Player Matchup

Loki
Loki
DuragDav420
Loki
Level 100
God Stats
3W - 3L
1,715 SR
Queue Stats
82W - 89L
1,410 Elo+
Party 2
Sol
Sol
UnholyRadioHost
Sol
Level 87
God Stats
9W - 2L
1,726 SR
Queue Stats
45W - 32L
1,473 Elo+
Solo
Aphrodite
Aphrodite
deatheater_66665
Aphrodite
Level 127
God Stats
53W - 41L
1,373 SR
Queue Stats
75W - 81L
1,382 Elo+
Solo
Heimdallr
Heimdallr
iTook40Benadryls
Heimdallr
Level 28
God Stats
4W - 3L
1,389 SR
Queue Stats
29W - 35L
1,257 Elo+
Party 2
Achilles
Achilles
l Lacroix l
Achilles
Level 115
God Stats
1W - 6L
1,546 SR
Queue Stats
19W - 37L
1,226 Elo+
Party 2
Team Averages
Level 91
1,550 SR
1,350 Elo+

VS

Team Averages
Level 64
1,437 SR
1,242 Elo+
Ra
Ra
CALIGROWN420215
Ra
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 208L
1,480 Elo+
Solo
Ares
Ares
DomDaddyPanda
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,174 Elo+
Party 1
Thor
Thor
ImposDaddy
Thor
Level 17
God Stats
1W - 2L
1,293 SR
Queue Stats
12W - 25L
1,050 Elo+
Party 1
Pele
Pele
PainedHarmony58
Pele
Level 18
God Stats
4W - 6L
1,249 SR
Queue Stats
13W - 25L
1,174 Elo+
Party 1
Neith
Neith
jezelareborn
Neith
Level 35
God Stats
1W - 2L
1,644 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 10
11,262
1,126
10,311
5,790
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 11
10,376
1,038
14,462
5,857
2,477
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
16
1 / 1 / 11
9,843
984
4,517
5,795
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
16
2 / 0 / 12
9,995
1,000
10,046
6,338
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
l Lacroix l
Achilles
16
6 / 2 / 11
10,576
1,058
14,759
11,182
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,573
957
5,228
12,175
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
9,318
932
6,921
8,213
7,452
14
0 / 5 / 1
8,542
854
3,685
12,417
6,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 1
9,409
941
7,732
14,587
6,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 2
8,976
898
7,691
12,526
5,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
19
Kills
3
3
Deaths
19
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
1
1
2.5
W
6
0
10
11
L
0
5
1
0.1
L
1
5
1
0.3
W
4
0
11
9.5
W
Aphrodite
1
1
11
6.5
W
Heimdallr
2
0
12
8
L
0
3
2
0.33
W
Achilles
l Lacroix l
Achilles
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
31,257
34,962
Taken
59,918
26,504
Mitigated
31,341
12,895
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
511
276
618
12,175
5,354
0
3,240
8,616
31,731
0
L
6,921
86
0
0
8,213
7,452
0
3,330
4,803
10,988
0
W
10,311
1,944
203
573
5,790
2,725
0
2,179
3,611
0
33,230
L
3,685
674
0
24
12,417
6,179
0
5,134
7,075
0
8,122
L
7,732
1,609
0
373
14,587
6,533
0
4,790
9,578
0
34,241
W
14,462
2,288
92
998
5,857
2,477
0
2,559
3,227
34,714
0
W
Aphrodite
4,517
183
5,068
3,360
5,795
3,312
0
1,074
4,721
23,494
0
W
Heimdallr
10,046
5,870
0
1,069
6,338
3,038
0
2,042
4,296
0
20,106
L
7,691
2,053
0
1,309
12,526
5,823
0
2,485
9,565
0
19,658
W
Achilles
l Lacroix l
Achilles
14,759
2,315
0
1,532
11,182
14,952
0
4,224
6,958
0
20,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
45,818
186
Minions Killed
166
5
Camps Cleared
8
1,006,017
Distance Traveled
830,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,573
957
62
6
7
167,220
0
L
Ares
9,318
932
8
1
1
176,621
0
W
Loki
11,262
1,126
33
3
4
233,696
0
L
Thor
8,542
854
2
0
0
130,276
0
L
Pele
9,409
941
57
6
0
186,706
0
W
Sol
10,376
1,038
58
6
1
194,968
0
W
Aphrodite
9,843
984
58
6
0
207,806
0
W
Heimdallr
9,995
1,000
20
2
0
173,013
0
L
Neith
8,976
898
37
4
0
169,579
0
W
Achilles
10,576
1,058
17
2
0
196,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role