Player Matchup

Hou Yi
Hou Yi
FluidJupiter325
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
SublimeFaith
Amaterasu
Level 28
God Stats
8W - 6L
1,548 SR
Queue Stats
91W - 91L
1,473 Elo+
Party 2
Serqet
Serqet
Tilted Semi
Serqet
Level 109
God Stats
2W - 1L
1,469 SR
Queue Stats
192W - 175L
1,543 Elo+
Party 2
Nox
Nox
Twilayt
Nox
Level 33
God Stats
2W - 3L
1,299 SR
Queue Stats
12W - 17L
1,453 Elo+
Solo
Ganesha
Ganesha
arielito1MG
Ganesha
Level 106
God Stats
2W - 0L
1,732 SR
Queue Stats
15W - 20L
1,438 Elo+
Solo
Team Averages
Level 60
1,510 SR
1,476 Elo+

VS

Team Averages
Level 65
1,453 SR
1,314 Elo+
Kukulkan
Kukulkan
IceTypeZero
Kukulkan
Level 68
God Stats
0W - 5L
1,291 SR
Queue Stats
37W - 62L
1,366 Elo+
Solo
Cerberus
Cerberus
Plaguesmith
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,150 Elo+
Party 1
Gilgamesh
Gilgamesh
SOLOSULLY
Gilgamesh
Level 112
God Stats
1W - 2L
1,804 SR
Queue Stats
6W - 11L
1,404 Elo+
Solo
Scylla
Scylla
Stage_4_Desu
Scylla
Level 25
God Stats
3W - 5L
1,170 SR
Queue Stats
12W - 9L
1,150 Elo+
Party 1
Izanami
Izanami
xXdThunderbXx
Izanami
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,357
1,071
1,610
2,770
917
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SublimeFaith
Amaterasu
10
2 / 1 / 1
5,820
1,164
1,788
3,404
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
10
2 / 1 / 1
5,941
1,188
2,273
3,329
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
10
0 / 0 / 4
5,591
1,118
1,539
1,212
720
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
arielito1MG
Ganesha
10
0 / 0 / 4
5,496
1,099
833
2,302
1,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

405

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IceTypeZero
Kukulkan
9
0 / 1 / 0
5,002
1,000
570
1,139
403
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Plaguesmith
Cerberus
10
2 / 2 / 1
6,357
1,271
2,978
4,523
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
SOLOSULLY
Gilgamesh
10
0 / 0 / 3
5,638
1,128
3,389
2,836
2,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
11
1 / 1 / 2
5,950
1,190
2,607
2,050
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
0 / 0 / 0
4,811
962
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
4
Kills
3
3
Deaths
4
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Kukulkan
IceTypeZero
Kukulkan
0
1
0
0
L
Cerberus
Plaguesmith
Cerberus
2
2
1
1.25
L
Gilgamesh
SOLOSULLY
Gilgamesh
0
0
3
1.5
L
Scylla
1
1
2
2
W
Amaterasu
SublimeFaith
Amaterasu
2
1
1
2.5
W
Serqet
2
1
1
2.5
W
Nox
0
0
4
2
W
Ganesha
arielito1MG
Ganesha
0
0
4
2
L
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,043
Damage
9,544
13,017
Taken
10,548
6,696
Mitigated
6,483
1,236
Healing
1,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,610
767
0
0
2,770
917
0
1,416
1,224
0
7,086
L
Kukulkan
IceTypeZero
Kukulkan
570
40
0
205
1,139
403
0
566
573
3,640
0
L
Cerberus
Plaguesmith
Cerberus
2,978
413
0
520
4,523
3,284
0
577
3,773
9,336
0
L
Gilgamesh
SOLOSULLY
Gilgamesh
3,389
716
0
362
2,836
2,089
0
573
2,224
0
12,053
L
Scylla
2,607
400
0
27
2,050
707
0
656
1,394
12,241
0
W
Amaterasu
SublimeFaith
Amaterasu
1,788
867
0
258
3,404
2,596
0
1,569
1,754
0
7,536
W
Serqet
2,273
421
0
0
3,329
1,168
0
1,383
1,824
0
12,643
W
Nox
1,539
241
140
838
1,212
720
0
296
916
9,767
0
W
Ganesha
arielito1MG
Ganesha
833
418
0
0
2,302
1,295
0
1,491
734
9,785
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
27,758
89
Minions Killed
70
4
Camps Cleared
3
431,865
Distance Traveled
333,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,357
1,071
24
5
0
82,667
0
L
Kukulkan
5,002
1,000
4
1
0
24,053
0
L
Cerberus
6,357
1,271
21
4
0
104,237
0
L
Gilgamesh
5,638
1,128
15
3
1
111,586
0
L
Scylla
5,950
1,190
30
6
2
93,719
0
W
Amaterasu
5,820
1,164
26
5
0
75,506
0
W
Serqet
5,941
1,188
21
4
1
97,670
0
W
Nox
5,591
1,118
18
4
3
77,559
0
W
Ganesha
5,496
1,099
0
0
0
98,463
0
L
Izanami
4,811
962
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role