Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KaosBee
Charon
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RadioDemon6302
Morgan Le Fay
Level 140
God Stats
3W - 5L
1,468 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 3
Chaac
Chaac
Russian420Reaper
Chaac
Level 144
God Stats
1W - 3L
1,424 SR
Queue Stats
6W - 9L
1,419 Elo+
Party 3
Team Averages
Level 99
1,478 SR
1,476 Elo+

VS

Team Averages
Level 98
1,426 SR
1,429 Elo+
Merlin
Merlin
BubbatheBlack65
Merlin
Level 129
God Stats
2W - 2L
1,623 SR
Queue Stats
56W - 56L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
DefiantM7
Kuzenbo
Level 141
God Stats
1W - 0L
1,562 SR
Queue Stats
44W - 41L
1,488 Elo+
Solo
Lancelot
Lancelot
Potatowrestler
Lancelot
Level 12
God Stats
1W - 2L
1,209 SR
Queue Stats
3W - 13L
1,182 Elo+
Party 1
Set
Set
spamm0nkey
Set
Level 83
God Stats
1W - 3L
1,209 SR
Queue Stats
90W - 82L
1,436 Elo+
Party 1
Anubis
Anubis
tapirtops001
Anubis
Level 125
God Stats
21W - 16L
1,530 SR
Queue Stats
210W - 203L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 0
5,286
1,057
2,101
3,305
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
 
Fenrir
9
0 / 0 / 0
4,833
967
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
KaosBee
Charon
10
0 / 0 / 0
5,901
1,180
1,625
3,324
1,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
RadioDemon6302
Morgan Le Fay
10
0 / 2 / 0
5,486
1,097
1,338
3,614
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,312
1,062
3,465
3,866
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

373

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,699
1,140
4,190
1,121
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
DefiantM7
Kuzenbo
10
0 / 0 / 4
5,897
1,179
2,346
3,037
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
10
1 / 0 / 2
5,643
1,129
444
1,798
996
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
5,699
1,140
3,340
3,453
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
2 / 0 / 1
5,847
1,169
2,561
1,597
686
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
4
4
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Fenrir
 
Fenrir
0
0
0
0
W
0
0
3
1.5
W
Kuzenbo
DefiantM7
Kuzenbo
0
0
4
2
L
Charon
KaosBee
Charon
0
0
0
0
W
Lancelot
1
0
2
2
L
Morgan Le Fay
RadioDemon6302
Morgan Le Fay
0
2
0
0
L
0
1
0
0
W
1
0
2
2
W
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,529
Damage
12,881
14,109
Taken
11,006
6,116
Mitigated
7,269
1,517
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,101
1,624
0
257
3,305
1,074
0
2,528
777
0
12,606
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
4,190
146
0
170
1,121
448
0
201
920
12,639
0
W
Kuzenbo
DefiantM7
Kuzenbo
2,346
1,179
849
584
3,037
3,078
0
977
2,060
4,935
0
L
Charon
KaosBee
Charon
1,625
253
0
398
3,324
1,962
0
2,419
905
6,921
0
W
Lancelot
444
215
0
0
1,798
996
0
381
1,417
0
2,514
L
Morgan Le Fay
RadioDemon6302
Morgan Le Fay
1,338
125
0
63
3,614
1,322
0
2,366
1,248
16,140
0
L
3,465
266
0
799
3,866
1,758
0
1,784
2,082
0
13,882
W
3,340
886
0
414
3,453
2,061
0
1,033
2,420
0
13,410
W
Anubis
2,561
83
0
345
1,597
686
0
371
1,226
23,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
28,785
106
Minions Killed
102
3
Camps Cleared
5
390,483
Distance Traveled
476,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,286
1,057
31
6
3
93,737
0
L
Fenrir
4,833
967
0
0
0
1,485
0
W
Merlin
5,699
1,140
23
5
0
87,296
0
W
Kuzenbo
5,897
1,179
6
1
1
93,018
0
L
Charon
5,901
1,180
6
1
0
97,984
0
W
Lancelot
5,643
1,129
2
0
1
110,820
0
L
Morgan Le Fay
5,486
1,097
42
8
0
96,633
0
L
Chaac
5,312
1,062
27
5
0
100,644
0
W
Set
5,699
1,140
21
4
3
99,467
0
W
Anubis
5,847
1,169
50
10
0
86,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role