Player Matchup

Izanami
Izanami
Glumbus17
Izanami
Level 115
God Stats
4W - 1L
1,794 SR
Queue Stats
69W - 97L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
KingGuidorah899
Hun Batz
Level 128
God Stats
5W - 10L
1,404 SR
Queue Stats
56W - 92L
1,373 Elo+
Party 1
Hades
Hades
LOBOALFA_LCSS
Hades
Level 137
God Stats
5W - 4L
1,490 SR
Queue Stats
715W - 654L
1,464 Elo+
Solo
Janus
Janus
Scratbow18
Janus
Level 109
God Stats
1W - 1L
1,279 SR
Queue Stats
78W - 98L
1,423 Elo+
Party 1
Nike
Nike
xBlue17
Nike
Level 115
God Stats
14W - 10L
1,387 SR
Queue Stats
69W - 92L
1,423 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,426 Elo+

VS

Team Averages
Level 116
1,513 SR
1,473 Elo+
Charybdis
Charybdis
Elmourice25
Charybdis
Level 127
God Stats
178W - 164L
1,521 SR
Queue Stats
425W - 422L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Testi-Money
Aphrodite
Level 140
God Stats
0W - 1L
1,527 SR
Queue Stats
29W - 40L
1,409 Elo+
Solo
Thor
Thor
Trapkrampus45
Thor
Level 100
God Stats
2W - 2L
1,644 SR
Queue Stats
290W - 283L
1,521 Elo+
Solo
Bacchus
Bacchus
nzblln
Bacchus
Level 87
God Stats
2W - 2L
1,340 SR
Queue Stats
324W - 318L
1,463 Elo+
Solo
Ix Chel
Ix Chel
temp-407120
Ix Chel
Level 128
God Stats
2W - 2L
1,534 SR
Queue Stats
304W - 309L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Glumbus17
Izanami
13
0 / 1 / 0
7,266
559
5,419
7,495
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
14
5 / 1 / 2
7,893
607
6,382
10,569
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 6
6,753
519
8,928
13,755
9,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
2 / 1 / 4
6,789
522
7,848
7,629
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
xBlue17
Nike
13
4 / 1 / 3
8,113
624
7,923
13,351
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elmourice25
Charybdis
13
1 / 0 / 0
7,466
574
6,104
10,142
3,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Testi-Money
Aphrodite
8
1 / 2 / 1
5,667
436
5,360
7,903
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 3 / 1
6,755
520
7,645
13,469
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
nzblln
Bacchus
9
0 / 3 / 1
5,597
431
4,945
12,159
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
temp-407120
Ix Chel
11
0 / 5 / 1
6,977
537
7,403
10,730
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Elmourice25
Charybdis
1
0
0
1
W
Izanami
Glumbus17
Izanami
0
1
0
0
W
Hun Batz
5
1
2
6
W
2
0
6
5
W
Janus
2
1
4
4
L
Aphrodite
Testi-Money
Aphrodite
1
2
1
0.75
L
2
3
1
0.83
L
Bacchus
nzblln
Bacchus
0
3
1
0.17
L
Ix Chel
temp-407120
Ix Chel
0
5
1
0.1
W
Nike
xBlue17
Nike
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
31,457
52,799
Taken
54,403
26,686
Mitigated
30,321
22,632
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Elmourice25
Charybdis
6,104
2,731
0
5,262
10,142
3,514
0
737
9,405
0
78,914
W
Izanami
Glumbus17
Izanami
5,419
4,066
0
2,775
7,495
2,953
0
412
7,083
0
63,033
W
Hun Batz
6,382
1,268
0
6,341
10,569
4,054
0
2,408
8,161
0
59,845
W
8,928
724
225
7,789
13,755
9,315
86
4,874
8,881
46,975
0
W
Janus
7,848
236
0
3,114
7,629
2,882
648
3,986
3,643
41,131
0
L
Aphrodite
Testi-Money
Aphrodite
5,360
304
1,846
4,943
7,903
3,202
0
5,233
2,342
28,907
0
L
7,645
2,431
0
4,574
13,469
5,315
0
3,651
9,698
0
48,523
L
Bacchus
nzblln
Bacchus
4,945
477
0
3,083
12,159
9,935
0
6,080
5,791
16,662
0
L
Ix Chel
temp-407120
Ix Chel
7,403
898
119
3,735
10,730
8,355
20
339
10,391
52,807
0
W
Nike
xBlue17
Nike
7,923
844
0
2,388
13,351
7,482
0
6,028
7,323
0
58,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
32,462
394
Minions Killed
358
0
Camps Cleared
0
1,337,923
Distance Traveled
1,208,492
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,466
574
124
10
0
233,706
0
W
Izanami
7,266
559
104
8
0
262,030
0
W
Hun Batz
7,893
607
97
7
0
320,617
0
W
Hades
6,753
519
66
5
0
255,938
4
W
Janus
6,789
522
58
4
0
264,516
0
L
Aphrodite
5,667
436
53
4
0
200,403
1
L
Thor
6,755
520
79
6
0
273,030
0
L
Bacchus
5,597
431
23
2
0
273,421
2
L
Ix Chel
6,977
537
79
6
0
227,932
0
W
Nike
8,113
624
69
5
0
234,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role