Player Matchup

Chaac
Chaac
Dantopia7
Chaac
Level 60
God Stats
70W - 39L
1,599 SR
Queue Stats
138W - 108L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
Flaky dust
Kukulkan
Level 54
God Stats
6W - 6L
1,470 SR
Queue Stats
71W - 88L
1,398 Elo+
Party 2
Bakasura
Bakasura
TheCreature84x5
Bakasura
Level 3
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 5L
1,696 Elo+
Party 2
Athena
Athena
VIPER0915
Athena
Level 103
God Stats
14W - 16L
1,513 SR
Queue Stats
34W - 54L
1,332 Elo+
Party 2
Hun Batz
Hun Batz
c6string
Hun Batz
Level 27
God Stats
0W - 3L
1,614 SR
Queue Stats
30W - 25L
1,482 Elo+
Party 2
Team Averages
Level 49
1,583 SR
1,480 Elo+

VS

Team Averages
Level 52
1,422 SR
1,432 Elo+
Hachiman
Hachiman
Aim assist5018
Hachiman
Level 59
God Stats
5W - 2L
1,527 SR
Queue Stats
73W - 68L
1,426 Elo+
Party 1
Achilles
Achilles
Ayienx
Achilles
Level 45
God Stats
4W - 4L
1,529 SR
Queue Stats
64W - 66L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Fayg0
Ne Zha
Level 46
God Stats
2W - 1L
1,285 SR
Queue Stats
91W - 82L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Fueg0w0
Nu Wa
Level 65
God Stats
2W - 3L
1,302 SR
Queue Stats
80W - 73L
1,464 Elo+
Party 3
Chang'e
Chang'e
nosegoes80085
Chang'e
Level 46
God Stats
17W - 13L
1,466 SR
Queue Stats
62W - 60L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dantopia7
Chaac
12
1 / 1 / 0
7,093
645
3,847
9,066
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Flaky dust
Kukulkan
10
1 / 3 / 1
6,053
550
2,107
6,375
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
10
0 / 4 / 0
5,517
502
962
8,662
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
VIPER0915
Athena
9
0 / 1 / 1
5,438
494
692
9,392
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
c6string
Hun Batz
12
3 / 0 / 2
7,086
644
4,566
9,548
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
4 / 0 / 0
7,520
684
5,407
4,021
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Ayienx
Achilles
10
0 / 0 / 1
5,786
526
4,445
8,123
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Fayg0
Ne Zha
11
1 / 3 / 0
5,912
537
1,868
9,206
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Fueg0w0
Nu Wa
10
2 / 1 / 6
6,513
592
8,447
3,324
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
11
2 / 1 / 1
6,249
568
4,240
5,290
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
0
0
4
W
Achilles
Ayienx
Achilles
0
0
1
0.5
L
Chaac
Dantopia7
Chaac
1
1
0
1
W
Ne Zha
Fayg0
Ne Zha
1
3
0
0.33
L
Kukulkan
Flaky dust
Kukulkan
1
3
1
0.5
W
Nu Wa
Fueg0w0
Nu Wa
2
1
6
5
L
Bakasura
0
4
0
0
L
Athena
VIPER0915
Athena
0
1
1
0.5
L
Hun Batz
c6string
Hun Batz
3
0
2
4
W
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
24,407
43,043
Taken
29,964
21,219
Mitigated
14,775
8,688
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,407
3,604
0
2,075
4,021
1,444
230
0
3,941
0
55,214
W
Achilles
Ayienx
Achilles
4,445
1,159
0
1,869
8,123
7,559
0
0
8,123
0
29,264
L
Chaac
Dantopia7
Chaac
3,847
787
0
2,708
9,066
6,143
822
1,520
6,905
0
47,345
W
Ne Zha
Fayg0
Ne Zha
1,868
373
0
558
9,206
3,234
0
1,213
7,889
0
42,437
L
Kukulkan
Flaky dust
Kukulkan
2,107
213
0
1,187
6,375
2,364
0
3,839
2,536
39,474
0
W
Nu Wa
Fueg0w0
Nu Wa
8,447
2,954
0
246
3,324
999
205
380
2,944
33,258
0
L
Bakasura
962
734
0
850
8,662
2,889
0
2,309
6,353
0
21,449
L
Athena
VIPER0915
Athena
692
125
0
2,614
9,392
6,369
0
3,424
5,968
21,309
0
L
Hun Batz
c6string
Hun Batz
4,566
1,244
0
1,329
9,548
3,454
0
1,595
7,868
0
54,000
W
Chang'e
4,240
538
504
2,104
5,290
1,539
655
966
4,188
41,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
31,980
315
Minions Killed
317
0
Camps Cleared
0
1,152,661
Distance Traveled
1,121,622
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,520
684
86
8
0
217,783
0
W
Achilles
5,786
526
46
4
0
190,052
4
L
Chaac
7,093
645
87
8
0
237,201
0
W
Ne Zha
5,912
537
73
7
0
271,479
0
L
Kukulkan
6,053
550
75
7
0
189,496
3
W
Nu Wa
6,513
592
40
4
0
210,664
0
L
Bakasura
5,517
502
58
5
0
251,067
0
L
Athena
5,438
494
17
2
0
213,692
5
L
Hun Batz
7,086
644
78
7
0
261,205
1
W
Chang'e
6,249
568
72
7
0
231,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role