Player Matchup

Ah Puch
Ah Puch
Faded_Legend357
Ah Puch
Level 126
God Stats
1W - 2L
1,307 SR
Queue Stats
72W - 81L
1,457 Elo+
Solo
Artemis
Artemis
MageMainlol
Artemis
Level 126
God Stats
1W - 1L
1,458 SR
Queue Stats
178W - 174L
1,484 Elo+
Solo
Surtr
Surtr
SugonPatrick
Surtr
Level 86
God Stats
229W - 179L
1,605 SR
Queue Stats
431W - 406L
1,509 Elo+
Party 1
Hercules
Hercules
WAXA1
Hercules
Level 128
God Stats
13W - 24L
1,463 SR
Queue Stats
327W - 350L
1,475 Elo+
Party 1
Geb
Geb
YoUng-KilleR_2
Geb
Level 131
God Stats
1W - 3L
1,534 SR
Queue Stats
172W - 155L
1,490 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,483 Elo+

VS

Team Averages
Level 125
1,632 SR
1,521 Elo+
Mulan
Mulan
Mitragliatrice
Mulan
Level 104
God Stats
6W - 2L
1,619 SR
Queue Stats
150W - 118L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
RoronoaRyuZoro
Kukulkan
Level 149
God Stats
70W - 32L
1,665 SR
Queue Stats
600W - 569L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Thaboshito
Cthulhu
Level 127
God Stats
86W - 66L
1,543 SR
Queue Stats
99W - 78L
1,490 Elo+
Solo
Hachiman
Hachiman
l800kilcam
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,474 Elo+
Solo
Osiris
Osiris
pickle327
Osiris
Level 121
God Stats
3W - 0L
1,831 SR
Queue Stats
194W - 148L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,827
490
10,592
9,716
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MageMainlol
Artemis
15
1 / 3 / 1
8,816
490
9,567
13,200
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 2
8,627
479
9,020
19,621
10,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
WAXA1
Hercules
13
2 / 1 / 3
8,290
461
6,773
15,212
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 2
7,918
440
7,575
14,995
13,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,921
496
6,320
19,468
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
6 / 0 / 1
10,040
558
12,620
7,798
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Thaboshito
Cthulhu
14
2 / 1 / 7
9,234
513
9,147
12,979
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
l800kilcam
Hachiman
14
2 / 1 / 1
9,133
507
7,615
14,643
5,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
pickle327
Osiris
17
0 / 1 / 4
10,428
579
10,801
18,446
21,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
10
10
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Artemis
MageMainlol
Artemis
1
3
1
0.5
W
0
4
3
0.38
W
Kukulkan
6
0
1
6.5
L
3
3
2
1.33
W
Cthulhu
Thaboshito
Cthulhu
2
1
7
5.5
L
Hercules
WAXA1
Hercules
2
1
3
3.5
L
0
1
2
1
W
Hachiman
l800kilcam
Hachiman
2
1
1
2.5
W
Osiris
pickle327
Osiris
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,527
Damage
46,503
72,744
Taken
73,334
49,820
Mitigated
51,992
22,660
Healing
31,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
689
0
3,137
9,716
4,534
0
4,525
5,191
67,623
0
L
Artemis
MageMainlol
Artemis
9,567
3,582
0
4,720
13,200
5,614
0
2,946
10,254
0
73,370
W
6,320
195
0
9,328
19,468
10,654
0
5,269
13,879
0
81,858
W
Kukulkan
12,620
320
0
1,241
7,798
3,674
624
2,737
4,875
76,976
0
L
9,020
2,347
0
6,735
19,621
10,159
4
6,875
12,746
571
87,455
W
Cthulhu
Thaboshito
Cthulhu
9,147
688
174
3,554
12,979
11,069
0
1,825
11,084
33,360
0
L
Hercules
WAXA1
Hercules
6,773
1,122
251
3,962
15,212
15,916
0
5,595
9,617
0
35,782
L
7,575
1,288
0
3,855
14,995
13,597
0
1,826
13,169
56,286
365
W
Hachiman
l800kilcam
Hachiman
7,615
4,141
0
8,599
14,643
5,540
532
46
14,597
0
65,991
W
Osiris
pickle327
Osiris
10,801
4,134
0
8,396
18,446
21,055
0
7,519
10,842
0
87,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
47,756
521
Minions Killed
545
0
Camps Cleared
0
1,715,973
Distance Traveled
1,848,908
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,827
490
138
8
0
329,322
1
L
Artemis
8,816
490
122
7
0
290,793
0
W
Mulan
8,921
496
115
6
0
381,259
0
W
Kukulkan
10,040
558
125
7
0
388,350
6
L
Surtr
8,627
479
108
6
0
404,753
0
W
Cthulhu
9,234
513
58
3
0
371,930
10
L
Hercules
8,290
461
59
3
0
390,189
1
L
Geb
7,918
440
94
5
0
300,916
3
W
Hachiman
9,133
507
108
6
0
356,950
0
W
Osiris
10,428
579
139
8
0
350,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role