Player Matchup

Medusa
Medusa
Hellxinsito
Medusa
Level 62
God Stats
8W - 2L
1,778 SR
Queue Stats
80W - 78L
1,459 Elo+
Solo
Charon
Charon
Nepoxy
Charon
Level 91
God Stats
10W - 8L
1,745 SR
Queue Stats
164W - 110L
1,587 Elo+
Party 1
Bastet
Bastet
Xzirf
Bastet
Level 146
God Stats
46W - 24L
1,604 SR
Queue Stats
205W - 137L
1,585 Elo+
Party 1
Bake Kujira
Bake Kujira
YoungSmiggles03
Bake Kujira
Level 123
God Stats
19W - 17L
1,551 SR
Queue Stats
68W - 58L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
cronos248
Gilgamesh
Level 142
God Stats
2W - 0L
1,950 SR
Queue Stats
116W - 86L
1,517 Elo+
Party 1
Team Averages
Level 113
1,726 SR
1,540 Elo+

VS

Team Averages
Level 76
1,520 SR
1,449 Elo+
Arachne
Arachne
BIGPAPI24
Arachne
Level 53
God Stats
0W - 4L
1,582 SR
Queue Stats
19W - 21L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
C0LE
Jormungandr
Level 137
God Stats
1W - 1L
1,446 SR
Queue Stats
16W - 17L
1,479 Elo+
Party 3
Izanami
Izanami
EphemeralVoids
Izanami
Level 61
God Stats
4W - 4L
1,573 SR
Queue Stats
9W - 17L
1,360 Elo+
Solo
Maman Brigitte
Maman Brigitte
QTiP_Quincy
Maman Brigitte
Level 61
God Stats
2W - 3L
1,482 SR
Queue Stats
24W - 22L
1,438 Elo+
Party 2
Osiris
Osiris
TickleMeProstate
Osiris
Level 68
God Stats
0W - 2L
1,515 SR
Queue Stats
54W - 45L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 3 / 13
12,163
1,216
19,136
14,519
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
Nepoxy
Charon
17
3 / 1 / 17
11,194
1,119
14,953
11,415
6,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Xzirf
Bastet
17
3 / 0 / 12
10,828
1,083
12,818
6,912
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bake Kujira
YoungSmiggles03
Bake Kujira
17
4 / 3 / 18
10,930
1,093
13,689
15,855
21,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
cronos248
Gilgamesh
17
7 / 1 / 11
11,168
1,117
7,396
9,827
9,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

251

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIGPAPI24
Arachne
15
3 / 6 / 0
9,801
980
8,165
12,955
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
C0LE
Jormungandr
16
2 / 3 / 6
10,826
1,083
14,900
18,027
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 6
10,160
1,016
13,121
9,368
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
QTiP_Quincy
Maman Brigitte
15
0 / 8 / 5
9,414
941
10,949
13,890
5,481
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 3
10,263
1,026
8,171
18,565
19,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
24
Kills
8
8
Deaths
24
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
BIGPAPI24
Arachne
3
6
0
0.5
L
Jormungandr
C0LE
Jormungandr
2
3
6
1.67
L
1
4
6
1
W
Medusa
7
3
13
4.5
W
Charon
Nepoxy
Charon
3
1
17
11.5
L
Maman Brigitte
QTiP_Quincy
Maman Brigitte
0
8
5
0.31
L
2
3
3
1.17
W
Bastet
Xzirf
Bastet
3
0
12
9
W
Bake Kujira
YoungSmiggles03
Bake Kujira
4
3
18
4.33
W
Gilgamesh
cronos248
Gilgamesh
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,992
Damage
55,306
58,528
Taken
72,805
47,639
Mitigated
56,586
5,445
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BIGPAPI24
Arachne
8,165
5,177
0
1,258
12,955
7,847
0
3,629
9,279
0
10,474
L
Jormungandr
C0LE
Jormungandr
14,900
1,997
41
3,559
18,027
19,855
0
8,656
9,189
42,191
1,334
L
13,121
6,833
0
0
9,368
3,634
0
3,975
5,332
0
37,887
W
Medusa
19,136
10,516
0
2,725
14,519
7,434
0
4,570
9,669
0
42,076
W
Charon
Nepoxy
Charon
14,953
3,243
0
1,180
11,415
6,545
0
3,855
7,281
38,270
0
L
Maman Brigitte
QTiP_Quincy
Maman Brigitte
10,949
68
0
280
13,890
5,481
0
5,157
8,620
20,775
0
L
8,171
3,473
0
3,879
18,565
19,769
0
7,170
11,224
248
26,973
W
Bastet
Xzirf
Bastet
12,818
2,585
0
912
6,912
3,358
0
3,640
3,127
0
25,988
W
Bake Kujira
YoungSmiggles03
Bake Kujira
13,689
10,354
0
577
15,855
21,216
0
6,219
9,340
28,363
0
W
Gilgamesh
cronos248
Gilgamesh
7,396
2,070
0
51
9,827
9,086
0
5,303
4,350
1,858
18,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
50,464
214
Minions Killed
195
13
Camps Cleared
3
967,929
Distance Traveled
944,673
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,801
980
8
1
1
176,785
0
L
Jormungandr
10,826
1,083
53
5
0
200,137
1
L
Izanami
10,160
1,016
69
7
1
167,288
0
W
Medusa
12,163
1,216
60
6
1
190,173
0
W
Charon
11,194
1,119
60
6
2
201,842
0
L
Maman Brigitte
9,414
941
29
3
0
205,265
0
L
Osiris
10,263
1,026
36
4
1
195,198
0
W
Bastet
10,828
1,083
33
3
5
231,256
0
W
Bake Kujira
10,930
1,093
40
4
3
179,430
0
W
Gilgamesh
11,168
1,117
21
2
2
165,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role