Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BeeBoppin1284
Thor
Level 33
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Geb
Geb
DNI SKULL
Geb
Level 43
God Stats
50W - 61L
1,441 SR
Queue Stats
53W - 68L
1,393 Elo+
Solo
Atlas
Atlas
Pixiel peak
Atlas
Level 52
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RicketyGem55861
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,544 Elo+

VS

Team Averages
Level 73
1,597 SR
1,404 Elo+
Sun Wukong
Sun Wukong
EmCor
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,341 Elo+
Solo
Terra
Terra
FightMeIRLnoob
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,395 Elo+
Solo
Hou Yi
Hou Yi
Paddewaa
Hou Yi
Level 37
God Stats
28W - 14L
1,526 SR
Queue Stats
110W - 110L
1,349 Elo+
Solo
Ravana
Ravana
Seismec
Ravana
Level 86
God Stats
2W - 2L
1,749 SR
Queue Stats
64W - 69L
1,465 Elo+
Party 2
Janus
Janus
Zbandit007
Janus
Level 103
God Stats
2W - 0L
1,707 SR
Queue Stats
60W - 61L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 0
7,266
559
4,737
1,703
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,352
412
2,867
9,418
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
6,810
524
5,964
10,742
5,088
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
4,829
371
3,844
9,998
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
RicketyGem55861
Ah Muzen Cab
8
0 / 4 / 0
5,166
397
4,486
7,722
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmCor
Sun Wukong
12
2 / 2 / 0
7,499
577
6,585
10,492
9,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 3
6,178
475
2,314
8,908
6,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Paddewaa
Hou Yi
11
5 / 0 / 3
7,367
567
10,276
10,773
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Seismec
Ravana
11
0 / 1 / 4
6,228
479
1,672
7,407
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
13
2 / 0 / 0
7,460
574
3,537
4,752
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
1
2
0
0.5
L
2
1
1
2.5
W
Sun Wukong
EmCor
Sun Wukong
2
2
0
1
W
1
0
3
2.5
W
Hou Yi
Paddewaa
Hou Yi
5
0
3
6.5
L
0
3
0
0
L
Ah Muzen Cab
RicketyGem55861
Ah Muzen Cab
0
4
0
0
W
Ravana
Seismec
Ravana
0
1
4
2
W
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
24,384
39,583
Taken
42,332
17,567
Mitigated
25,327
4,486
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,737
1,099
0
599
1,703
622
13
630
1,047
65,012
0
L
2,867
320
0
0
9,418
3,117
0
1,921
7,361
0
33,670
L
5,964
1,043
0
2,847
10,742
5,088
0
371
10,343
42,617
0
W
Sun Wukong
EmCor
Sun Wukong
6,585
1,146
0
2,642
10,492
9,253
0
5,897
4,595
0
51,362
W
2,314
451
1,438
3,185
8,908
6,567
133
2,196
6,268
17,405
0
W
Hou Yi
Paddewaa
Hou Yi
10,276
5,684
0
6,053
10,773
4,681
630
3,306
7,278
0
59,230
L
3,844
1,742
157
265
9,998
5,009
0
1,334
8,664
18,279
0
L
Ah Muzen Cab
RicketyGem55861
Ah Muzen Cab
4,486
1,094
0
618
7,722
3,731
0
1,405
6,317
0
34,658
W
Ravana
Seismec
Ravana
1,672
462
0
639
7,407
3,018
0
1,057
6,317
0
36,420
W
Janus
3,537
284
0
625
4,752
1,808
0
2,089
2,663
61,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
34,732
311
Minions Killed
392
0
Camps Cleared
0
1,268,041
Distance Traveled
1,254,329
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,266
559
121
9
0
253,724
0
L
Thor
5,352
412
45
3
0
269,644
0
L
Geb
6,810
524
74
6
0
267,414
0
W
Sun Wukong
7,499
577
85
7
0
235,960
0
W
Terra
6,178
475
28
2
0
238,257
0
W
Hou Yi
7,367
567
100
8
0
223,728
1
L
Atlas
4,829
371
26
2
0
227,076
1
L
Ah Muzen Cab
5,166
397
45
3
0
250,183
0
W
Ravana
6,228
479
48
4
0
277,082
0
W
Janus
7,460
574
131
10
0
279,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role