Player Matchup

Bake Kujira
Bake Kujira
Dr_Gillette-
Bake Kujira
Level 30
God Stats
4W - 2L
1,495 SR
Queue Stats
26W - 22L
1,536 Elo+
Party 2
Bellona
Bellona
Elmourice25
Bellona
Level 127
God Stats
72W - 95L
1,527 SR
Queue Stats
425W - 422L
1,504 Elo+
Solo
Ra
Ra
ajuice22
Ra
Level 133
God Stats
9W - 11L
1,505 SR
Queue Stats
73W - 65L
1,513 Elo+
Party 2
Nike
Nike
r3dsonja00
Nike
Level 136
God Stats
1W - 0L
1,698 SR
Queue Stats
111W - 94L
1,498 Elo+
Party 2
Cupid
Cupid
wormsquad248
Cupid
Level 144
God Stats
3W - 5L
1,533 SR
Queue Stats
244W - 229L
1,521 Elo+
Party 2
Team Averages
Level 114
1,552 SR
1,515 Elo+

VS

Team Averages
Level 118
1,538 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Drepxuxx
Sol
Level 135
God Stats
9W - 4L
1,618 SR
Queue Stats
134W - 118L
1,536 Elo+
Party 1
Bake Kujira
Bake Kujira
ItWuzDaWall
Bake Kujira
Level 129
God Stats
8W - 3L
1,595 SR
Queue Stats
44W - 49L
1,438 Elo+
Party 3
Odin
Odin
Trentjh
Odin
Level 105
God Stats
10W - 7L
1,500 SR
Queue Stats
253W - 243L
1,454 Elo+
Solo
Surtr
Surtr
XoMEECHoX
Surtr
Level 68
God Stats
64W - 66L
1,477 SR
Queue Stats
220W - 247L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dr_Gillette-
Bake Kujira
11
2 / 6 / 2
7,000
500
8,434
16,165
14,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Elmourice25
Bellona
11
1 / 4 / 0
6,999
500
7,315
13,593
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,806
558
5,563
9,833
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 1
8,204
586
7,424
11,630
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 4 / 0
6,993
500
4,226
10,300
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 0 / 1
8,298
593
8,017
6,282
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 2 / 3
8,587
613
11,679
12,301
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
ItWuzDaWall
Bake Kujira
12
1 / 3 / 9
7,828
559
6,391
15,082
13,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Trentjh
Odin
13
0 / 1 / 0
7,334
524
4,871
13,939
11,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Surtr
XoMEECHoX
Surtr
14
5 / 0 / 5
8,089
578
10,547
11,369
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
17
17
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
0
1
5.5
W
Bake Kujira
Dr_Gillette-
Bake Kujira
2
6
2
0.5
L
6
2
3
3.75
W
Bellona
Elmourice25
Bellona
1
4
0
0.25
L
Bake Kujira
ItWuzDaWall
Bake Kujira
1
3
9
1.83
L
Odin
Trentjh
Odin
0
1
0
0
L
Surtr
XoMEECHoX
Surtr
5
0
5
7.5
W
0
3
0
0
W
0
0
1
0.5
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
41,505
61,521
Taken
58,973
45,295
Mitigated
40,570
8,279
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,017
769
0
2,322
6,282
2,659
312
2,817
3,398
60,956
0
W
Bake Kujira
Dr_Gillette-
Bake Kujira
8,434
4,201
0
1,084
16,165
14,913
0
9,427
6,738
38,051
0
L
11,679
4,956
0
6,997
12,301
5,568
759
3,443
8,858
72,264
11,525
W
Bellona
Elmourice25
Bellona
7,315
3,360
0
426
13,593
8,602
0
4,187
9,406
0
49,334
L
Bake Kujira
ItWuzDaWall
Bake Kujira
6,391
3,855
180
2,658
15,082
13,991
310
3,995
10,956
31,632
409
L
Odin
Trentjh
Odin
4,871
1,183
0
1,603
13,939
11,895
0
127
12,790
86
44,880
L
Surtr
XoMEECHoX
Surtr
10,547
3,650
0
4,307
11,369
6,457
226
3,218
8,065
1,794
63,212
W
5,563
62
443
2,962
9,833
4,197
723
5,450
4,383
65,071
0
W
7,424
1,533
0
1,508
11,630
13,713
304
696
10,934
0
58,574
W
4,226
1,853
379
1,477
10,300
3,870
373
5,893
4,407
0
39,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
40,136
397
Minions Killed
440
0
Camps Cleared
0
1,397,160
Distance Traveled
1,407,623
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,298
593
101
7
0
285,596
5
W
Bake Kujira
7,000
500
41
3
0
295,263
3
L
Sol
8,587
613
116
8
0
247,120
0
W
Bellona
6,999
500
68
5
0
313,857
0
L
Bake Kujira
7,828
559
55
4
0
293,490
0
L
Odin
7,334
524
87
6
0
253,951
0
L
Surtr
8,089
578
81
6
0
327,466
0
W
Ra
7,806
558
122
9
0
298,311
2
W
Nike
8,204
586
95
7
0
243,554
0
W
Cupid
6,993
500
71
5
0
246,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role