Player Matchup

Bake Kujira
Bake Kujira
MasterB8NTack
Bake Kujira
Level 45
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 47L
1,385 Elo+
Solo
Thanatos
Thanatos
MiniMarine1010
Thanatos
Level 42
God Stats
9W - 8L
1,550 SR
Queue Stats
18W - 23L
1,346 Elo+
Party 1
Bellona
Bellona
Mr Pink Juice
Bellona
Level 77
God Stats
2W - 1L
1,317 SR
Queue Stats
14W - 14L
1,388 Elo+
Party 1
Vulcan
Vulcan
Nitrxm
Vulcan
Level 53
God Stats
3W - 1L
1,694 SR
Queue Stats
141W - 208L
1,379 Elo+
Solo
Jing Wei
Jing Wei
Tacogobbler_Kiwi
Jing Wei
Level 44
God Stats
16W - 21L
1,419 SR
Queue Stats
52W - 60L
1,339 Elo+
Solo
Team Averages
Level 52
1,547 SR
1,367 Elo+

VS

Team Averages
Level 40
1,286 SR
1,374 Elo+
Kuzenbo
Kuzenbo
DeathSong3542
Kuzenbo
Level 29
God Stats
8W - 9L
1,366 SR
Queue Stats
57W - 87L
1,358 Elo+
Party 2
Nemesis
Nemesis
Hussienazad1
Nemesis
Level 34
God Stats
2W - 3L
1,307 SR
Queue Stats
32W - 41L
1,321 Elo+
Solo
Izanami
Izanami
MrVividzZz
Izanami
Level 48
God Stats
2W - 4L
1,472 SR
Queue Stats
86W - 108L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
Sosaishere9599
Nu Wa
Level 46
God Stats
0W - 2L
1,114 SR
Queue Stats
60W - 65L
1,426 Elo+
Solo
Fenrir
Fenrir
coutack304
Fenrir
Level 44
God Stats
0W - 3L
1,172 SR
Queue Stats
54W - 70L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MasterB8NTack
Bake Kujira
17
20 / 1 / 8
12,584
699
25,946
22,737
31,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
14
8 / 3 / 12
9,447
525
12,908
14,420
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
2 / 1 / 9
9,930
552
10,338
17,926
17,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Nitrxm
Vulcan
14
5 / 1 / 8
9,145
508
9,184
8,738
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 5
10,315
573
10,850
12,630
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 5 / 2
7,694
427
2,979
16,722
18,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Hussienazad1
Nemesis
15
3 / 4 / 1
9,393
522
12,304
18,801
15,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MrVividzZz
Izanami
15
3 / 7 / 1
9,647
536
12,782
15,120
5,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 2
8,042
447
7,505
14,140
5,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
coutack304
Fenrir
10
0 / 13 / 4
7,529
418
8,078
21,110
8,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
39
Kills
7
7
Deaths
39
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
5
2
0.2
L
Nemesis
Hussienazad1
Nemesis
3
4
1
0.88
W
Bake Kujira
MasterB8NTack
Bake Kujira
20
1
8
24
W
Thanatos
8
3
12
4.67
W
Bellona
2
1
9
6.5
L
Izanami
MrVividzZz
Izanami
3
7
1
0.5
W
Vulcan
Nitrxm
Vulcan
5
1
8
9
L
1
10
2
0.2
W
4
1
5
6.5
L
Fenrir
coutack304
Fenrir
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,226
Damage
43,648
76,451
Taken
85,893
64,825
Mitigated
53,482
22,922
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
2,979
1,373
0
1,046
16,722
18,823
14
7,934
8,788
17,294
0
L
Nemesis
Hussienazad1
Nemesis
12,304
4,946
0
2,124
18,801
15,248
0
2,113
16,688
0
56,091
W
Bake Kujira
MasterB8NTack
Bake Kujira
25,946
13,662
0
2,325
22,737
31,539
1,101
3,184
19,553
113,807
1,818
W
Thanatos
12,908
4,076
0
8,653
14,420
6,110
112
1,834
12,586
0
52,870
W
Bellona
10,338
3,941
0
4,464
17,926
17,807
1,469
1,015
16,911
0
72,835
L
Izanami
MrVividzZz
Izanami
12,782
8,996
0
2,257
15,120
5,709
782
6,733
8,387
0
78,383
W
Vulcan
Nitrxm
Vulcan
9,184
2,421
0
1,020
8,738
3,807
412
2,717
6,021
48,326
0
L
7,505
1,494
0
657
14,140
5,531
0
9,579
4,561
42,860
0
W
10,850
7,381
0
6,460
12,630
5,562
2,719
1,734
10,896
0
80,788
L
Fenrir
coutack304
Fenrir
8,078
1,941
0
1,766
21,110
8,171
0
6,953
14,157
0
29,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,421
Gold Earned
42,305
498
Minions Killed
324
0
Camps Cleared
0
1,898,395
Distance Traveled
1,683,907
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,694
427
28
2
0
362,398
1
L
Nemesis
9,393
522
80
4
0
378,766
0
W
Bake Kujira
12,584
699
141
8
0
387,293
0
W
Thanatos
9,447
525
49
3
0
418,835
0
W
Bellona
9,930
552
98
5
0
373,910
0
L
Izanami
9,647
536
124
7
0
313,669
0
W
Vulcan
9,145
508
65
4
0
375,577
3
L
Nu Wa
8,042
447
57
3
0
261,711
0
W
Jing Wei
10,315
573
145
8
0
342,780
2
L
Fenrir
7,529
418
35
2
0
367,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role