Player Matchup

Jing Wei
Jing Wei
HottGumbo
Jing Wei
Level 66
God Stats
7W - 9L
1,434 SR
Queue Stats
230W - 243L
1,348 Elo+
Party 1
Surtr
Surtr
MemeLord0420769
Surtr
Level 88
God Stats
26W - 33L
1,395 SR
Queue Stats
553W - 586L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
ToasterBath_OwO
Nu Wa
Level 86
God Stats
2W - 2L
1,771 SR
Queue Stats
34W - 51L
1,286 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,322 Elo+

VS

Team Averages
Level 67
1,534 SR
1,456 Elo+
Martichoras
Martichoras
 
Martichoras
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Xephid
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,434 Elo+
Solo
Sol
Sol
jUmEmI XD
Sol
Level 71
God Stats
35W - 18L
1,603 SR
Queue Stats
145W - 146L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HottGumbo
Jing Wei
10
0 / 4 / 1
7,307
731
5,138
8,880
3,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
7,914
791
5,378
14,285
10,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
0 / 2 / 2
7,300
730
4,826
5,772
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
3 / 1 / 6
8,440
844
5,951
5,076
2,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Xephid
Achilles
9
2 / 0 / 6
8,088
809
4,522
7,429
7,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 5
8,675
868
10,813
6,393
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
1
6
6
L
Jing Wei
HottGumbo
Jing Wei
0
4
1
0.13
L
2
3
0
0.67
L
0
2
2
0.5
W
Achilles
Xephid
Achilles
2
0
6
5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
21,286
28,937
Taken
18,898
15,857
Mitigated
12,506
3,977
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,951
1,275
277
843
5,076
2,130
412
1,959
3,117
0
31,316
L
Jing Wei
HottGumbo
Jing Wei
5,138
3,622
0
1,942
8,880
3,625
0
3,880
5,000
0
24,376
L
5,378
1,403
249
1,786
14,285
10,160
2
4,808
9,477
533
25,014
L
4,826
1,331
0
0
5,772
2,072
0
2,077
3,695
26,619
0
W
Achilles
Xephid
Achilles
4,522
845
0
180
7,429
7,546
222
1,559
5,870
0
10,606
W
10,813
3,436
0
3,462
6,393
2,830
1,041
1,626
4,767
44,817
4,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,521
Gold Earned
25,203
105
Minions Killed
141
0
Camps Cleared
0
583,726
Distance Traveled
550,907
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,440
844
35
4
0
198,349
2
L
Jing Wei
7,307
731
37
4
0
204,746
0
L
Surtr
7,914
791
31
3
0
200,993
2
L
Nu Wa
7,300
730
37
4
0
177,987
0
W
Achilles
8,088
809
15
2
0
169,894
0
W
Sol
8,675
868
91
9
0
182,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role