Player Matchup

Apollo
Apollo
EulalioElGato
Apollo
Level 142
God Stats
5W - 3L
1,432 SR
Queue Stats
85W - 72L
1,590 Elo+
Solo
Achilles
Achilles
ItzOzzy7
Achilles
Level 103
God Stats
1W - 1L
1,639 SR
Queue Stats
12W - 19L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
NaggingInk22270
Jormungandr
Level 127
God Stats
3W - 0L
1,915 SR
Queue Stats
43W - 43L
1,522 Elo+
Party 1
Eset
Eset
Yongva
Eset
Level 155
God Stats
2W - 1L
1,532 SR
Queue Stats
255W - 270L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
flared10
Ao Kuang
Level 147
God Stats
5W - 1L
1,663 SR
Queue Stats
276W - 255L
1,502 Elo+
Party 1
Team Averages
Level 135
1,636 SR
1,513 Elo+

VS

Team Averages
Level 154
1,475 SR
1,478 Elo+
Sobek
Sobek
ALFA 1999
Sobek
Level 158
God Stats
3W - 1L
1,648 SR
Queue Stats
207W - 205L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Aukmi
Heimdallr
Level 147
God Stats
5W - 7L
1,530 SR
Queue Stats
345W - 522L
1,499 Elo+
Party 2
Merlin
Merlin
CryipticSkull
Merlin
Level 173
God Stats
15W - 22L
1,452 SR
Queue Stats
352W - 475L
1,432 Elo+
Party 2
Awilix
Awilix
Devenson1023
Awilix
Level 148
God Stats
0W - 3L
1,219 SR
Queue Stats
279W - 264L
1,587 Elo+
Solo
Osiris
Osiris
SqueekMilli
Osiris
Level 145
God Stats
1W - 2L
1,529 SR
Queue Stats
56W - 147L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,179
584
5,750
12,201
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ItzOzzy7
Achilles
15
4 / 1 / 2
8,860
633
11,443
13,293
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
NaggingInk22270
Jormungandr
12
0 / 2 / 8
7,309
522
5,802
10,602
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Yongva
Eset
14
3 / 3 / 7
8,420
601
13,933
10,232
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
flared10
Ao Kuang
15
9 / 1 / 3
8,964
640
13,450
13,855
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ALFA 1999
Sobek
12
3 / 4 / 3
8,306
593
6,502
15,235
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Aukmi
Heimdallr
14
3 / 2 / 0
8,439
603
8,718
11,458
4,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 3
7,693
550
7,006
9,871
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
12
1 / 4 / 1
7,055
504
4,279
12,879
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Osiris
13
1 / 4 / 1
7,768
555
7,454
19,246
16,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
9
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
ALFA 1999
Sobek
3
4
3
1.13
L
Heimdallr
Aukmi
Heimdallr
3
2
0
1.5
L
0
4
3
0.38
L
Awilix
1
4
1
0.38
W
2
2
2
1.5
W
Achilles
ItzOzzy7
Achilles
4
1
2
5
W
Jormungandr
NaggingInk22270
Jormungandr
0
2
8
2
L
Osiris
1
4
1
0.38
W
Eset
Yongva
Eset
3
3
7
2.17
W
Ao Kuang
flared10
Ao Kuang
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,378
Damage
33,959
60,183
Taken
68,689
32,356
Mitigated
44,562
17,416
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ALFA 1999
Sobek
6,502
551
0
4,432
15,235
13,910
0
9,754
5,386
22,272
0
L
Heimdallr
Aukmi
Heimdallr
8,718
5,416
0
5,412
11,458
4,755
593
2,987
8,471
0
74,138
L
7,006
366
0
1,310
9,871
4,238
0
7,802
2,069
60,269
0
L
Awilix
4,279
1,391
0
555
12,879
4,711
0
6,558
6,215
0
61,531
W
5,750
3,403
0
5,840
12,201
4,504
1,079
1,358
10,827
0
65,512
W
Achilles
ItzOzzy7
Achilles
11,443
2,785
0
5,616
13,293
9,115
0
847
12,446
0
63,732
W
Jormungandr
NaggingInk22270
Jormungandr
5,802
2,004
0
1,425
10,602
8,063
8
4,107
6,495
22,940
0
L
Osiris
7,454
3,321
0
6,600
19,246
16,948
0
6,084
12,244
0
55,613
W
Eset
Yongva
Eset
13,933
1,373
223
1,170
10,232
4,822
0
5,983
4,249
67,911
0
W
Ao Kuang
flared10
Ao Kuang
13,450
3,749
0
3,142
13,855
5,852
37
1,213
12,642
82,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
39,261
464
Minions Killed
433
0
Camps Cleared
0
1,537,975
Distance Traveled
1,409,640
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,306
593
17
1
0
270,079
6
L
Heimdallr
8,439
603
127
9
0
296,245
4
L
Merlin
7,693
550
117
8
0
274,206
0
L
Awilix
7,055
504
82
6
0
320,375
0
W
Apollo
8,179
584
120
9
0
347,242
0
W
Achilles
8,860
633
95
7
0
287,658
6
W
Jormungandr
7,309
522
28
2
0
295,410
2
L
Osiris
7,768
555
90
6
0
248,735
0
W
Eset
8,420
601
120
9
0
278,510
2
W
Ao Kuang
8,964
640
101
7
0
329,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role