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
17
4 / 1 / 17
9,600
873
15,348
8,981
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 14
8,247
750
4,098
7,790
5,580
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
PokeRRio
Poseidon
16
8 / 1 / 14
10,173
925
22,307
8,611
7,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
SomaOni
Shiva
15
4 / 1 / 19
9,231
839
16,204
15,198
20,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,083
735
5,972
14,315
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Coastillon
Hercules
14
3 / 3 / 3
8,005
728
11,170
23,331
21,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
7,878
716
6,709
9,909
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 3
7,365
670
9,157
23,550
17,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 2
7,195
654
6,326
13,121
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
23
Kills
6
6
Deaths
23
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Charon
7
2
14
7
L
Hercules
Coastillon
Hercules
3
3
3
1.5
L
2
3
3
1.17
W
Ishtar
4
1
17
12.5
L
0
7
3
0.21
W
0
1
14
7
W
Poseidon
PokeRRio
Poseidon
8
1
14
15
L
1
7
2
0.29
W
Shiva
SomaOni
Shiva
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,888
Damage
39,334
54,982
Taken
84,226
56,568
Mitigated
67,259
21,715
Healing
34,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,972
225
814
1,412
14,315
16,971
202
8,026
5,929
16,348
0
W
Charon
16,931
3,515
480
2,069
14,402
17,184
1,304
3,442
10,960
30,239
0
L
Hercules
Coastillon
Hercules
11,170
2,070
880
10,928
23,331
21,904
72
9,396
13,174
0
18,864
L
6,709
1,023
8,590
4,886
9,909
5,307
458
5,938
3,681
14,129
0
W
Ishtar
15,348
9,391
1,001
1,956
8,981
6,037
2,860
2,438
6,543
0
32,944
L
9,157
2,748
325
5,545
23,550
17,034
221
10,154
12,375
752
18,239
W
4,098
733
6,482
880
7,790
5,580
1,042
2,260
5,530
11,623
0
W
Poseidon
PokeRRio
Poseidon
22,307
3,238
2,667
2,445
8,611
7,087
1,520
1,840
6,771
45,837
94
L
6,326
3,255
209
834
13,121
6,043
0
8,226
4,599
0
14,346
W
Shiva
SomaOni
Shiva
16,204
2,406
1,480
2,255
15,198
20,680
523
3,126
12,072
0
25,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
38,526
162
Minions Killed
86
0
Camps Cleared
0
1,037,307
Distance Traveled
1,000,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,083
735
0
0
0
216,239
0
W
Charon
9,576
871
28
3
0
190,162
0
L
Hercules
8,005
728
22
2
0
203,500
0
L
Hel
7,878
716
20
2
0
200,680
0
W
Ishtar
9,600
873
49
4
0
209,237
0
L
Surtr
7,365
670
21
2
0
196,995
0
W
Yemoja
8,247
750
17
2
0
179,821
0
W
Poseidon
10,173
925
55
5
0
220,258
0
L
Rama
7,195
654
23
2
0
182,972
0
W
Shiva
9,231
839
13
1
0
237,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role