Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
LaMantisDeTecate
Mercury
Level 84
God Stats
11W - 12L
1,498 SR
Queue Stats
91W - 65L
1,532 Elo+
Party 2
Maui
Maui
Pakefu
Maui
Level 114
God Stats
5W - 9L
1,474 SR
Queue Stats
362W - 331L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
Ss DrMata
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,549 Elo+
Solo
Team Averages
Level 94
1,495 SR
1,522 Elo+

VS

Team Averages
Level 105
1,585 SR
1,460 Elo+
Vamana
Vamana
A Simple Turtle
Vamana
Level 129
God Stats
33W - 23L
1,577 SR
Queue Stats
78W - 80L
1,474 Elo+
Party 1
Ares
Ares
CosmicAs16
Ares
Level 120
God Stats
5W - 4L
1,544 SR
Queue Stats
65W - 53L
1,519 Elo+
Party 1
Hades
Hades
DIABLO13ORIGINAL
Hades
Level 107
God Stats
88W - 72L
1,568 SR
Queue Stats
303W - 319L
1,509 Elo+
Solo
Pele
Pele
SUKIAKO
Pele
Level 26
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 1
Chernobog
Chernobog
oreoxwolf
Chernobog
Level 142
God Stats
2W - 2L
1,507 SR
Queue Stats
67W - 57L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 1
7,673
548
10,111
11,650
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
 
Ishtar
12
5 / 3 / 1
7,651
547
11,295
13,070
4,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 3
7,528
538
6,714
14,010
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
Pakefu
Maui
3
0 / 0 / 0
4,563
326
0
2,237
1,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Ss DrMata
Kukulkan
12
1 / 1 / 0
6,869
491
6,747
7,373
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,243
517
6,806
11,724
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 2
7,335
524
4,008
9,941
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,562
540
4,743
11,027
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
SUKIAKO
Pele
12
1 / 1 / 3
6,965
498
3,550
11,254
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
oreoxwolf
Chernobog
14
5 / 4 / 2
8,523
609
11,777
12,361
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
11
Kills
8
8
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
1
2.5
L
Ishtar
 
Ishtar
5
3
1
1.83
W
1
4
0
0.25
W
0
3
2
0.33
W
1
0
1
1.5
L
3
4
3
1.13
L
Maui
Pakefu
Maui
0
0
0
0
W
Pele
SUKIAKO
Pele
1
1
3
2.5
L
Kukulkan
Ss DrMata
Kukulkan
1
1
0
1
W
Chernobog
oreoxwolf
Chernobog
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
30,884
48,340
Taken
56,307
29,233
Mitigated
30,778
13,706
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,111
3,601
0
3,779
11,650
14,896
0
0
10,851
0
48,659
L
Ishtar
 
Ishtar
11,295
7,076
0
5,021
13,070
4,890
1,826
1,377
11,693
0
58,217
W
6,806
2,785
0
3,179
11,724
8,356
905
0
10,916
0
50,482
W
4,008
58
13
1,371
9,941
7,769
244
2,050
7,891
21,943
0
W
4,743
324
889
6,594
11,027
5,384
346
4,649
6,378
58,234
0
L
6,714
3,356
122
3,342
14,010
5,353
12
2,957
10,891
0
52,988
L
Maui
Pakefu
Maui
0
0
0
692
2,237
1,296
0
617
1,620
549
0
W
Pele
SUKIAKO
Pele
3,550
729
0
1,961
11,254
3,968
0
48
11,068
0
45,531
L
Kukulkan
Ss DrMata
Kukulkan
6,747
672
0
750
7,373
2,798
0
3,800
3,573
54,791
0
W
Chernobog
oreoxwolf
Chernobog
11,777
8,073
0
3,663
12,361
5,301
780
0
12,361
0
62,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
37,628
342
Minions Killed
364
0
Camps Cleared
0
1,087,633
Distance Traveled
1,389,748
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,673
548
81
6
0
253,325
1
L
Ishtar
7,651
547
95
7
0
206,649
1
W
Vamana
7,243
517
62
4
0
249,791
1
W
Ares
7,335
524
30
2
0
288,754
2
W
Hades
7,562
540
116
8
0
271,498
1
L
Mercury
7,528
538
81
6
0
304,812
0
L
Maui
4,563
326
0
0
0
65,657
0
W
Pele
6,965
498
63
5
0
321,361
0
L
Kukulkan
6,869
491
85
6
0
257,190
0
W
Chernobog
8,523
609
93
7
0
258,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role