Player Matchup

Mercury
Mercury
Keablah
Mercury
Level 129
God Stats
3W - 5L
1,700 SR
Queue Stats
10W - 8L
1,608 Elo+
Party 3
Nox
Nox
StellioKontos
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,514 Elo+
Party 3
Ne Zha
Ne Zha
Tigerfire12
Ne Zha
Level 127
God Stats
1W - 2L
1,764 SR
Queue Stats
15W - 14L
1,560 Elo+
Party 3
King Arthur
King Arthur
YUCKOMODE
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,563 Elo+
Party 3
Kumbhakarna
Kumbhakarna
godmo
Kumbhakarna
Level 110
God Stats
0W - 1L
1,734 SR
Queue Stats
8W - 11L
1,499 Elo+
Party 3
Team Averages
Level 123
1,640 SR
1,549 Elo+

VS

Team Averages
Level 168
1,532 SR
1,531 Elo+
Horus
Horus
 
Horus
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
IIIIJJIIII
Athena
Level 161
God Stats
28W - 29L
1,553 SR
Queue Stats
208W - 239L
1,454 Elo+
Party 2
Chernobog
Chernobog
Mellymelgreen10
Chernobog
Level 156
God Stats
5W - 2L
1,651 SR
Queue Stats
95W - 91L
1,565 Elo+
Solo
Thanatos
Thanatos
NotZoDiaKPR
Thanatos
Level 132
God Stats
1W - 1L
1,312 SR
Queue Stats
97W - 100L
1,568 Elo+
Party 1
Poseidon
Poseidon
goyo304
Poseidon
Level 173
God Stats
7W - 5L
1,644 SR
Queue Stats
207W - 216L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Keablah
Mercury
14
1 / 6 / 5
8,061
806
10,357
13,889
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 3
8,831
883
3,810
4,897
2,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
0 / 6 / 3
7,773
777
8,002
14,596
11,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
YUCKOMODE
King Arthur
15
2 / 5 / 2
8,427
843
8,652
20,271
16,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
godmo
Kumbhakarna
14
2 / 7 / 2
7,971
797
4,687
14,851
9,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 1 / 18
9,282
928
11,215
10,193
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
IIIIJJIIII
Athena
15
3 / 1 / 20
10,068
1,007
6,515
14,393
18,192
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Mellymelgreen10
Chernobog
17
5 / 2 / 12
10,047
1,005
12,260
11,522
6,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
NotZoDiaKPR
Thanatos
15
3 / 3 / 11
8,662
866
9,402
9,631
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
goyo304
Poseidon
18
11 / 0 / 11
10,831
1,083
19,643
8,188
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
7
Kills
26
26
Deaths
7
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
18
13
W
Athena
IIIIJJIIII
Athena
3
1
20
13
L
Mercury
Keablah
Mercury
1
6
5
0.58
W
Chernobog
Mellymelgreen10
Chernobog
5
2
12
5.5
W
Thanatos
NotZoDiaKPR
Thanatos
3
3
11
2.83
L
2
2
3
1.75
L
Ne Zha
0
6
3
0.25
L
King Arthur
YUCKOMODE
King Arthur
2
5
2
0.6
L
Kumbhakarna
godmo
Kumbhakarna
2
7
2
0.43
W
Poseidon
goyo304
Poseidon
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
59,035
68,504
Taken
53,927
45,404
Mitigated
44,257
5,354
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,215
5,364
5,254
5,782
10,193
10,045
666
1,348
8,845
0
18,188
W
Athena
IIIIJJIIII
Athena
6,515
2,399
2,109
2,000
14,393
18,192
600
2,802
11,591
13,954
0
L
Mercury
Keablah
Mercury
10,357
6,406
0
505
13,889
4,950
0
3,441
10,179
0
16,934
W
Chernobog
Mellymelgreen10
Chernobog
12,260
8,173
0
2,131
11,522
6,636
163
1,135
10,387
0
48,766
W
Thanatos
NotZoDiaKPR
Thanatos
9,402
1,884
0
3,074
9,631
5,035
559
1,741
7,890
0
14,490
L
3,810
1,208
0
0
4,897
2,159
0
1,603
3,210
26,754
0
L
Ne Zha
8,002
1,384
0
1,128
14,596
11,998
0
6,501
7,909
0
18,151
L
King Arthur
YUCKOMODE
King Arthur
8,652
674
0
3,721
20,271
16,439
0
8,637
11,372
0
23,804
L
Kumbhakarna
godmo
Kumbhakarna
4,687
709
0
0
14,851
9,858
0
5,976
8,695
12,951
0
W
Poseidon
goyo304
Poseidon
19,643
2,756
0
440
8,188
4,349
1,802
1,471
6,717
58,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
48,890
153
Minions Killed
228
0
Camps Cleared
0
1,012,986
Distance Traveled
1,222,061
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,282
928
12
1
0
239,669
0
W
Athena
10,068
1,007
12
1
0
240,158
4
L
Mercury
8,061
806
21
2
0
217,429
0
W
Chernobog
10,047
1,005
80
8
0
230,954
1
W
Thanatos
8,662
866
19
2
0
251,633
0
L
Nox
8,831
883
56
6
0
211,737
0
L
Ne Zha
7,773
777
17
2
0
203,299
0
L
King Arthur
8,427
843
42
4
0
192,249
0
L
Kumbhakarna
7,971
797
17
2
0
188,272
0
W
Poseidon
10,831
1,083
105
11
0
259,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role