Player Matchup

Jormungandr
Jormungandr
AddictedGacha
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 1
Izanami
Izanami
DiabolicalHEX
Izanami
Level 68
God Stats
0W - 5L
1,185 SR
Queue Stats
14W - 11L
1,449 Elo+
Party 1
Hel
Hel
U1320035383
Hel
Level 83
God Stats
4W - 2L
1,621 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Team Averages
Level 80
1,436 SR
1,418 Elo+

VS

Team Averages
Level 105
1,501 SR
1,404 Elo+
Scylla
Scylla
NATEDOG1406
Scylla
Level 129
God Stats
24W - 21L
1,522 SR
Queue Stats
316W - 324L
1,412 Elo+
Solo
Bacchus
Bacchus
StL Galaxy
Bacchus
Level 64
God Stats
18W - 18L
1,469 SR
Queue Stats
180W - 185L
1,373 Elo+
Solo
Medusa
Medusa
xRICANxKINGx
Medusa
Level 122
God Stats
6W - 5L
1,513 SR
Queue Stats
95W - 98L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AddictedGacha
Jormungandr
10
2 / 3 / 2
7,509
751
6,132
9,222
6,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
1 / 5 / 4
7,148
715
4,550
9,464
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 5 / 2
8,229
823
7,201
9,571
3,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 2 / 6
8,499
850
8,211
6,164
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
StL Galaxy
Bacchus
11
4 / 3 / 9
8,356
836
7,803
7,824
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
5 / 2 / 8
8,838
884
8,798
11,975
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
13
13
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AddictedGacha
Jormungandr
2
3
2
1
L
Izanami
1
5
4
0.6
W
Scylla
4
2
6
3.5
W
Bacchus
StL Galaxy
Bacchus
4
3
9
2.83
L
3
5
2
0.8
W
Medusa
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
24,812
28,257
Taken
25,963
13,489
Mitigated
11,933
7,700
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AddictedGacha
Jormungandr
6,132
897
0
1,665
9,222
6,463
0
4,956
4,132
23,427
0
L
Izanami
4,550
2,993
0
1,945
9,464
3,244
0
5,251
3,986
0
15,234
W
Scylla
8,211
339
0
600
6,164
1,943
296
2,940
3,224
31,766
0
W
Bacchus
StL Galaxy
Bacchus
7,803
565
0
954
7,824
6,006
170
3,558
4,266
20,842
0
L
7,201
222
1,471
2,619
9,571
3,782
0
5,528
3,897
26,554
0
W
Medusa
8,798
4,041
216
2,109
11,975
3,984
1,165
7,014
4,961
0
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
25,693
83
Minions Killed
117
0
Camps Cleared
0
459,636
Distance Traveled
566,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,509
751
30
3
0
145,998
0
L
Izanami
7,148
715
22
2
0
143,000
0
W
Scylla
8,499
850
43
4
0
182,945
0
W
Bacchus
8,356
836
30
3
0
186,470
0
L
Hel
8,229
823
31
3
0
170,638
0
W
Medusa
8,838
884
44
4
0
196,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role