Player Matchup

Tiamat
Tiamat
Doiidd
Tiamat
Level 129
God Stats
0W - 1L
1,747 SR
Queue Stats
26W - 27L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GotMLF
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,433 SR
Queue Stats
221W - 246L
1,402 Elo+
Party 1
Maui
Maui
Hozpul
Maui
Level 128
God Stats
5W - 8L
1,419 SR
Queue Stats
695W - 734L
1,438 Elo+
Party 1
Pele
Pele
LesboAngel
Pele
Level 83
God Stats
9W - 11L
1,508 SR
Queue Stats
64W - 91L
1,389 Elo+
Party 1
Xbalanque
Xbalanque
TONYBAWLSAMA
Xbalanque
Level 88
God Stats
0W - 3L
1,126 SR
Queue Stats
220W - 220L
1,440 Elo+
Solo
Team Averages
Level 111
1,447 SR
1,431 Elo+

VS

Team Averages
Level 98
1,523 SR
1,405 Elo+
Shiva
Shiva
Kenpachi_JC
Shiva
Level 126
God Stats
7W - 5L
1,530 SR
Queue Stats
221W - 214L
1,360 Elo+
Party 2
Arachne
Arachne
Madareus
Arachne
Level 113
God Stats
24W - 14L
1,727 SR
Queue Stats
52W - 39L
1,563 Elo+
Solo
Xing Tian
Xing Tian
Socialproblem
Xing Tian
Level 82
God Stats
2W - 1L
1,421 SR
Queue Stats
79W - 81L
1,453 Elo+
Party 3
Ullr
Ullr
Zehetsubo
Ullr
Level 100
God Stats
15W - 13L
1,436 SR
Queue Stats
148W - 128L
1,467 Elo+
Party 3
Anubis
Anubis
tbigmac00
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 35L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doiidd
Tiamat
14
2 / 4 / 1
7,980
499
7,751
10,403
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
GotMLF
Ah Muzen Cab
14
0 / 4 / 0
8,629
539
6,530
13,117
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
Hozpul
Maui
13
2 / 0 / 2
8,423
526
4,381
8,087
8,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 2 / 2
7,616
476
3,715
15,443
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
TONYBAWLSAMA
Xbalanque
13
0 / 7 / 0
7,855
491
9,072
15,375
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
9,982
624
7,750
13,493
10,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Madareus
Arachne
16
5 / 1 / 3
9,859
616
7,459
16,886
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Socialproblem
Xing Tian
13
1 / 1 / 3
8,206
513
4,482
14,306
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
15
6 / 0 / 2
9,333
583
10,697
10,830
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
tbigmac00
Anubis
13
3 / 3 / 0
8,015
501
6,632
10,726
5,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
17
17
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Doiidd
Tiamat
2
4
1
0.63
L
Ah Muzen Cab
GotMLF
Ah Muzen Cab
0
4
0
0
L
Maui
Hozpul
Maui
2
0
2
3
W
2
0
1
2.5
L
0
2
2
0.5
W
Arachne
Madareus
Arachne
5
1
3
6.5
W
Xing Tian
Socialproblem
Xing Tian
1
1
3
2.5
L
Xbalanque
TONYBAWLSAMA
Xbalanque
0
7
0
0
W
Ullr
6
0
2
7
W
Anubis
tbigmac00
Anubis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,449
Damage
37,020
62,425
Taken
66,241
34,087
Mitigated
42,596
13,321
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Doiidd
Tiamat
7,751
287
0
2,278
10,403
7,583
367
5,697
4,706
56,948
0
L
Ah Muzen Cab
GotMLF
Ah Muzen Cab
6,530
2,937
0
2,466
13,117
5,250
224
0
13,117
0
73,262
L
Maui
Hozpul
Maui
4,381
747
0
2,017
8,087
8,280
0
2,892
5,195
19,471
0
W
7,750
1,158
0
7,030
13,493
10,460
0
0
13,493
0
82,698
L
3,715
391
0
5,564
15,443
6,198
568
870
14,573
0
66,620
W
Arachne
Madareus
Arachne
7,459
5,332
0
6,476
16,886
7,047
0
3,193
13,693
0
91,138
W
Xing Tian
Socialproblem
Xing Tian
4,482
270
344
3,506
14,306
14,119
0
3,713
10,593
27,389
0
L
Xbalanque
TONYBAWLSAMA
Xbalanque
9,072
4,149
0
996
15,375
6,776
0
1,655
13,720
0
75,743
W
Ullr
10,697
3,530
0
3,057
10,830
5,214
1,097
764
10,066
0
74,186
W
Anubis
tbigmac00
Anubis
6,632
103
0
3,147
10,726
5,756
0
5,442
5,284
46,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
45,395
469
Minions Killed
521
0
Camps Cleared
0
1,546,413
Distance Traveled
1,573,882
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,980
499
117
7
0
333,917
1
L
Ah Muzen Cab
8,629
539
126
8
0
268,065
1
L
Maui
8,423
526
27
2
0
329,971
4
W
Shiva
9,982
624
175
11
0
322,014
3
L
Pele
7,616
476
97
6
0
321,148
0
W
Arachne
9,859
616
125
8
0
370,025
2
W
Xing Tian
8,206
513
26
2
0
348,048
2
L
Xbalanque
7,855
491
102
6
0
293,312
0
W
Ullr
9,333
583
118
7
0
287,475
0
W
Anubis
8,015
501
77
5
0
246,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role