Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MechWolf001
Janus
Level 129
God Stats
6W - 12L
1,412 SR
Queue Stats
169W - 159L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
WALLACE927
Ao Kuang
Level 102
God Stats
46W - 44L
1,542 SR
Queue Stats
167W - 176L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
keykratos96
Danzaburou
Level 127
God Stats
2W - 2L
1,625 SR
Queue Stats
104W - 89L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 109
God Stats
204W - 175L
1,497 SR
Queue Stats
300W - 316L
1,451 Elo+
Party 3
Team Averages
Level 123
1,515 SR
1,479 Elo+

VS

Team Averages
Level 138
1,497 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KidSinn
Ra
Level 164
God Stats
6W - 7L
1,397 SR
Queue Stats
184W - 170L
1,485 Elo+
Party 1
Zeus
Zeus
Lv99BossV2
Zeus
Level 158
God Stats
3W - 1L
1,470 SR
Queue Stats
25W - 25L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vipdanny
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,721 SR
Queue Stats
39W - 59L
1,271 Elo+
Solo
Bastet
Bastet
workojoe
Bastet
Level 158
God Stats
6W - 7L
1,399 SR
Queue Stats
446W - 437L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 1 / 0
4,643
464
1,496
7,371
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 2 / 0
5,431
543
3,961
5,065
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
WALLACE927
Ao Kuang
8
0 / 4 / 0
4,754
475
1,264
9,028
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
keykratos96
Danzaburou
9
0 / 0 / 0
4,902
490
2,749
4,362
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,519
552
5,452
7,658
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 0 / 4
5,801
580
3,382
5,079
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 1 / 2
6,307
631
4,407
5,775
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 1
5,613
561
5,641
3,194
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
vipdanny
Ah Muzen Cab
10
0 / 0 / 1
5,398
540
2,326
5,964
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
workojoe
Bastet
11
4 / 1 / 1
6,669
667
7,128
8,629
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Tsukuyomi
 
Tsukuyomi
2
0
4
4
W
3
1
2
4
W
2
0
1
2.5
L
1
2
0
0.5
L
Ao Kuang
WALLACE927
Ao Kuang
0
4
0
0
L
Danzaburou
keykratos96
Danzaburou
0
0
0
0
L
1
4
0
0.25
W
Ah Muzen Cab
vipdanny
Ah Muzen Cab
0
0
1
0.5
W
Bastet
workojoe
Bastet
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,922
Damage
22,884
33,484
Taken
28,641
12,815
Mitigated
10,569
8,151
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,496
0
188
1,672
7,371
5,106
0
1,987
5,054
0
11,261
W
Tsukuyomi
 
Tsukuyomi
3,382
488
0
2,799
5,079
1,802
0
1,215
3,720
0
32,284
W
4,407
430
388
2,902
5,775
2,139
96
3,217
2,320
45,837
0
W
5,641
788
0
476
3,194
990
657
529
2,609
29,009
0
L
3,961
95
0
750
5,065
1,814
0
2,671
2,347
42,029
0
L
Ao Kuang
WALLACE927
Ao Kuang
1,264
361
0
1,474
9,028
2,892
0
2,577
6,201
27,169
295
L
Danzaburou
keykratos96
Danzaburou
2,749
291
77
1,658
4,362
1,386
0
2,075
2,054
0
34,292
L
5,452
1,879
0
2,332
7,658
1,617
0
0
7,049
34,093
0
W
Ah Muzen Cab
vipdanny
Ah Muzen Cab
2,326
749
0
500
5,964
1,788
0
291
5,647
0
37,621
W
Bastet
workojoe
Bastet
7,128
1,044
0
5,910
8,629
3,850
667
4,681
3,730
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
29,788
260
Minions Killed
315
0
Camps Cleared
0
966,305
Distance Traveled
1,058,728
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,643
464
23
2
0
192,321
0
W
Tsukuyomi
5,801
580
47
5
0
241,646
0
W
Ra
6,307
631
83
8
0
221,204
2
W
Zeus
5,613
561
55
6
0
171,116
0
L
Janus
5,431
543
72
7
0
202,958
0
L
Ao Kuang
4,754
475
43
4
0
203,654
1
L
Danzaburou
4,902
490
57
6
0
205,291
0
L
Nu Wa
5,519
552
65
7
0
162,081
0
W
Ah Muzen Cab
5,398
540
63
6
0
190,756
0
W
Bastet
6,669
667
67
7
0
234,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role