Player Matchup

Loki
Loki
DarthSpyder47
Loki
Level 144
God Stats
0W - 2L
1,362 SR
Queue Stats
31W - 41L
1,479 Elo+
Party 1
Thor
Thor
Jedi_Jack_47
Thor
Level 124
God Stats
2W - 6L
1,229 SR
Queue Stats
88W - 97L
1,407 Elo+
Party 1
Lancelot
Lancelot
MerciIessHope
Lancelot
Level 66
God Stats
0W - 1L
1,385 SR
Queue Stats
22W - 26L
1,421 Elo+
Party 1
Team Averages
Level 111
1,325 SR
1,436 Elo+

VS

Team Averages
Level 100
1,636 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Emerald_zV
Sun Wukong
Level 89
God Stats
4W - 0L
1,716 SR
Queue Stats
19W - 19L
1,425 Elo+
Party 2
Charon
Charon
HarrisonDuke
Charon
Level 103
God Stats
5W - 3L
1,544 SR
Queue Stats
11W - 8L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Murrks
Baron Samedi
Level 107
God Stats
3W - 0L
1,650 SR
Queue Stats
19W - 19L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
9,189
656
8,894
13,453
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 3
9,011
644
8,265
12,895
9,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
MerciIessHope
Lancelot
13
2 / 0 / 1
9,780
699
6,300
8,732
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emerald_zV
Sun Wukong
15
2 / 0 / 6
10,585
756
10,830
13,503
16,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charon
13
1 / 0 / 6
9,847
703
9,886
14,574
12,188
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Murrks
Baron Samedi
12
5 / 3 / 2
10,532
752
9,407
8,090
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Sun Wukong
Emerald_zV
Sun Wukong
2
0
6
5
W
Charon
1
0
6
4
L
0
4
3
0.38
L
Lancelot
MerciIessHope
Lancelot
2
0
1
2.5
W
Baron Samedi
Murrks
Baron Samedi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
30,123
35,080
Taken
36,167
20,878
Mitigated
32,773
1,925
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,894
2,051
0
289
13,453
6,795
0
5,660
7,337
2,485
38,775
W
Sun Wukong
Emerald_zV
Sun Wukong
10,830
2,463
0
3,186
13,503
16,687
211
1,939
11,564
0
46,888
W
Charon
9,886
1,268
0
1,770
14,574
12,188
0
1,942
12,632
39,827
1,311
L
8,265
489
0
0
12,895
9,361
0
8,722
3,870
8,961
14,038
L
Lancelot
MerciIessHope
Lancelot
6,300
1,004
0
1,636
8,732
4,722
0
4,212
4,083
3,558
22,151
W
Baron Samedi
Murrks
Baron Samedi
9,407
492
2,124
2,710
8,090
3,898
0
1,226
6,864
27,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
30,964
113
Minions Killed
146
0
Camps Cleared
0
748,899
Distance Traveled
722,516
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,189
656
50
4
0
248,340
0
W
Sun Wukong
10,585
756
77
6
0
289,822
0
W
Charon
9,847
703
38
3
0
264,400
3
L
Thor
9,011
644
28
2
0
219,442
0
L
Lancelot
9,780
699
35
3
0
281,117
0
W
Baron Samedi
10,532
752
31
2
0
168,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role