Player Matchup

Merlin
Merlin
Gold I
Detzq
Merlin
Gold I
Level 145
God Stats
1W - 4L
1,343 SR
Queue Stats
379W - 360L
1,591 MMR
Party 1
Apollo
Apollo
Gold II
JxstDxnt
Apollo
Gold II
Level 139
God Stats
1W - 3L
1,522 SR
Queue Stats
489W - 514L
1,596 MMR
Party 1
Charon
Charon
Platinum IV
YouKnowImHim
Charon
Platinum IV
Level 159
God Stats
2W - 0L
1,677 SR
Queue Stats
165W - 163L
1,581 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,514 SR
1,590 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,599 SR
1,577 MMR
Sol
Sol
Gold V
AKIMBOxx_
Sol
Gold V
Level 129
God Stats
6W - 6L
1,586 SR
Queue Stats
44W - 50L
1,565 MMR
Solo
Bacchus
Bacchus
Gold V
ClouddyAF
Bacchus
Gold V
Level 86
God Stats
12W - 10L
1,561 SR
Queue Stats
23W - 22L
1,665 MMR
Party 2
Medusa
Medusa
Bronze III
Morphster
Medusa
Bronze III
Level 64
God Stats
26W - 21L
1,650 SR
Queue Stats
27W - 22L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Detzq
Merlin
17
5 / 2 / 5
13,484
793
14,607
10,359
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
JxstDxnt
Apollo
14
0 / 3 / 9
11,967
704
12,714
18,855
11,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
16
6 / 0 / 5
13,065
769
19,099
23,415
27,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesCabrakanHerculesCharybdisNe Zha

VS

Bans
Baron SamediRavanaHou YiMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
11,137
655
11,647
18,279
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ClouddyAF
Bacchus
13
0 / 1 / 4
10,777
634
11,826
18,077
24,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
Morphster
Medusa
14
4 / 5 / 0
11,790
694
15,356
18,191
7,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Bacchus
ClouddyAF
Bacchus
0
1
4
2
W
Merlin
Detzq
Merlin
5
2
5
3.75
W
Apollo
JxstDxnt
Apollo
0
3
9
1.5
L
Medusa
Morphster
Medusa
4
5
0
0.8
W
Charon
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,420
Damage
38,829
52,629
Taken
54,547
43,634
Mitigated
39,163
14,593
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,647
2,530
0
8,577
18,279
7,386
88
10,055
7,620
62,641
4,948
L
Bacchus
ClouddyAF
Bacchus
11,826
710
551
10,103
18,077
24,208
0
9,231
7,977
23,852
0
W
Merlin
Detzq
Merlin
14,607
505
0
1,408
10,359
5,104
1,457
5,293
4,624
69,905
0
W
Apollo
JxstDxnt
Apollo
12,714
8,408
0
6,217
18,855
11,148
1,398
8,282
9,993
0
67,068
L
Medusa
Morphster
Medusa
15,356
9,439
0
3,124
18,191
7,569
0
10,108
7,538
0
59,368
W
Charon
19,099
1,136
0
6,968
23,415
27,382
354
8,410
14,378
41,231
2,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
33,704
224
Minions Killed
179
0
Camps Cleared
0
977,878
Distance Traveled
904,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,137
655
101
6
0
266,659
4
L
Bacchus
10,777
634
21
1
0
327,495
0
W
Merlin
13,484
793
108
6
0
314,109
0
W
Apollo
11,967
704
84
5
0
322,028
3
L
Medusa
11,790
694
57
3
0
310,605
0
W
Charon
13,065
769
32
2
0
341,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role