Player Matchup

Danzaburou
Danzaburou
Silver V
D16_J-Dub
Danzaburou
Silver V
Level 63
God Stats
12W - 15L
1,538 SR
Queue Stats
25W - 43L
1,018 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
GoldenClouder
Sun Wukong
Silver III
Level 156
God Stats
3W - 3L
1,411 SR
Queue Stats
154W - 170L
974 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
McDoylie
Ratatoskr
Silver III
Level 125
God Stats
12W - 11L
1,473 SR
Queue Stats
64W - 78L
1,009 MMR
Solo
Charon
Charon
Silver II
SageOwl-13
Charon
Silver II
Level 74
God Stats
4W - 4L
1,513 SR
Queue Stats
34W - 46L
999 MMR
Solo
Ra
Ra
Silver II
TLOTI
Ra
Silver II
Level 117
God Stats
2W - 6L
1,281 SR
Queue Stats
198W - 209L
1,035 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,443 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,603 SR
1,008 MMR
Sobek
Sobek
Silver III
DJRobRock
Sobek
Silver III
Level 224
God Stats
7W - 2L
1,768 SR
Queue Stats
777W - 836L
932 MMR
Solo
Scylla
Scylla
Silver III
Fersah7
Scylla
Silver III
Level 61
God Stats
5W - 8L
1,424 SR
Queue Stats
76W - 87L
972 MMR
Solo
Surtr
Surtr
Silver III
FreakyMan_Cahleb
Surtr
Silver III
Level 100
God Stats
0W - 2L
1,665 SR
Queue Stats
89W - 109L
1,018 MMR
Solo
Hachiman
Hachiman
Silver II
IIMiGII
Hachiman
Silver II
Level 127
God Stats
25W - 14L
1,631 SR
Queue Stats
135W - 147L
1,035 MMR
Party 1
Awilix
Awilix
Silver II
XXI_dafNIKLAUS
Awilix
Silver II
Level 123
God Stats
11W - 9L
1,528 SR
Queue Stats
136W - 147L
1,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D16_J-Dub
Danzaburou
20
6 / 3 / 4
14,070
612
16,137
16,150
7,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GoldenClouder
Sun Wukong
18
2 / 2 / 7
12,365
538
13,225
24,690
26,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
McDoylie
Ratatoskr
19
13 / 2 / 9
13,144
571
16,321
20,394
8,795
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
SageOwl-13
Charon
16
2 / 3 / 10
10,981
477
8,641
16,040
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
19
3 / 1 / 10
12,605
548
21,041
13,861
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteAthenaAo KuangChernobog

VS

Bans
JanusThothHeimdallrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJRobRock
Sobek
13
1 / 4 / 5
9,753
424
7,828
23,635
30,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Fersah7
Scylla
17
2 / 4 / 3
10,537
458
11,434
12,607
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 5
10,032
436
17,006
22,621
18,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
IIMiGII
Hachiman
19
2 / 5 / 2
12,321
536
13,326
17,593
7,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 8 / 2
12,241
532
16,290
24,442
10,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
11
11
Deaths
26
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D16_J-Dub
Danzaburou
6
3
4
2.67
L
Sobek
DJRobRock
Sobek
1
4
5
0.88
L
Scylla
Fersah7
Scylla
2
4
3
0.88
L
0
5
5
0.5
W
Sun Wukong
GoldenClouder
Sun Wukong
2
2
7
2.75
L
Hachiman
IIMiGII
Hachiman
2
5
2
0.6
W
Ratatoskr
McDoylie
Ratatoskr
13
2
9
8.75
W
Charon
SageOwl-13
Charon
2
3
10
2.33
W
Ra
3
1
10
8
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,365
Damage
65,884
91,135
Taken
100,898
64,913
Mitigated
71,077
34,883
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D16_J-Dub
Danzaburou
16,137
9,476
0
8,376
16,150
7,690
2,196
892
15,258
0
127,781
L
Sobek
DJRobRock
Sobek
7,828
681
0
4,812
23,635
30,123
30
11,245
11,724
30,403
0
L
Scylla
Fersah7
Scylla
11,434
882
0
1,057
12,607
4,476
866
5,502
6,870
81,092
0
L
17,006
4,708
0
3,566
22,621
18,785
596
8,100
14,416
2,836
77,183
W
Sun Wukong
GoldenClouder
Sun Wukong
13,225
1,663
0
9,467
24,690
26,338
300
5,860
18,674
3,212
104,560
L
Hachiman
IIMiGII
Hachiman
13,326
7,734
0
7,136
17,593
7,379
621
1,070
16,523
0
116,856
W
Ratatoskr
McDoylie
Ratatoskr
16,321
3,596
0
2,061
20,394
8,795
595
4,035
16,161
0
99,923
W
Charon
SageOwl-13
Charon
8,641
1,514
0
2,350
16,040
15,260
417
5,809
10,043
34,792
0
W
Ra
21,041
1,478
3,566
9,063
13,861
6,830
1,837
3,494
10,173
137,478
0
L
16,290
6,179
0
2,605
24,442
10,314
0
4,456
19,986
0
122,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,165
Gold Earned
54,884
745
Minions Killed
622
0
Camps Cleared
0
2,294,880
Distance Traveled
2,153,822
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,070
612
188
8
0
419,263
1
L
Sobek
9,753
424
41
2
0
405,044
2
L
Scylla
10,537
458
133
6
0
433,730
5
L
Surtr
10,032
436
108
5
0
402,261
6
W
Sun Wukong
12,365
538
199
9
0
437,517
6
L
Hachiman
12,321
536
199
9
0
406,096
4
W
Ratatoskr
13,144
571
104
5
0
527,160
8
W
Charon
10,981
477
37
2
0
452,875
3
W
Ra
12,605
548
217
9
0
458,065
7
L
Awilix
12,241
532
141
6
0
506,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role