Player Matchup

Shiva
Shiva
GIMMICKPUPPET15
Shiva
Level 143
God Stats
0W - 1L
1,541 SR
Queue Stats
32W - 25L
1,536 Elo+
Party 1
Bacchus
Bacchus
H2oToxic
Bacchus
Level 124
God Stats
16W - 10L
1,785 SR
Queue Stats
105W - 93L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
MoogleMage
Nu Wa
Level 97
God Stats
9W - 3L
1,799 SR
Queue Stats
104W - 89L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
ShwiftyV2
Heimdallr
Level 155
God Stats
3W - 1L
1,840 SR
Queue Stats
581W - 548L
1,456 Elo+
Solo
Ullr
Ullr
lilwoot
Ullr
Level 115
God Stats
9W - 7L
1,737 SR
Queue Stats
101W - 102L
1,523 Elo+
Solo
Team Averages
Level 127
1,740 SR
1,524 Elo+

VS

Team Averages
Level 132
1,406 SR
1,517 Elo+
Mercury
Mercury
ADJX
Mercury
Level 149
God Stats
13W - 5L
1,592 SR
Queue Stats
156W - 125L
1,530 Elo+
Solo
Athena
Athena
MythyMouse
Athena
Level 148
God Stats
2W - 0L
1,332 SR
Queue Stats
53W - 56L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Rare Peely9892
Baba Yaga
Level 128
God Stats
2W - 2L
1,336 SR
Queue Stats
83W - 70L
1,564 Elo+
Party 2
Mulan
Mulan
Rare Zaddy
Mulan
Level 108
God Stats
9W - 8L
1,386 SR
Queue Stats
38W - 44L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
jose28732
Hou Yi
Level 128
God Stats
1W - 0L
1,381 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,174
511
8,368
16,000
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
H2oToxic
Bacchus
12
1 / 1 / 2
7,544
472
5,740
10,062
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
4 / 2 / 2
9,269
579
12,278
8,552
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ShwiftyV2
Heimdallr
14
0 / 2 / 0
8,195
512
9,362
10,394
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
lilwoot
Ullr
13
2 / 3 / 4
8,374
523
10,118
15,472
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ADJX
Mercury
14
4 / 5 / 0
8,488
531
5,606
15,442
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
MythyMouse
Athena
12
1 / 0 / 4
7,933
496
5,476
14,963
13,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Rare Peely9892
Baba Yaga
15
3 / 2 / 3
8,760
548
7,643
11,308
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
15
3 / 1 / 3
9,397
587
11,941
16,511
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
jose28732
Hou Yi
13
0 / 0 / 2
7,858
491
3,944
11,424
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
11
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
ADJX
Mercury
4
5
0
0.8
L
0
4
1
0.13
L
Bacchus
H2oToxic
Bacchus
1
1
2
2
L
Nu Wa
4
2
2
2.5
W
Athena
MythyMouse
Athena
1
0
4
3
W
Baba Yaga
Rare Peely9892
Baba Yaga
3
2
3
2.25
W
Mulan
3
1
3
4.5
L
Heimdallr
ShwiftyV2
Heimdallr
0
2
0
0
W
Hou Yi
jose28732
Hou Yi
0
0
2
1
L
Ullr
lilwoot
Ullr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
34,610
60,480
Taken
69,648
36,607
Mitigated
47,217
13,106
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ADJX
Mercury
5,606
2,167
0
531
15,442
5,673
0
4,564
10,732
0
80,915
L
8,368
1,401
0
1,589
16,000
11,748
424
2,017
13,023
0
58,394
L
Bacchus
H2oToxic
Bacchus
5,740
697
0
1,837
10,062
9,804
0
4,014
6,010
26,505
0
L
Nu Wa
12,278
2,423
0
1,139
8,552
3,449
537
3,492
4,958
77,036
0
W
Athena
MythyMouse
Athena
5,476
1,098
513
3,023
14,963
13,294
0
5,171
9,571
30,949
0
W
Baba Yaga
Rare Peely9892
Baba Yaga
7,643
210
0
2,070
11,308
5,028
0
3,442
7,688
77,551
0
W
Mulan
11,941
1,022
0
5,575
16,511
19,040
55
2,263
14,148
1,686
75,423
L
Heimdallr
ShwiftyV2
Heimdallr
9,362
6,194
0
4,822
10,394
4,847
861
1,081
9,313
0
74,541
W
Hou Yi
jose28732
Hou Yi
3,944
2,249
0
4,485
11,424
4,182
812
1,853
9,491
0
58,200
L
Ullr
lilwoot
Ullr
10,118
3,534
0
3,719
15,472
6,759
0
3,035
12,339
0
68,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
42,436
454
Minions Killed
492
0
Camps Cleared
0
1,587,661
Distance Traveled
1,802,951
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,488
531
106
7
0
412,817
0
L
Shiva
8,174
511
95
6
0
295,416
1
L
Bacchus
7,544
472
24
2
0
362,653
4
L
Nu Wa
9,269
579
123
8
0
327,884
2
W
Athena
7,933
496
44
3
0
367,087
0
W
Baba Yaga
8,760
548
126
8
0
335,953
7
W
Mulan
9,397
587
122
8
0
339,024
3
L
Heimdallr
8,195
512
114
7
0
281,468
0
W
Hou Yi
7,858
491
94
6
0
348,070
4
L
Ullr
8,374
523
98
6
0
320,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role