Player Matchup

Da Ji
Da Ji
Diesel0797
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,351 Elo+
Solo
Nox
Nox
Raisedbyrobots
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
ShingleKing
Kuzenbo
Level 59
God Stats
0W - 1L
1,079 SR
Queue Stats
16W - 22L
1,385 Elo+
Party 1
Anhur
Anhur
TripodKims
Anhur
Level 34
God Stats
3W - 2L
1,575 SR
Queue Stats
80W - 113L
1,360 Elo+
Solo
Hades
Hades
atonyatlaw18
Hades
Level 28
God Stats
0W - 1L
1,321 SR
Queue Stats
10W - 29L
1,264 Elo+
Party 1
Team Averages
Level 34
1,395 SR
1,379 Elo+

VS

Team Averages
Level 45
1,472 SR
1,362 Elo+
Sun Wukong
Sun Wukong
Daddy_Loves_U69
Sun Wukong
Level 36
God Stats
2W - 2L
1,261 SR
Queue Stats
73W - 107L
1,393 Elo+
Solo
Kali
Kali
EndlessBard8425
Kali
Level 66
God Stats
2W - 0L
1,747 SR
Queue Stats
32W - 29L
1,432 Elo+
Solo
Xing Tian
Xing Tian
I Got Napkinz
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,286 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I Got Tissues
Morgan Le Fay
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,286 Elo+
Party 2
Janus
Janus
MannyPakquiao
Janus
Level 29
God Stats
2W - 2L
1,351 SR
Queue Stats
133W - 176L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 7 / 1
7,995
666
6,868
11,838
6,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 6
7,815
651
7,420
9,081
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ShingleKing
Kuzenbo
14
1 / 4 / 6
8,010
668
6,404
15,495
17,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
17
5 / 2 / 5
8,970
748
8,278
6,754
2,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 4
8,264
689
10,620
10,678
6,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddy_Loves_U69
Sun Wukong
15
3 / 4 / 13
8,919
743
7,630
13,681
16,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 10
8,605
717
3,642
9,799
4,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
I Got Napkinz
Xing Tian
16
2 / 1 / 16
8,953
746
4,196
14,909
12,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
I Got Tissues
Morgan Le Fay
18
10 / 1 / 11
10,739
895
18,154
9,931
4,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 13
9,858
822
14,051
8,408
5,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
10
Kills
23
23
Deaths
11
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Daddy_Loves_U69
Sun Wukong
3
4
13
2.38
L
Da Ji
3
7
1
0.5
W
3
3
10
2.67
W
Xing Tian
I Got Napkinz
Xing Tian
2
1
16
10
W
Morgan Le Fay
I Got Tissues
Morgan Le Fay
10
1
11
15.5
W
5
2
13
5.75
L
0
6
6
0.5
L
Kuzenbo
ShingleKing
Kuzenbo
1
4
6
1
L
Anhur
5
2
5
3.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,590
Damage
47,673
53,846
Taken
56,728
37,979
Mitigated
43,491
10,501
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Daddy_Loves_U69
Sun Wukong
7,630
794
1,343
1,343
13,681
16,312
0
6,085
7,596
0
18,758
L
Da Ji
6,868
2,250
301
414
11,838
6,759
0
7,647
4,191
0
9,875
W
3,642
1,588
616
3,155
9,799
4,887
240
1,949
7,850
0
6,569
W
Xing Tian
I Got Napkinz
Xing Tian
4,196
448
896
5,103
14,909
12,270
417
6,882
8,027
9,535
0
W
Morgan Le Fay
I Got Tissues
Morgan Le Fay
18,154
1,583
431
1,723
9,931
4,939
1,721
5,113
4,818
32,511
0
W
14,051
934
969
2,726
8,408
5,083
2,207
4,415
3,993
38,590
0
L
7,420
756
555
403
9,081
4,603
0
4,782
4,299
22,448
0
L
Kuzenbo
ShingleKing
Kuzenbo
6,404
2,816
1,937
2,963
15,495
17,279
0
11,104
4,391
10,730
0
L
Anhur
8,278
4,158
37
607
6,754
2,679
0
5,820
934
0
21,586
L
10,620
1,009
738
2,546
10,678
6,659
0
7,048
3,630
18,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
47,074
101
Minions Killed
122
0
Camps Cleared
0
997,308
Distance Traveled
1,170,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,919
743
21
2
0
243,341
0
L
Da Ji
7,995
666
5
0
0
188,015
0
W
Kali
8,605
717
5
0
0
224,755
0
W
Xing Tian
8,953
746
9
1
0
245,912
0
W
Morgan Le Fay
10,739
895
34
3
0
247,925
0
W
Janus
9,858
822
53
4
0
208,783
0
L
Nox
7,815
651
31
3
0
193,799
0
L
Kuzenbo
8,010
668
17
1
0
228,833
0
L
Anhur
8,970
748
23
2
0
202,651
0
L
Hades
8,264
689
25
2
0
184,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role