Player Matchup

Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MissKursio
Neith
Level 29
God Stats
9W - 27L
1,152 SR
Queue Stats
10W - 33L
1,176 Elo+
Party 3
Atlas
Atlas
Slayder9x
Atlas
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 33L
1,176 Elo+
Party 3
Achilles
Achilles
drvm
Achilles
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 2L
1,640 Elo+
Party 2
Team Averages
Level 44
1,430 SR
1,398 Elo+

VS

Team Averages
Level 42
1,500 SR
1,442 Elo+
Anhur
Anhur
DarkZedder
Anhur
Level 139
God Stats
1W - 2L
1,552 SR
Queue Stats
67W - 63L
1,491 Elo+
Party 1
Bellona
Bellona
ISlax
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,361 Elo+
Party 1
Atlas
Atlas
Lancer778
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
NameIDidntWant
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,461 Elo+
Solo
Kukulkan
Kukulkan
URYS2000404
Kukulkan
Level 23
God Stats
7W - 8L
1,446 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 0 / 10
9,776
978
15,713
11,332
11,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
16
2 / 1 / 12
8,930
893
10,850
7,076
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
14
0 / 1 / 4
8,021
802
2,748
5,016
2,043
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Slayder9x
Atlas
14
4 / 2 / 6
8,190
819
7,933
11,282
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
drvm
Achilles
16
10 / 1 / 7
9,631
963
10,650
15,477
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 4 / 0
8,162
816
6,661
11,141
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ISlax
Bellona
12
0 / 2 / 2
7,137
714
3,528
9,199
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Lancer778
Atlas
14
1 / 6 / 1
7,518
752
6,788
14,547
10,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
NameIDidntWant
Kumbhakarna
13
0 / 6 / 1
7,169
717
4,344
16,092
11,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
URYS2000404
Kukulkan
14
0 / 5 / 1
7,827
783
6,017
9,224
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
4
5
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
10
11
W
Discordia
 
Discordia
2
1
12
8
L
Anhur
3
4
0
0.75
L
Bellona
ISlax
Bellona
0
2
2
0.5
L
Atlas
Lancer778
Atlas
1
6
1
0.25
W
Neith
0
1
4
2
L
Kumbhakarna
NameIDidntWant
Kumbhakarna
0
6
1
0.08
W
Atlas
Slayder9x
Atlas
4
2
6
3.5
L
Kukulkan
URYS2000404
Kukulkan
0
5
1
0.1
W
Achilles
drvm
Achilles
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,894
Damage
27,338
50,183
Taken
60,203
41,799
Mitigated
39,555
7,376
Healing
939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,713
2,790
0
3,215
11,332
11,158
363
3,524
7,723
0
44,927
W
Discordia
 
Discordia
10,850
782
0
1,164
7,076
2,882
0
3,482
3,505
32,605
0
L
Anhur
6,661
4,607
0
220
11,141
4,267
0
3,116
7,582
0
25,201
L
Bellona
ISlax
Bellona
3,528
744
0
274
9,199
8,960
0
2,874
6,142
0
10,627
L
Atlas
Lancer778
Atlas
6,788
3,088
0
0
14,547
10,754
190
3,402
10,773
19,734
0
W
Neith
2,748
893
0
892
5,016
2,043
618
1,586
3,430
0
23,753
L
Kumbhakarna
NameIDidntWant
Kumbhakarna
4,344
804
0
445
16,092
11,788
0
4,321
11,359
10,053
0
W
Atlas
Slayder9x
Atlas
7,933
2,534
0
598
11,282
10,873
74
3,695
7,500
13,961
0
L
Kukulkan
URYS2000404
Kukulkan
6,017
481
0
0
9,224
3,786
0
3,340
5,564
25,497
0
W
Achilles
drvm
Achilles
10,650
2,119
0
1,507
15,477
14,843
306
4,862
10,518
0
19,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,548
Gold Earned
37,813
220
Minions Killed
140
0
Camps Cleared
0
1,049,662
Distance Traveled
858,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,776
978
80
8
0
263,496
0
W
Discordia
8,930
893
63
6
0
236,512
0
L
Anhur
8,162
816
34
3
0
150,133
0
L
Bellona
7,137
714
17
2
0
144,202
0
L
Atlas
7,518
752
24
2
0
183,548
0
W
Neith
8,021
802
47
5
0
130,484
0
L
Kumbhakarna
7,169
717
8
1
0
197,311
0
W
Atlas
8,190
819
8
1
0
191,195
0
L
Kukulkan
7,827
783
57
6
0
182,959
0
W
Achilles
9,631
963
22
2
0
227,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role