Player Matchup

Ullr
Ullr
DarkRepulzer
Ullr
Level 158
God Stats
4W - 0L
1,849 SR
Queue Stats
90W - 61L
1,653 Elo+
Party 1
Camazotz
Camazotz
Dragonabyss8
Camazotz
Level 159
God Stats
3W - 1L
1,574 SR
Queue Stats
281W - 291L
1,541 Elo+
Party 1
Ishtar
Ishtar
Garbagesushi
Ishtar
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,546 Elo+
Party 1
Scylla
Scylla
KevyVuong
Scylla
Level 128
God Stats
1W - 0L
1,633 SR
Queue Stats
106W - 91L
1,573 Elo+
Party 1
Bacchus
Bacchus
LightKevy
Bacchus
Level 105
God Stats
2W - 0L
1,839 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Team Averages
Level 129
1,679 SR
1,562 Elo+

VS

Team Averages
Level 132
1,575 SR
1,541 Elo+
Khepri
Khepri
BackIn10
Khepri
Level 159
God Stats
1W - 2L
1,610 SR
Queue Stats
70W - 54L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
Level 136
God Stats
7W - 4L
1,801 SR
Queue Stats
439W - 456L
1,491 Elo+
Solo
Ishtar
Ishtar
DrMartrysDrayke
Ishtar
Level 65
God Stats
4W - 9L
1,466 SR
Queue Stats
230W - 201L
1,584 Elo+
Solo
Raijin
Raijin
GrimReaper00325
Raijin
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,551 Elo+
Solo
Hades
Hades
MadSmartAgain
Hades
Level 215
God Stats
10W - 12L
1,497 SR
Queue Stats
1,152W - 1,228L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 17
11,975
748
19,008
12,768
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Dragonabyss8
Camazotz
20
6 / 2 / 15
11,915
745
14,739
21,379
23,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
16
1 / 4 / 15
10,187
637
6,535
11,775
5,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
KevyVuong
Scylla
20
9 / 2 / 9
13,285
830
22,837
9,301
4,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LightKevy
Bacchus
16
3 / 6 / 11
10,292
643
6,042
17,223
23,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BackIn10
Khepri
16
0 / 4 / 11
10,063
629
8,352
15,966
20,872
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
18
4 / 3 / 10
10,902
681
14,735
12,377
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 4 / 8
11,068
692
16,224
13,031
8,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 8 / 8
9,205
575
7,794
15,521
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 8
10,706
669
12,124
15,906
13,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
59
24
Kills
14
15
Deaths
24
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Khepri
BackIn10
Khepri
0
4
11
1.38
W
5
1
17
13.5
L
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
4
3
10
3
L
4
4
8
2
W
Camazotz
Dragonabyss8
Camazotz
6
2
15
6.75
W
Ishtar
1
4
15
2.13
L
1
8
8
0.63
W
Scylla
KevyVuong
Scylla
9
2
9
6.75
W
Bacchus
LightKevy
Bacchus
3
6
11
1.42
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,161
Damage
59,229
72,446
Taken
72,801
63,605
Mitigated
58,706
22,325
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BackIn10
Khepri
8,352
296
3,087
3,056
15,966
20,872
0
6,384
9,181
14,569
0
W
19,008
6,095
1,525
2,249
12,768
7,006
3,536
4,447
8,321
0
39,460
L
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
14,735
4,252
1,074
640
12,377
7,636
0
4,645
7,310
0
35,319
L
16,224
6,971
1,362
1,833
13,031
8,768
300
4,627
8,355
0
41,922
W
Camazotz
Dragonabyss8
Camazotz
14,739
1,250
1,391
10,001
21,379
23,261
1,018
7,593
13,786
0
30,812
W
Ishtar
6,535
2,984
538
764
11,775
5,642
1,632
5,552
6,223
0
14,048
L
7,794
577
1,259
1,520
15,521
7,846
0
6,293
8,704
17,462
0
W
Scylla
KevyVuong
Scylla
22,837
3,362
1,765
1,123
9,301
4,544
1,679
4,759
4,542
61,670
0
W
Bacchus
LightKevy
Bacchus
6,042
320
1,310
1,659
17,223
23,152
204
5,919
11,304
10,097
0
L
12,124
729
1,019
2,312
15,906
13,584
0
6,930
8,642
19,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
51,944
205
Minions Killed
156
0
Camps Cleared
0
1,473,879
Distance Traveled
1,312,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,063
629
13
1
0
300,169
0
W
Ullr
11,975
748
48
3
0
324,079
0
L
Ah Muzen Cab
10,902
681
43
3
0
276,516
0
L
Ishtar
11,068
692
56
4
0
267,728
0
W
Camazotz
11,915
745
14
1
0
322,079
0
W
Ishtar
10,187
637
23
1
0
273,776
0
L
Raijin
9,205
575
20
1
0
247,289
0
W
Scylla
13,285
830
110
7
0
256,376
0
W
Bacchus
10,292
643
10
1
0
297,569
0
L
Hades
10,706
669
24
2
0
220,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role