Player Matchup

Freya
Freya
ExpertCrab4
Freya
Level 142
God Stats
5W - 5L
1,504 SR
Queue Stats
556W - 547L
1,504 Elo+
Party 2
Horus
Horus
GustCost
Horus
Level 95
God Stats
52W - 29L
1,667 SR
Queue Stats
198W - 178L
1,567 Elo+
Party 2
He Bo
He Bo
TaeTooTrue
He Bo
Level 107
God Stats
1W - 1L
1,302 SR
Queue Stats
17W - 30L
1,310 Elo+
Party 1
Serqet
Serqet
ToxiicAtomYT
Serqet
Level 105
God Stats
3W - 2L
1,419 SR
Queue Stats
23W - 35L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
heitbern
Amaterasu
Level 143
God Stats
23W - 27L
1,502 SR
Queue Stats
730W - 679L
1,546 Elo+
Party 2
Team Averages
Level 118
1,479 SR
1,454 Elo+

VS

Team Averages
Level 93
1,511 SR
1,393 Elo+
Atlas
Atlas
DocterBaggins
Atlas
Level 48
God Stats
2W - 2L
1,586 SR
Queue Stats
22W - 23L
1,369 Elo+
Party 3
Chernobog
Chernobog
Markohla
Chernobog
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,395 Elo+
Party 3
Chang'e
Chang'e
Sethtast1c
Chang'e
Level 78
God Stats
50W - 54L
1,469 SR
Queue Stats
294W - 278L
1,465 Elo+
Solo
Danzaburou
Danzaburou
THEKINGBLACK17
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,434 Elo+
Solo
Arachne
Arachne
x3ropheonix
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
9,473
526
8,147
9,863
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
GustCost
Horus
12
1 / 2 / 7
9,167
509
6,156
16,114
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
17
5 / 1 / 1
10,221
568
15,048
11,415
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
12
0 / 3 / 0
7,307
406
1,208
11,600
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
heitbern
Amaterasu
18
4 / 0 / 2
11,474
637
6,033
12,554
14,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,847
436
5,302
7,708
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Markohla
Chernobog
10
1 / 4 / 0
7,144
397
7,473
8,655
3,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Sethtast1c
Chang'e
16
3 / 2 / 0
10,041
558
9,378
12,798
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
THEKINGBLACK17
Danzaburou
13
0 / 3 / 0
8,754
486
2,643
10,794
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
x3ropheonix
Arachne
12
1 / 4 / 1
7,411
412
3,769
18,472
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
6
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
4
0
2
5
W
Horus
GustCost
Horus
1
2
7
2.25
L
Chernobog
Markohla
Chernobog
1
4
0
0.25
L
Chang'e
Sethtast1c
Chang'e
3
2
0
1.5
L
Danzaburou
THEKINGBLACK17
Danzaburou
0
3
0
0
W
He Bo
5
1
1
5.5
W
Serqet
0
3
0
0
W
Amaterasu
heitbern
Amaterasu
4
0
2
5
L
Arachne
x3ropheonix
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,592
Damage
28,565
61,546
Taken
58,427
42,418
Mitigated
26,065
25,931
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,302
2,176
0
2,009
7,708
6,528
198
2,526
4,798
26,971
0
W
8,147
2,616
0
4,641
9,863
4,192
1,197
2,799
7,064
63,560
2,805
W
Horus
GustCost
Horus
6,156
2,151
1,931
7,290
16,114
15,111
0
4,681
11,433
0
22,323
L
Chernobog
Markohla
Chernobog
7,473
4,254
0
1,949
8,655
3,143
719
4,781
3,588
0
47,223
L
Chang'e
Sethtast1c
Chang'e
9,378
302
300
5,866
12,798
5,134
477
9,436
3,200
85,358
0
L
Danzaburou
THEKINGBLACK17
Danzaburou
2,643
1,676
0
2,588
10,794
4,460
838
1,217
9,537
0
54,717
W
He Bo
15,048
744
183
3,589
11,415
4,345
0
5,850
5,565
74,054
0
W
Serqet
1,208
298
108
477
11,600
4,255
0
2,142
9,458
0
54,333
W
Amaterasu
heitbern
Amaterasu
6,033
1,488
0
7,712
12,554
14,515
248
288
12,266
0
90,574
L
Arachne
x3ropheonix
Arachne
3,769
3,179
0
9,172
18,472
6,800
0
4,501
13,809
0
43,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
41,197
490
Minions Killed
442
0
Camps Cleared
0
1,690,891
Distance Traveled
1,473,147
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,847
436
29
2
0
251,101
2
W
Freya
9,473
526
135
8
0
321,342
5
W
Horus
9,167
509
24
1
0
349,919
6
L
Chernobog
7,144
397
80
4
0
275,920
5
L
Chang'e
10,041
558
159
9
0
333,597
0
L
Danzaburou
8,754
486
113
6
0
274,466
3
W
He Bo
10,221
568
117
7
0
350,773
2
W
Serqet
7,307
406
65
4
0
370,121
0
W
Amaterasu
11,474
637
149
8
0
298,736
2
L
Arachne
7,411
412
61
3
0
338,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role