Player Matchup

Kumbhakarna
Kumbhakarna
AlPhA_BoMb21
Kumbhakarna
Level 23
God Stats
1W - 1L
1,739 SR
Queue Stats
9W - 17L
1,417 Elo+
Solo
Medusa
Medusa
BriannaPaige
Medusa
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 37L
1,607 Elo+
Party 2
Arachne
Arachne
Risty8695
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,396 Elo+
Solo
Cupid
Cupid
SP7OFC
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,555 Elo+
Solo
Vamana
Vamana
SkoobertXL
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,590 Elo+
Party 2
Team Averages
Level 45
1,548 SR
1,513 Elo+

VS

Team Averages
Level 54
1,438 SR
1,443 Elo+
Artio
Artio
Ctenizid
Artio
Level 29
God Stats
2W - 2L
1,370 SR
Queue Stats
104W - 108L
1,489 Elo+
Party 1
Ares
Ares
oDazai
Ares
Level 103
God Stats
1W - 1L
1,291 SR
Queue Stats
69W - 53L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
opeachies
Jing Wei
Level 104
God Stats
2W - 1L
1,527 SR
Queue Stats
56W - 49L
1,548 Elo+
Party 1
Chiron
Chiron
suno41
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo
Fafnir
Fafnir
xlastlegitx
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlPhA_BoMb21
Kumbhakarna
14
0 / 5 / 6
8,674
723
6,782
20,460
21,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
15
2 / 5 / 5
9,240
770
17,144
13,198
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Risty8695
Arachne
15
2 / 7 / 7
9,496
791
10,521
14,500
8,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
SP7OFC
Cupid
15
2 / 4 / 6
9,470
789
10,878
15,844
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
SkoobertXL
Vamana
16
5 / 5 / 0
9,938
828
19,574
19,459
21,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ctenizid
Artio
16
6 / 2 / 18
11,036
920
9,156
18,111
23,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
oDazai
Ares
17
5 / 2 / 18
11,016
918
16,023
17,825
26,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
opeachies
Jing Wei
16
3 / 2 / 20
10,200
850
18,466
13,554
8,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
suno41
Chiron
16
6 / 4 / 8
9,863
822
18,118
13,999
10,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
18
6 / 1 / 17
12,156
1,013
11,349
18,457
29,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
11
Kills
26
26
Deaths
11
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlPhA_BoMb21
Kumbhakarna
0
5
6
0.6
L
Medusa
2
5
5
0.9
W
Artio
Ctenizid
Artio
6
2
18
7.5
L
Arachne
Risty8695
Arachne
2
7
7
0.79
L
Cupid
SP7OFC
Cupid
2
4
6
1.25
L
Vamana
SkoobertXL
Vamana
5
5
0
1
W
Ares
oDazai
Ares
5
2
18
7
W
Jing Wei
opeachies
Jing Wei
3
2
20
6.5
W
Chiron
suno41
Chiron
6
4
8
2.5
W
Fafnir
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,899
Damage
73,112
83,461
Taken
81,946
69,845
Mitigated
99,072
26,662
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlPhA_BoMb21
Kumbhakarna
6,782
184
2,611
2,954
20,460
21,302
0
9,050
11,410
13,093
0
L
Medusa
17,144
8,636
1,969
2,267
13,198
7,069
672
4,310
8,888
0
30,193
W
Artio
Ctenizid
Artio
9,156
1,122
6,490
4,767
18,111
23,995
769
1,967
15,822
15,809
796
L
Arachne
Risty8695
Arachne
10,521
7,462
723
1,728
14,500
8,717
432
7,581
6,919
0
15,919
L
Cupid
SP7OFC
Cupid
10,878
4,717
3,358
5,571
15,844
10,897
581
6,697
9,147
0
20,673
L
Vamana
SkoobertXL
Vamana
19,574
9,113
1,550
3,931
19,459
21,860
333
8,094
11,365
0
32,088
W
Ares
oDazai
Ares
16,023
1,466
1,007
1,927
17,825
26,900
1,316
1,124
16,254
27,594
0
W
Jing Wei
opeachies
Jing Wei
18,466
11,952
4,122
2,625
13,554
8,053
3,902
966
12,322
0
48,452
W
Chiron
suno41
Chiron
18,118
6,902
1,646
1,878
13,999
10,668
1,078
1,099
12,507
0
29,253
W
Fafnir
11,349
3,316
4,114
5,546
18,457
29,456
645
1,626
16,410
23,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
54,271
106
Minions Killed
167
0
Camps Cleared
0
1,111,310
Distance Traveled
1,186,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,674
723
10
1
0
211,443
0
L
Medusa
9,240
770
37
3
0
217,647
0
W
Artio
11,036
920
15
1
0
243,830
0
L
Arachne
9,496
791
12
1
0
187,525
0
L
Cupid
9,470
789
16
1
0
237,104
3
L
Vamana
9,938
828
31
3
0
257,591
0
W
Ares
11,016
918
20
2
0
241,775
0
W
Jing Wei
10,200
850
67
6
0
231,762
0
W
Chiron
9,863
822
29
2
0
227,874
0
W
Fafnir
12,156
1,013
36
3
0
241,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role