Player Matchup

Kukulkan
Kukulkan
CHOPPA863
Kukulkan
Level 166
God Stats
48W - 57L
1,476 SR
Queue Stats
451W - 427L
1,441 Elo+
Solo
Pele
Pele
Gir_Geye
Pele
Level 99
God Stats
1W - 1L
1,468 SR
Queue Stats
69W - 63L
1,489 Elo+
Solo
Tyr
Tyr
HashManJim
Tyr
Level 121
God Stats
1W - 0L
1,486 SR
Queue Stats
13W - 10L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kuzenbobb
Ah Muzen Cab
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 50L
1,511 Elo+
Party 1
Ymir
Ymir
Sloomy2177
Ymir
Level 88
God Stats
8W - 4L
1,579 SR
Queue Stats
63W - 46L
1,517 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,497 Elo+

VS

Team Averages
Level 99
1,441 SR
1,508 Elo+
Ao Kuang
Ao Kuang
Poor Connecti0n
Ao Kuang
Level 100
God Stats
5W - 4L
1,533 SR
Queue Stats
23W - 14L
1,602 Elo+
Solo
Cthulhu
Cthulhu
ProtecG
Cthulhu
Level 87
God Stats
26W - 22L
1,522 SR
Queue Stats
229W - 229L
1,476 Elo+
Solo
Anhur
Anhur
RequiemMoon-
Anhur
Level 139
God Stats
0W - 1L
1,228 SR
Queue Stats
85W - 70L
1,583 Elo+
Solo
Scylla
Scylla
ZOMBIE_2K
Scylla
Level 127
God Stats
13W - 20L
1,424 SR
Queue Stats
674W - 664L
1,504 Elo+
Solo
Ra
Ra
sasuke_uchihacbe
Ra
Level 40
God Stats
2W - 2L
1,498 SR
Queue Stats
6W - 10L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHOPPA863
Kukulkan
10
2 / 0 / 1
6,146
615
2,115
2,177
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
11
2 / 0 / 2
6,216
622
3,746
7,784
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 0
6,503
650
5,040
7,690
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Kuzenbobb
Ah Muzen Cab
9
0 / 0 / 0
5,299
530
4,964
6,528
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 2
5,215
522
1,775
5,139
2,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 2 / 0
5,901
590
4,725
7,963
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ProtecG
Cthulhu
8
0 / 1 / 0
4,590
459
4,389
6,612
3,656
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 0 / 0
5,375
538
3,664
6,709
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ZOMBIE_2K
Scylla
9
0 / 2 / 0
5,021
502
922
4,290
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,071
507
1,765
6,331
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHOPPA863
Kukulkan
2
0
1
2.5
W
Pele
2
0
2
3
W
4
1
0
4
W
Ah Muzen Cab
Kuzenbobb
Ah Muzen Cab
0
0
0
0
L
Ao Kuang
1
2
0
0.5
L
Cthulhu
ProtecG
Cthulhu
0
1
0
0
L
0
0
0
0
W
0
0
2
1
L
Scylla
ZOMBIE_2K
Scylla
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
15,465
29,318
Taken
31,905
13,703
Mitigated
12,337
8,551
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHOPPA863
Kukulkan
2,115
200
106
197
2,177
775
0
1,505
557
47,413
0
W
Pele
3,746
791
0
2,164
7,784
2,731
0
2,142
5,526
0
45,121
W
5,040
594
0
2,396
7,690
6,042
0
5,204
2,334
0
31,583
W
Ah Muzen Cab
Kuzenbobb
Ah Muzen Cab
4,964
1,952
0
1,583
6,528
1,809
699
1,300
5,083
0
42,831
L
Ao Kuang
4,725
910
0
1,778
7,963
3,034
0
810
7,153
47,165
0
L
Cthulhu
ProtecG
Cthulhu
4,389
215
135
2,657
6,612
3,656
0
1,040
5,572
19,771
0
L
3,664
2,178
0
2,744
6,709
2,314
0
724
5,985
0
37,837
W
1,775
473
0
2,105
5,139
2,346
78
872
4,017
11,853
0
L
Scylla
ZOMBIE_2K
Scylla
922
281
0
738
4,290
1,236
0
1,032
3,258
35,357
0
L
1,765
427
24
2,168
6,331
2,097
0
284
6,047
30,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
25,958
295
Minions Killed
317
0
Camps Cleared
0
1,073,447
Distance Traveled
963,637
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,146
615
99
10
0
193,516
0
W
Pele
6,216
622
64
6
0
228,394
0
W
Tyr
6,503
650
58
6
0
219,593
4
W
Ah Muzen Cab
5,299
530
63
6
0
213,961
0
L
Ao Kuang
5,901
590
82
8
0
205,077
0
L
Cthulhu
4,590
459
30
3
0
203,230
3
L
Anhur
5,375
538
94
9
0
183,766
0
W
Ymir
5,215
522
11
1
0
217,983
0
L
Scylla
5,021
502
62
6
0
185,400
2
L
Ra
5,071
507
49
5
0
186,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role