Player Matchup

Izanami
Izanami
MSD510
Izanami
Level 96
God Stats
19W - 17L
1,547 SR
Queue Stats
52W - 64L
1,469 Elo+
Party 1
Scylla
Scylla
Matix420
Scylla
Level 159
God Stats
7W - 9L
1,574 SR
Queue Stats
169W - 193L
1,526 Elo+
Party 1
Bacchus
Bacchus
Mojopinn
Bacchus
Level 85
God Stats
15W - 5L
1,768 SR
Queue Stats
184W - 226L
1,527 Elo+
Party 1
Thor
Thor
synsy
Thor
Level 131
God Stats
11W - 11L
1,598 SR
Queue Stats
216W - 260L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
vemeros026
Baron Samedi
Level 144
God Stats
53W - 29L
1,634 SR
Queue Stats
344W - 321L
1,512 Elo+
Solo
Team Averages
Level 123
1,624 SR
1,514 Elo+

VS

Team Averages
Level 119
1,548 SR
1,525 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BNibby
Maui
Level 146
God Stats
9W - 10L
1,516 SR
Queue Stats
136W - 135L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Geyy
Cu Chulainn
Level 173
God Stats
0W - 1L
1,579 SR
Queue Stats
40W - 25L
1,613 Elo+
Solo
Thanatos
Thanatos
Neezy206
Thanatos
Level 128
God Stats
33W - 19L
1,650 SR
Queue Stats
242W - 242L
1,516 Elo+
Party 2
Nox
Nox
Neezyisfegatron
Nox
Level 25
God Stats
5W - 8L
1,496 SR
Queue Stats
36W - 36L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MSD510
Izanami
13
5 / 4 / 3
8,468
605
10,406
9,553
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Matix420
Scylla
15
4 / 0 / 5
9,170
655
6,892
5,283
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mojopinn
Bacchus
12
3 / 0 / 7
8,782
627
5,428
7,431
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
synsy
Thor
14
5 / 1 / 5
8,570
612
9,686
12,142
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
vemeros026
Baron Samedi
13
1 / 4 / 3
8,336
595
5,015
8,924
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 3
7,150
511
4,988
11,934
3,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
BNibby
Maui
10
0 / 3 / 4
7,058
504
1,952
12,228
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Geyy
Cu Chulainn
15
4 / 3 / 0
9,351
668
9,588
17,710
16,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Neezy206
Thanatos
13
3 / 5 / 2
8,081
577
7,835
15,823
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 0
7,599
543
2,212
7,036
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
9
9
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
3
0.38
L
Maui
BNibby
Maui
0
3
4
0.67
L
Cu Chulainn
Geyy
Cu Chulainn
4
3
0
1.33
W
Izanami
MSD510
Izanami
5
4
3
1.63
W
Scylla
Matix420
Scylla
4
0
5
6.5
W
Bacchus
Mojopinn
Bacchus
3
0
7
6.5
L
Thanatos
Neezy206
Thanatos
3
5
2
0.8
L
2
4
0
0.5
W
Thor
synsy
Thor
5
1
5
7.5
W
Baron Samedi
vemeros026
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
26,575
43,333
Taken
64,731
21,623
Mitigated
37,495
12,589
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,988
3,573
0
3,402
11,934
3,767
340
2,085
9,805
0
53,078
L
Maui
BNibby
Maui
1,952
454
0
1,975
12,228
8,804
81
4,251
7,876
14,473
0
L
Cu Chulainn
Geyy
Cu Chulainn
9,588
1,423
0
4,197
17,710
16,317
0
5,380
12,294
1,031
70,712
W
Izanami
MSD510
Izanami
10,406
7,299
0
2,671
9,553
3,234
583
737
8,816
0
57,352
W
Scylla
Matix420
Scylla
6,892
343
0
1,630
5,283
1,796
568
781
4,502
75,761
0
W
Bacchus
Mojopinn
Bacchus
5,428
804
0
2,368
7,431
7,529
455
2,062
5,369
27,326
0
L
Thanatos
Neezy206
Thanatos
7,835
1,963
0
10,039
15,823
5,809
101
2,939
12,814
0
62,427
L
2,212
0
0
781
7,036
2,798
1,402
2,558
4,330
48,649
0
W
Thor
synsy
Thor
9,686
4,588
0
2,929
12,142
5,130
702
1,301
10,841
0
58,258
W
Baron Samedi
vemeros026
Baron Samedi
5,015
547
216
2,775
8,924
3,934
528
217
8,707
46,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
39,239
412
Minions Killed
378
0
Camps Cleared
0
1,431,070
Distance Traveled
1,442,072
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,150
511
77
6
0
282,943
4
L
Maui
7,058
504
15
1
0
305,556
4
L
Cu Chulainn
9,351
668
117
8
0
265,388
2
W
Izanami
8,468
605
91
7
0
252,557
0
W
Scylla
9,170
655
141
10
0
289,233
2
W
Bacchus
8,782
627
28
2
0
317,488
4
L
Thanatos
8,081
577
85
6
0
292,482
2
L
Nox
7,599
543
84
6
0
295,703
0
W
Thor
8,570
612
71
5
0
318,380
0
W
Baron Samedi
8,336
595
81
6
0
253,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role