Player Matchup

Bacchus
Bacchus
DaddyDaveweiser
Bacchus
Level 15
God Stats
0W - 1L
1,577 SR
Queue Stats
2W - 4L
1,591 Elo+
Party 2
Thoth
Thoth
ScurriWind
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 12L
1,773 Elo+
Solo
Thanatos
Thanatos
Spookygin
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Party 2
Nemesis
Nemesis
Tecduck
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,591 Elo+
Party 2
Chernobog
Chernobog
kukumayne
Chernobog
Level 22
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 4L
1,499 Elo+
Party 2
Team Averages
Level 19
1,461 SR
1,609 Elo+

VS

Team Averages
Level 76
1,645 SR
1,595 Elo+
Ganesha
Ganesha
KingUchiiha5970
Ganesha
Level 143
God Stats
25W - 15L
1,661 SR
Queue Stats
218W - 134L
1,648 Elo+
Party 1
Mulan
Mulan
LickitySplitYur
Mulan
Level 18
God Stats
5W - 0L
1,715 SR
Queue Stats
77W - 37L
1,655 Elo+
Party 1
Merlin
Merlin
MoistBred
Merlin
Level 54
God Stats
7W - 4L
1,720 SR
Queue Stats
323W - 157L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
Odzii
Baron Samedi
Level 44
God Stats
7W - 6L
1,392 SR
Queue Stats
75W - 86L
1,335 Elo+
Solo
Danzaburou
Danzaburou
PlatinumSlug
Danzaburou
Level 122
God Stats
20W - 13L
1,741 SR
Queue Stats
510W - 272L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,266
727
3,501
11,555
14,033
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
15
2 / 3 / 1
8,568
857
12,491
8,518
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Spookygin
Thanatos
14
2 / 7 / 0
8,073
807
3,766
11,625
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Tecduck
Nemesis
12
0 / 5 / 0
6,980
698
4,604
13,126
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
kukumayne
Chernobog
14
0 / 6 / 2
7,506
751
2,968
10,878
5,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 20
9,061
906
5,133
8,541
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 0 / 14
9,460
946
13,188
7,886
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
MoistBred
Merlin
17
7 / 3 / 5
10,042
1,004
6,650
6,943
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Odzii
Baron Samedi
16
7 / 0 / 13
9,649
965
13,813
5,433
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PlatinumSlug
Danzaburou
16
5 / 1 / 14
9,504
950
11,780
8,680
3,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
91
4
Kills
25
25
Deaths
4
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
0
0
20
10
W
6
0
14
13
W
Merlin
MoistBred
Merlin
7
3
5
3.17
W
Baron Samedi
Odzii
Baron Samedi
7
0
13
13.5
W
Danzaburou
PlatinumSlug
Danzaburou
5
1
14
12
L
Thoth
2
3
1
0.83
L
Thanatos
Spookygin
Thanatos
2
7
0
0.29
L
Nemesis
Tecduck
Nemesis
0
5
0
0
L
Chernobog
kukumayne
Chernobog
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
50,564
55,702
Taken
37,483
35,009
Mitigated
28,227
5,403
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
120
0
981
11,555
14,033
0
6,069
4,938
9,578
0
W
5,133
146
0
1,022
8,541
9,436
613
3,660
4,881
11,934
0
W
13,188
948
0
3,495
7,886
8,994
0
1,879
6,007
0
22,062
W
Merlin
MoistBred
Merlin
6,650
175
0
917
6,943
2,844
755
2,124
4,819
34,416
0
W
Baron Samedi
Odzii
Baron Samedi
13,813
908
3,082
2,597
5,433
3,176
1,107
2,866
2,567
26,801
0
W
Danzaburou
PlatinumSlug
Danzaburou
11,780
5,773
0
3,763
8,680
3,777
1,937
5,463
3,217
0
42,791
L
Thoth
12,491
397
0
384
8,518
3,482
0
2,928
5,293
40,566
0
L
Thanatos
Spookygin
Thanatos
3,766
122
0
2,256
11,625
5,360
0
5,423
5,750
0
11,929
L
Nemesis
Tecduck
Nemesis
4,604
878
0
1,674
13,126
6,728
0
5,873
6,860
0
12,792
L
Chernobog
kukumayne
Chernobog
2,968
1,803
0
108
10,878
5,406
0
4,438
6,165
0
13,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
47,716
152
Minions Killed
228
0
Camps Cleared
0
943,154
Distance Traveled
1,073,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,266
727
10
1
0
189,184
0
W
Ganesha
9,061
906
0
0
0
216,695
0
W
Mulan
9,460
946
33
3
0
223,093
0
W
Merlin
10,042
1,004
89
9
0
201,556
0
W
Baron Samedi
9,649
965
44
4
0
220,011
0
W
Danzaburou
9,504
950
62
6
0
212,006
0
L
Thoth
8,568
857
79
8
0
217,674
0
L
Thanatos
8,073
807
14
1
0
177,534
0
L
Nemesis
6,980
698
19
2
0
186,327
0
L
Chernobog
7,506
751
30
3
0
172,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role