Player Matchup

Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond II
 
Cupid
Diamond II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
Blaster876
Mulan
Diamond II
Level 159
God Stats
3W - 5L
1,480 SR
Queue Stats
292W - 264L
2,385 MMR
Solo
Charon
Charon
Diamond I
EricksIGN
Charon
Diamond I
Level 200
God Stats
14W - 9L
1,710 SR
Queue Stats
414W - 386L
2,441 MMR
Solo
Thoth
Thoth
Masters
Kilonovaa
Thoth
Masters
Level 154
God Stats
80W - 57L
1,738 SR
Queue Stats
356W - 343L
2,455 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,586 SR
2,056 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,601 SR
2,026 MMR
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
 
Kuzenbo
Diamond I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Airzyy
Tsukuyomi
Diamond II
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
121W - 101L
2,330 MMR
Party 2
Nike
Nike
Masters
Stifger
Nike
Masters
Level 219
God Stats
15W - 8L
1,882 SR
Queue Stats
377W - 353L
2,429 MMR
Solo
Raijin
Raijin
Diamond II
TheCheese666
Raijin
Diamond II
Level 101
God Stats
7W - 4L
1,794 SR
Queue Stats
197W - 185L
2,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
11 / 1 / 2
7,469
747
7,599
9,239
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
 
Cupid
11
0 / 0 / 4
5,602
560
3,223
5,291
1,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mulan
11
0 / 3 / 2
6,689
669
9,506
11,455
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
EricksIGN
Charon
11
2 / 0 / 3
6,746
675
6,044
6,418
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thoth
Kilonovaa
Thoth
12
1 / 1 / 3
6,942
694
7,353
5,171
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Maman BrigitteHadesAthenaAphrodite

VS

Bans
Ne ZhaThorAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 0
6,305
631
2,865
6,362
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
9
1 / 3 / 1
5,693
569
3,535
8,921
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Airzyy
Tsukuyomi
10
2 / 6 / 1
5,713
571
4,178
11,861
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
Stifger
Nike
11
1 / 1 / 2
6,039
604
8,587
12,586
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
11
0 / 2 / 0
5,628
563
2,519
7,270
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
2
12
W
Cupid
 
Cupid
0
0
4
2
L
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
L
Tsukuyomi
Airzyy
Tsukuyomi
2
6
1
0.42
W
Mulan
0
3
2
0.33
W
Charon
EricksIGN
Charon
2
0
3
3.5
W
Thoth
Kilonovaa
Thoth
1
1
3
2.5
L
Nike
Stifger
Nike
1
1
2
2
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
21,684
37,574
Taken
47,000
18,614
Mitigated
28,461
15,259
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,599
5,118
0
2,603
9,239
3,369
2
1,574
7,497
0
27,336
W
Cupid
 
Cupid
3,223
1,599
1,712
3,537
5,291
1,853
717
424
4,867
0
44,827
L
Hou Yi
 
Hou Yi
2,865
1,180
0
2,018
6,362
2,312
0
2,805
3,494
0
38,907
L
Kuzenbo
 
Kuzenbo
3,535
891
0
2,162
8,921
8,234
0
3,204
5,411
18,373
0
L
Tsukuyomi
Airzyy
Tsukuyomi
4,178
826
0
3,068
11,861
4,342
0
2,146
9,603
0
39,371
W
Mulan
9,506
1,917
0
4,354
11,455
7,836
0
0
10,648
0
53,272
W
Charon
EricksIGN
Charon
6,044
1,353
0
2,517
6,418
3,647
204
1,020
5,398
27,788
0
W
Thoth
Kilonovaa
Thoth
7,353
469
0
536
5,171
1,909
0
3,036
2,135
56,474
0
L
Nike
Stifger
Nike
8,587
1,336
0
4,034
12,586
11,216
0
0
11,869
0
43,746
L
Raijin
2,519
178
0
1,368
7,270
2,357
0
4,848
2,422
45,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
29,378
347
Minions Killed
337
0
Camps Cleared
0
1,094,462
Distance Traveled
1,014,605
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,469
747
42
4
0
290,188
0
W
Cupid
5,602
560
90
9
0
194,988
2
L
Hou Yi
6,305
631
80
8
0
177,924
1
L
Kuzenbo
5,693
569
17
2
0
227,114
4
L
Tsukuyomi
5,713
571
71
7
0
223,391
0
W
Mulan
6,689
669
88
9
0
200,048
0
W
Charon
6,746
675
34
3
0
210,599
2
W
Thoth
6,942
694
93
9
0
198,639
2
L
Nike
6,039
604
69
7
0
190,901
4
L
Raijin
5,628
563
100
10
0
195,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role