Player Matchup

Discordia
Discordia
IlliniFan_42
Discordia
Level 152
God Stats
4W - 7L
1,352 SR
Queue Stats
189W - 180L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
Iloveham24
Jing Wei
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 91L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
Mighty__DeadPool
Gilgamesh
Level 146
God Stats
5W - 4L
1,682 SR
Queue Stats
371W - 385L
1,393 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,412 Elo+

VS

Team Averages
Level 128
1,368 SR
1,392 Elo+
Mulan
Mulan
BEASTYBOI_100
Mulan
Level 116
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 27L
1,398 Elo+
Party 2
Arachne
Arachne
F8ed Phoenix
Arachne
Level 119
God Stats
35W - 33L
1,543 SR
Queue Stats
70W - 81L
1,341 Elo+
Solo
Lancelot
Lancelot
messiah90
Lancelot
Level 149
God Stats
0W - 1L
1,286 SR
Queue Stats
31W - 33L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IlliniFan_42
Discordia
13
6 / 0 / 1
9,053
905
12,363
4,614
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Iloveham24
Jing Wei
12
2 / 1 / 4
8,315
832
8,119
6,529
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
3
0 / 0 / 0
6,082
608
1,185
1,920
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,897
690
3,914
9,266
6,760
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
F8ed Phoenix
Arachne
10
0 / 2 / 0
6,910
691
4,468
10,679
6,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
messiah90
Lancelot
10
1 / 4 / 0
7,528
753
2,040
8,702
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Arachne
F8ed Phoenix
Arachne
0
2
0
0
W
Discordia
IlliniFan_42
Discordia
6
0
1
6.5
W
Jing Wei
Iloveham24
Jing Wei
2
1
4
4
W
Gilgamesh
0
0
0
0
L
Lancelot
messiah90
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
10,422
13,063
Taken
28,647
5,156
Mitigated
16,822
2,845
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,914
1,092
0
292
9,266
6,760
0
3,316
5,950
0
13,906
L
Arachne
F8ed Phoenix
Arachne
4,468
3,482
0
4,143
10,679
6,401
0
5,834
4,845
130
22,597
W
Discordia
IlliniFan_42
Discordia
12,363
533
0
753
4,614
1,548
610
108
4,506
40,629
0
W
Jing Wei
Iloveham24
Jing Wei
8,119
6,440
0
1,850
6,529
2,597
917
23
6,506
0
29,918
W
Gilgamesh
1,185
443
0
242
1,920
1,011
0
77
1,843
0
2,427
L
Lancelot
messiah90
Lancelot
2,040
492
0
1,304
8,702
3,661
500
3,771
4,931
0
21,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
21,335
104
Minions Killed
80
0
Camps Cleared
0
452,486
Distance Traveled
508,342
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,897
690
11
1
0
159,372
0
L
Arachne
6,910
691
34
3
0
189,208
0
W
Discordia
9,053
905
58
6
0
193,847
0
W
Jing Wei
8,315
832
40
4
0
206,220
0
W
Gilgamesh
6,082
608
6
1
0
52,419
1
L
Lancelot
7,528
753
35
4
0
159,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role