Player Matchup

Fenrir
Fenrir
Ambient_22_
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,458 Elo+
Solo
Vamana
Vamana
ElHerrero1324
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
HunterGuido975
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Solo
Ix Chel
Ix Chel
WALLLNUT_SALAD
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Solo
He Bo
He Bo
kasper17515
He Bo
Level 65
God Stats
1W - 1L
1,697 SR
Queue Stats
118W - 129L
1,416 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,393 Elo+

VS

Team Averages
Level 69
1,659 SR
1,484 Elo+
Discordia
Discordia
Ageiss
Discordia
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,609 Elo+
Party 2
Nox
Nox
GardynLady
Nox
Level 36
God Stats
4W - 0L
1,756 SR
Queue Stats
47W - 37L
1,542 Elo+
Party 2
Nemesis
Nemesis
LazyWizardGaming
Nemesis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Shadow_Kahn
Guan Yu
Level 105
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Hachiman
Hachiman
Sweeneytoddzero
Hachiman
Level 89
God Stats
1W - 0L
1,823 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 3 / 2
5,076
846
3,423
7,558
8,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 1
6,188
1,031
4,249
7,051
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,163
861
2,266
6,781
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
5,411
902
3,243
7,039
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 1 / 0
4,698
783
243
1,122
388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ageiss
Discordia
13
4 / 0 / 10
7,024
1,171
9,012
3,858
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 9
7,298
1,216
8,099
4,593
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 9
6,440
1,073
3,000
4,393
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Shadow_Kahn
Guan Yu
10
0 / 1 / 8
5,826
971
2,303
5,094
3,060
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
12
3 / 1 / 9
6,940
1,157
4,607
3,975
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
2
Kills
14
14
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ageiss
Discordia
4
0
10
9
L
Fenrir
0
3
2
0.33
L
2
3
1
0.83
W
5
0
9
9.5
L
0
4
1
0.13
W
2
1
9
6.5
W
Guan Yu
Shadow_Kahn
Guan Yu
0
1
8
4
W
Hachiman
3
1
9
7.5
L
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,424
Damage
27,021
29,551
Taken
21,913
20,607
Mitigated
10,122
6,413
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ageiss
Discordia
9,012
1,206
1,248
847
3,858
1,297
1,317
432
3,336
18,745
0
L
Fenrir
3,423
676
696
1,967
7,558
8,403
0
3,152
4,162
0
5,507
L
4,249
730
0
1,763
7,051
3,876
0
4,283
2,362
0
14,782
W
8,099
649
1,393
1,370
4,593
2,002
885
737
3,814
14,561
0
L
2,266
871
0
181
6,781
2,877
0
4,025
2,451
0
4,352
W
3,000
701
0
446
4,393
2,257
87
182
4,124
0
5,970
W
Guan Yu
Shadow_Kahn
Guan Yu
2,303
363
3,649
2,236
5,094
3,060
161
759
4,045
0
4,403
W
Hachiman
4,607
2,937
20
83
3,975
1,506
1,590
1,376
2,457
0
9,800
L
3,243
997
493
1,313
7,039
5,063
0
3,908
2,824
8,753
0
L
243
0
0
0
1,122
388
0
821
195
851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
33,528
44
Minions Killed
77
0
Camps Cleared
0
531,851
Distance Traveled
657,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,024
1,171
27
5
0
131,200
0
L
Fenrir
5,076
846
2
0
0
126,810
0
L
Vamana
6,188
1,031
24
4
0
142,963
0
W
Nox
7,298
1,216
19
3
0
125,183
0
L
Bastet
5,163
861
6
1
0
117,424
0
W
Nemesis
6,440
1,073
7
1
0
136,688
0
W
Guan Yu
5,826
971
6
1
0
129,326
0
W
Hachiman
6,940
1,157
18
3
0
135,496
0
L
Ix Chel
5,411
902
11
2
0
103,232
0
L
He Bo
4,698
783
1
0
0
41,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role