Player Matchup

Pele
Pele
CascadeB
Pele
Level 66
God Stats
5W - 3L
1,644 SR
Queue Stats
69W - 80L
1,473 Elo+
Party 1
Vulcan
Vulcan
Ragnarock13
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,514 Elo+
Solo
Zeus
Zeus
Rustaay
Zeus
Level 93
God Stats
1W - 1L
1,283 SR
Queue Stats
112W - 107L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Shakas666
Ah Puch
Level 109
God Stats
5W - 0L
1,553 SR
Queue Stats
151W - 123L
1,485 Elo+
Solo
Rama
Rama
totalmajorweeb
Rama
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 89L
1,472 Elo+
Party 1
Team Averages
Level 66
1,496 SR
1,488 Elo+

VS

Team Averages
Level 91
1,487 SR
1,443 Elo+
Thoth
Thoth
AphroditeOurania
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,566 Elo+
Solo
Scylla
Scylla
DeathByMail007
Scylla
Level 128
God Stats
3W - 4L
1,406 SR
Queue Stats
112W - 122L
1,505 Elo+
Party 2
Ymir
Ymir
Delirius Mayhem
Ymir
Level 128
God Stats
3W - 2L
1,604 SR
Queue Stats
88W - 110L
1,441 Elo+
Party 2
Merlin
Merlin
Sewer Alien
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Bakasura
Bakasura
VictorSú05
Bakasura
Level 122
God Stats
1W - 2L
1,424 SR
Queue Stats
236W - 241L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
10 / 3 / 15
11,284
940
11,578
16,330
20,505
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
16
8 / 4 / 13
10,283
857
10,010
8,598
4,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Rustaay
Zeus
17
4 / 3 / 18
10,252
854
9,899
8,962
4,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Shakas666
Ah Puch
17
5 / 1 / 16
10,238
853
13,924
5,945
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 14
9,033
753
3,439
7,459
3,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
8,110
676
7,969
8,251
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 6 / 3
10,301
858
11,412
10,832
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 7
7,960
663
3,200
12,973
14,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
1 / 6 / 2
8,505
709
4,457
8,513
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
VictorSú05
Bakasura
11
2 / 7 / 3
7,792
649
4,484
10,315
5,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
28
Kills
9
13
Deaths
28
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Pele
10
3
15
5.83
L
6
6
3
1.25
L
0
5
7
0.7
W
Vulcan
8
4
13
3.63
W
Zeus
Rustaay
Zeus
4
3
18
4.33
L
Merlin
1
6
2
0.33
W
Ah Puch
Shakas666
Ah Puch
5
1
16
13
L
Bakasura
VictorSú05
Bakasura
2
7
3
0.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
31,522
47,294
Taken
50,884
34,877
Mitigated
31,520
14,616
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,969
30
358
978
8,251
3,121
0
5,895
2,356
19,789
0
W
Pele
11,578
1,680
1,574
5,820
16,330
20,505
606
7,217
8,705
0
22,875
L
11,412
1,175
518
685
10,832
4,713
0
7,922
2,910
30,716
0
L
3,200
335
894
1,986
12,973
14,698
0
8,514
4,459
5,608
0
W
Vulcan
10,010
2,509
295
602
8,598
4,085
1,455
5,561
2,989
15,522
0
W
Zeus
Rustaay
Zeus
9,899
1,415
0
575
8,962
4,312
1,335
6,543
2,419
23,229
0
L
Merlin
4,457
432
0
0
8,513
3,561
0
5,805
2,708
15,689
0
W
Ah Puch
Shakas666
Ah Puch
13,924
155
1,799
2,683
5,945
2,601
1,336
2,894
2,956
30,704
0
L
Bakasura
VictorSú05
Bakasura
4,484
2,658
246
529
10,315
5,427
0
5,697
4,618
0
5,424
W
3,439
1,818
523
745
7,459
3,374
3,146
4,823
2,356
0
12,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
42,668
130
Minions Killed
137
0
Camps Cleared
0
1,108,090
Distance Traveled
984,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,110
676
30
3
0
225,264
0
W
Pele
11,284
940
11
1
0
233,529
0
L
Scylla
10,301
858
54
5
0
203,697
0
L
Ymir
7,960
663
4
0
0
198,776
0
W
Vulcan
10,283
857
17
1
0
213,521
0
W
Zeus
10,252
854
29
2
0
215,015
0
L
Merlin
8,505
709
36
3
0
186,314
0
W
Ah Puch
10,238
853
47
4
0
242,764
0
L
Bakasura
7,792
649
13
1
0
170,729
0
W
Rama
9,033
753
26
2
0
203,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role