Player Matchup

Bacchus
Bacchus
Hormigaapomica
Bacchus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,445 Elo+
Solo
Kukulkan
Kukulkan
SuperJanemba33
Kukulkan
Level 59
God Stats
2W - 1L
1,772 SR
Queue Stats
104W - 34L
1,737 Elo+
Party 2
Ne Zha
Ne Zha
ZmanCan
Ne Zha
Level 105
God Stats
3W - 1L
1,665 SR
Queue Stats
197W - 65L
1,771 Elo+
Party 2
Team Averages
Level 86
1,646 SR
1,651 Elo+

VS

Team Averages
Level 95
1,424 SR
1,428 Elo+
Awilix
Awilix
NinjaDJack77
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhysand1201
Gilgamesh
Level 66
God Stats
0W - 2L
1,266 SR
Queue Stats
3W - 7L
1,170 Elo+
Party 1
Tyr
Tyr
iamlove11111111
Tyr
Level 90
God Stats
13W - 19L
1,505 SR
Queue Stats
675W - 719L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 11
7,396
740
4,124
7,966
8,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
9 / 1 / 5
9,688
969
15,122
5,235
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ZmanCan
Ne Zha
12
6 / 0 / 9
9,019
902
14,097
7,879
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 6 / 2
7,165
717
6,786
12,400
4,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Rhysand1201
Gilgamesh
9
1 / 5 / 3
7,045
705
4,762
15,063
11,422
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 3
7,309
731
5,666
12,075
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
L
Awilix
2
6
2
0.5
L
Gilgamesh
Rhysand1201
Gilgamesh
1
5
3
0.5
W
Kukulkan
9
1
5
11.5
W
Ne Zha
ZmanCan
Ne Zha
6
0
9
10.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
17,214
21,080
Taken
39,538
20,948
Mitigated
22,026
4,186
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,124
800
0
260
7,966
8,806
0
18
7,948
7,714
0
L
Awilix
6,786
2,450
0
308
12,400
4,261
0
5,073
7,327
0
20,814
L
Gilgamesh
Rhysand1201
Gilgamesh
4,762
892
0
1,980
15,063
11,422
0
8,119
6,944
0
10,642
W
Kukulkan
15,122
2,183
0
1,810
5,235
3,650
270
0
5,235
47,513
0
W
Ne Zha
ZmanCan
Ne Zha
14,097
4,881
0
2,116
7,879
8,492
161
263
7,616
0
34,095
L
5,666
563
0
1,134
12,075
6,343
20
6,346
5,729
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
21,519
100
Minions Killed
87
0
Camps Cleared
0
562,739
Distance Traveled
564,491
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,396
740
7
1
0
182,703
4
L
Awilix
7,165
717
33
3
0
194,244
0
L
Gilgamesh
7,045
705
11
1
0
185,251
0
W
Kukulkan
9,688
969
65
7
0
179,918
0
W
Ne Zha
9,019
902
28
3
0
200,118
0
L
Tyr
7,309
731
43
4
0
184,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role