Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DraconicAxel
Loki
Level 151
God Stats
0W - 1L
1,548 SR
Queue Stats
10W - 14L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jhallreadyy
Ah Muzen Cab
Level 128
God Stats
8W - 11L
1,407 SR
Queue Stats
633W - 639L
1,484 Elo+
Solo
Horus
Horus
brakafraka69
Horus
Level 41
God Stats
1W - 2L
1,487 SR
Queue Stats
169W - 152L
1,535 Elo+
Solo
Skadi
Skadi
xBack Beardx
Skadi
Level 138
God Stats
2W - 1L
1,785 SR
Queue Stats
213W - 222L
1,514 Elo+
Solo
Team Averages
Level 100
1,545 SR
1,513 Elo+

VS

Team Averages
Level 127
1,520 SR
1,572 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BigStu1217
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
SlojiwiKilla
Sun Wukong
Level 116
God Stats
1W - 0L
1,689 SR
Queue Stats
25W - 16L
1,631 Elo+
Party 2
Chiron
Chiron
ovsiz
Chiron
Level 106
God Stats
1W - 1L
1,296 SR
Queue Stats
25W - 20L
1,534 Elo+
Solo
Atlas
Atlas
richiegualt
Atlas
Level 142
God Stats
6W - 1L
1,617 SR
Queue Stats
201W - 158L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 3 / 6
8,230
686
10,324
7,923
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
6 / 3 / 0
9,848
821
14,515
9,799
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Jhallreadyy
Ah Muzen Cab
14
1 / 5 / 6
8,082
674
15,515
13,942
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 8
8,974
748
10,696
16,247
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 7
7,561
630
11,942
12,317
5,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
0 / 3 / 14
8,796
733
9,070
13,438
6,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
BigStu1217
Amaterasu
16
7 / 3 / 10
9,623
802
10,467
19,730
21,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SlojiwiKilla
Sun Wukong
15
4 / 1 / 11
9,320
777
9,262
15,895
15,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
ovsiz
Chiron
18
7 / 1 / 8
10,401
867
13,243
13,520
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 17
10,159
847
14,240
19,513
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
9
Kills
19
19
Deaths
9
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
3
6
1.67
W
Ix Chel
 
Ix Chel
0
3
14
2.33
W
Amaterasu
BigStu1217
Amaterasu
7
3
10
4
L
6
3
0
2
L
Ah Muzen Cab
Jhallreadyy
Ah Muzen Cab
1
5
6
0.8
W
Sun Wukong
SlojiwiKilla
Sun Wukong
4
1
11
9.5
L
0
3
8
1.33
W
Chiron
ovsiz
Chiron
7
1
8
11
W
1
1
17
9.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,992
Damage
56,282
60,228
Taken
82,096
37,764
Mitigated
74,902
21,218
Healing
36,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,324
538
346
1,069
7,923
4,220
0
2,668
5,255
20,788
0
W
Ix Chel
 
Ix Chel
9,070
827
7,944
4,153
13,438
6,565
1,587
1,754
11,614
23,214
0
W
Amaterasu
BigStu1217
Amaterasu
10,467
3,510
2,726
6,981
19,730
21,446
453
2,257
17,379
0
16,526
L
14,515
2,125
384
697
9,799
4,850
0
3,527
6,272
0
27,855
L
Ah Muzen Cab
Jhallreadyy
Ah Muzen Cab
15,515
1,928
1,475
2,548
13,942
6,307
0
4,944
8,998
0
30,076
W
Sun Wukong
SlojiwiKilla
Sun Wukong
9,262
1,533
2,279
1,849
15,895
15,875
503
3,636
12,101
0
18,016
L
10,696
2,956
4,441
8,171
16,247
16,627
0
5,670
10,577
4,768
10,846
W
Chiron
ovsiz
Chiron
13,243
3,214
1,962
1,684
13,520
7,329
2,724
2,266
11,120
0
34,226
W
14,240
4,810
3,283
3,438
19,513
23,687
632
3,467
15,854
23,655
1,656
L
11,942
3,183
689
1,398
12,317
5,760
64
4,845
7,472
0
23,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
48,299
115
Minions Killed
182
0
Camps Cleared
0
1,105,774
Distance Traveled
1,178,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,230
686
27
2
0
220,937
0
W
Ix Chel
8,796
733
41
3
0
244,765
0
W
Amaterasu
9,623
802
24
2
0
230,815
0
L
Loki
9,848
821
23
2
0
226,107
0
L
Ah Muzen Cab
8,082
674
24
2
0
223,069
0
W
Sun Wukong
9,320
777
20
2
0
249,380
0
L
Horus
8,974
748
15
1
0
229,377
0
W
Chiron
10,401
867
70
6
0
207,495
0
W
Atlas
10,159
847
27
2
0
246,167
0
L
Skadi
7,561
630
26
2
0
206,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role