Player Matchup

Tyr
Tyr
HereticAngel0802
Tyr
Level 50
God Stats
1W - 1L
1,295 SR
Queue Stats
166W - 235L
1,437 Elo+
Solo
Arachne
Arachne
Operator1969
Arachne
Level 87
God Stats
3W - 3L
1,516 SR
Queue Stats
496W - 388L
1,515 Elo+
Solo
Shiva
Shiva
Rooster6824
Shiva
Level 107
God Stats
1W - 1L
1,286 SR
Queue Stats
84W - 54L
1,522 Elo+
Party 2
Terra
Terra
Tanuki_8080
Terra
Level 125
God Stats
3W - 1L
1,586 SR
Queue Stats
247W - 245L
1,469 Elo+
Party 2
Chiron
Chiron
Zilinus333
Chiron
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
40W - 28L
1,510 Elo+
Party 2
Team Averages
Level 79
1,480 SR
1,491 Elo+

VS

Team Averages
Level 80
1,490 SR
1,433 Elo+
Atlas
Atlas
LordSqueaker
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,376 Elo+
Party 1
Nox
Nox
Renevua
Nox
Level 115
God Stats
1W - 2L
1,683 SR
Queue Stats
199W - 192L
1,422 Elo+
Party 1
Khepri
Khepri
THE EMPEROR6246
Khepri
Level 101
God Stats
3W - 8L
1,328 SR
Queue Stats
1,096W - 1,254L
1,481 Elo+
Solo
Odin
Odin
Tarzanman94
Odin
Level 68
God Stats
3W - 4L
1,441 SR
Queue Stats
99W - 117L
1,405 Elo+
Solo
Ix Chel
Ix Chel
poonjobber
Ix Chel
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 129L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,696
671
0
0
0
Arachne
Operator1969
Arachne
13
2 / 0 / 1
6,266
895
8,385
5,935
4,941
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
0 / 0 / 2
6,100
871
5,695
7,129
7,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 0 / 1
6,397
914
1,748
5,206
3,572
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
Zilinus333
Chiron
13
1 / 0 / 2
6,577
940
5,455
4,473
2,356

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,193
885
3,931
8,569
9,229
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
12
0 / 1 / 0
5,679
811
4,503
3,623
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,696
242
0
0
0
11
0 / 1 / 0
5,623
803
3,400
6,913
6,104
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
poonjobber
Ix Chel
11
0 / 1 / 0
5,493
785
5,260
5,855
2,659
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
1
0
0
W
Arachne
Operator1969
Arachne
2
0
1
2.5
L
Nox
0
1
0
0
W
0
0
2
1
L
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Chiron
Zilinus333
Chiron
1
0
2
2
L
Ix Chel
poonjobber
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
17,094
22,743
Taken
24,960
18,302
Mitigated
19,710
15,582
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
3,931
1,320
582
1,436
8,569
9,229
0
916
7,446
8,861
0
W
Arachne
Operator1969
Arachne
8,385
6,324
1,321
2,153
5,935
4,941
60
3,073
2,862
42
11,562
L
Nox
4,503
276
729
466
3,623
1,718
60
85
3,494
17,517
0
W
5,695
691
2,053
2,638
7,129
7,433
0
3,885
3,244
0
15,738
L
0
0
0
0
0
0
0
0
0
0
0
W
1,748
292
3,939
1,715
5,206
3,572
0
3,622
1,584
6,130
0
L
3,400
118
803
1,895
6,913
6,104
0
486
6,246
0
9,220
W
Chiron
Zilinus333
Chiron
5,455
1,171
899
864
4,473
2,356
0
3,114
1,359
0
17,484
L
Ix Chel
poonjobber
Ix Chel
5,260
694
2,423
2,284
5,855
2,659
0
303
5,378
16,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
24,684
72
Minions Killed
85
0
Camps Cleared
0
585,962
Distance Traveled
536,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,696
671
0
0
0
0
0
L
Atlas
6,193
885
9
1
0
144,398
0
W
Arachne
6,266
895
11
2
0
158,623
0
L
Nox
5,679
811
40
6
0
146,973
0
W
Shiva
6,100
871
20
3
0
142,799
0
L
Khepri
1,696
242
0
0
0
0
0
W
Terra
6,397
914
10
1
0
149,626
0
L
Odin
5,623
803
19
3
0
144,192
0
W
Chiron
6,577
940
31
4
0
134,914
0
L
Ix Chel
5,493
785
17
2
0
100,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role