Player Matchup

Anubis
Anubis
Crymonic
Anubis
Level 152
God Stats
2W - 2L
1,669 SR
Queue Stats
56W - 47L
1,579 Elo+
Party 1
Shiva
Shiva
MecVanilla
Shiva
Level 143
God Stats
14W - 5L
1,675 SR
Queue Stats
99W - 76L
1,615 Elo+
Party 1
Loki
Loki
REDOGG93
Loki
Level 123
God Stats
5W - 4L
1,407 SR
Queue Stats
90W - 71L
1,567 Elo+
Party 1
Team Averages
Level 139
1,584 SR
1,587 Elo+

VS

Team Averages
Level 143
1,308 SR
1,568 Elo+
Jormungandr
Jormungandr
G597THWARLORD
Jormungandr
Level 145
God Stats
1W - 3L
1,312 SR
Queue Stats
372W - 389L
1,563 Elo+
Solo
Poseidon
Poseidon
Sokka 2Tough
Poseidon
Level 158
God Stats
0W - 1L
1,321 SR
Queue Stats
148W - 143L
1,568 Elo+
Party 2
Jing Wei
Jing Wei
dethbybooty
Jing Wei
Level 126
God Stats
1W - 1L
1,293 SR
Queue Stats
73W - 64L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crymonic
Anubis
12
2 / 1 / 8
8,753
875
8,252
7,949
3,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
12
10 / 1 / 4
9,983
998
9,655
9,503
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
3 / 3 / 6
8,397
840
3,820
7,548
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G597THWARLORD
Jormungandr
11
0 / 3 / 3
7,209
721
4,796
8,630
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Sokka 2Tough
Poseidon
10
1 / 6 / 2
7,242
724
3,232
6,839
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
dethbybooty
Jing Wei
9
4 / 6 / 0
7,948
795
5,632
10,239
2,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Crymonic
Anubis
2
1
8
6
L
Jormungandr
G597THWARLORD
Jormungandr
0
3
3
0.5
W
Shiva
10
1
4
12
W
Loki
3
3
6
2
L
Poseidon
Sokka 2Tough
Poseidon
1
6
2
0.33
L
Jing Wei
dethbybooty
Jing Wei
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
13,660
25,000
Taken
25,708
12,848
Mitigated
9,414
8,443
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Crymonic
Anubis
8,252
586
0
3,957
7,949
3,959
757
3,702
3,777
42,741
0
L
Jormungandr
G597THWARLORD
Jormungandr
4,796
759
0
962
8,630
5,999
0
3,305
5,016
23,620
0
W
Shiva
9,655
1,684
0
3,706
9,503
6,295
162
1,789
7,442
428
22,193
W
Loki
3,820
558
0
780
7,548
2,594
419
2,392
5,000
0
28,409
L
Poseidon
Sokka 2Tough
Poseidon
3,232
608
0
413
6,839
1,356
0
1,483
5,073
22,019
0
L
Jing Wei
dethbybooty
Jing Wei
5,632
4,805
0
200
10,239
2,059
0
4,019
6,060
0
14,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
22,399
119
Minions Killed
88
0
Camps Cleared
0
552,959
Distance Traveled
547,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,753
875
63
6
0
174,939
0
L
Jormungandr
7,209
721
27
3
0
200,168
0
W
Shiva
9,983
998
24
2
0
203,703
0
W
Loki
8,397
840
32
3
0
174,317
0
L
Poseidon
7,242
724
36
4
0
168,482
0
L
Jing Wei
7,948
795
25
3
0
178,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role