Player Matchup

Athena
Athena
AFoolishFoxx
Athena
Level 121
God Stats
4W - 0L
1,552 SR
Queue Stats
113W - 115L
1,481 Elo+
Solo
Hades
Hades
KidLuBuu
Hades
Level 113
God Stats
2W - 1L
1,701 SR
Queue Stats
87W - 76L
1,460 Elo+
Party 2
Lancelot
Lancelot
SaunFicy21
Lancelot
Level 114
God Stats
4W - 3L
1,496 SR
Queue Stats
277W - 278L
1,480 Elo+
Solo
Chang'e
Chang'e
Young_Ravv
Chang'e
Level 88
God Stats
2W - 0L
1,376 SR
Queue Stats
26W - 18L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
whoHoudini11
Erlang Shen
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
92W - 83L
1,467 Elo+
Party 2
Team Averages
Level 113
1,485 SR
1,469 Elo+

VS

Team Averages
Level 86
1,451 SR
1,424 Elo+
Jing Wei
Jing Wei
Andalve
Jing Wei
Level 86
God Stats
3W - 4L
1,467 SR
Queue Stats
94W - 116L
1,429 Elo+
Solo
Kali
Kali
N7054
Kali
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,414 Elo+
Party 1
Horus
Horus
TrapGodTate
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,478 Elo+
Solo
Serqet
Serqet
fishking55
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
snaketale
Hou Yi
Level 78
God Stats
0W - 2L
1,288 SR
Queue Stats
10W - 13L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 1 / 14
10,470
748
8,765
16,604
24,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
KidLuBuu
Hades
16
5 / 3 / 7
10,377
741
10,074
11,008
7,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
SaunFicy21
Lancelot
18
1 / 4 / 15
9,766
698
17,326
16,684
11,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Young_Ravv
Chang'e
19
6 / 4 / 15
10,928
781
24,477
18,590
10,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
whoHoudini11
Erlang Shen
18
8 / 4 / 12
10,966
783
15,092
23,532
33,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andalve
Jing Wei
17
4 / 5 / 7
10,708
765
18,671
14,550
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
N7054
Kali
17
5 / 6 / 9
10,425
745
9,785
14,864
10,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 5 / 11
9,186
656
7,937
18,764
15,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
fishking55
Serqet
18
2 / 2 / 11
11,029
788
11,594
22,044
21,749
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
snaketale
Hou Yi
18
3 / 4 / 9
10,657
761
16,141
12,348
5,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
63
22
Kills
16
16
Deaths
22
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
14
9
L
Jing Wei
Andalve
Jing Wei
4
5
7
1.5
W
Hades
KidLuBuu
Hades
5
3
7
2.83
L
Kali
N7054
Kali
5
6
9
1.58
W
Lancelot
SaunFicy21
Lancelot
1
4
15
2.13
L
2
5
11
1.5
W
Chang'e
Young_Ravv
Chang'e
6
4
15
3.38
L
Serqet
fishking55
Serqet
2
2
11
3.75
L
Hou Yi
snaketale
Hou Yi
3
4
9
1.88
W
Erlang Shen
whoHoudini11
Erlang Shen
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,734
Damage
64,128
86,418
Taken
82,570
86,959
Mitigated
60,207
35,565
Healing
31,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,765
957
2,441
3,260
16,604
24,299
265
539
15,609
19,797
0
L
Jing Wei
Andalve
Jing Wei
18,671
12,480
1,100
2,389
14,550
6,889
622
7,165
7,385
0
39,225
W
Hades
KidLuBuu
Hades
10,074
322
946
3,555
11,008
7,564
266
533
10,064
18,268
0
L
Kali
N7054
Kali
9,785
3,356
1,552
2,606
14,864
10,026
356
8,658
6,206
0
16,570
W
Lancelot
SaunFicy21
Lancelot
17,326
3,177
293
1,387
16,684
11,406
656
848
15,568
0
33,345
L
7,937
2,749
4,380
5,158
18,764
15,639
0
9,634
9,130
0
14,293
W
Chang'e
Young_Ravv
Chang'e
24,477
1,374
9,884
6,705
18,590
10,082
612
521
17,574
41,254
0
L
Serqet
fishking55
Serqet
11,594
1,309
2,795
9,759
22,044
21,749
319
11,109
10,935
3,847
13,888
L
Hou Yi
snaketale
Hou Yi
16,141
9,017
197
1,140
12,348
5,904
725
6,750
5,598
0
35,983
W
Erlang Shen
whoHoudini11
Erlang Shen
15,092
4,613
1,066
6,028
23,532
33,608
325
731
22,144
0
23,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
52,005
134
Minions Killed
144
0
Camps Cleared
0
1,147,791
Distance Traveled
1,173,062
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,470
748
24
2
0
240,668
0
L
Jing Wei
10,708
765
56
4
0
243,497
0
W
Hades
10,377
741
24
2
0
130,176
0
L
Kali
10,425
745
16
1
0
185,373
0
W
Lancelot
9,766
698
43
3
0
261,610
0
L
Horus
9,186
656
11
1
0
229,728
0
W
Chang'e
10,928
781
31
2
0
250,902
0
L
Serqet
11,029
788
19
1
0
283,717
0
L
Hou Yi
10,657
761
42
3
0
230,747
1
W
Erlang Shen
10,966
783
12
1
0
264,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role