Player Matchup

Nox
Nox
BigMad
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,238 Elo+
Party 2
Terra
Terra
Dark Master4140
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,257 Elo+
Party 3
Izanami
Izanami
Donat39
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HardcoreGam3rYT
Morgan Le Fay
Level 88
God Stats
8W - 4L
1,891 SR
Queue Stats
122W - 141L
1,415 Elo+
Party 3
Fenrir
Fenrir
Mr_Panda1126
Fenrir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,316 Elo+
Solo
Team Averages
Level 64
1,578 SR
1,293 Elo+

VS

Team Averages
Level 32
1,478 SR
1,419 Elo+
Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Aarrgon
Tyr
Level 83
God Stats
14W - 18L
1,443 SR
Queue Stats
85W - 98L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
JackTheBread
Danzaburou
Level 16
God Stats
4W - 6L
1,393 SR
Queue Stats
10W - 21L
1,302 Elo+
Party 1
Thanatos
Thanatos
RustyMcBusty
Thanatos
Level 17
God Stats
5W - 3L
1,553 SR
Queue Stats
14W - 18L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BigMad
Nox
13
3 / 2 / 4
9,045
476
9,865
11,213
6,254
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 2
7,278
383
2,080
14,528
12,919
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Donat39
Izanami
13
1 / 6 / 2
8,272
435
9,522
13,567
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HardcoreGam3rYT
Morgan Le Fay
14
7 / 7 / 2
9,118
480
15,853
19,163
9,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
1 / 4 / 1
7,775
409
3,252
13,632
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 2 / 7
8,848
466
11,431
11,173
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
 
Maui
11
0 / 3 / 10
7,594
400
4,021
13,277
11,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
16
9 / 0 / 4
10,858
571
12,733
18,194
13,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
JackTheBread
Danzaburou
12
5 / 3 / 5
8,744
460
10,997
14,623
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RustyMcBusty
Thanatos
14
3 / 4 / 7
9,535
502
10,217
16,789
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
21
21
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
7
3.75
W
Maui
 
Maui
0
3
10
1.67
W
Tyr
9
0
4
11
L
Nox
BigMad
Nox
3
2
4
2.5
L
0
2
2
0.5
L
Izanami
Donat39
Izanami
1
6
2
0.33
L
Morgan Le Fay
HardcoreGam3rYT
Morgan Le Fay
7
7
2
1.14
W
Danzaburou
JackTheBread
Danzaburou
5
3
5
2.5
L
Fenrir
1
4
1
0.38
W
Thanatos
RustyMcBusty
Thanatos
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
49,399
72,103
Taken
74,056
38,643
Mitigated
41,286
18,271
Healing
32,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,431
1,920
3,287
5,576
11,173
3,989
1,262
6,043
5,130
53,792
0
W
Maui
 
Maui
4,021
699
0
1,270
13,277
11,297
72
4,781
8,496
17,747
0
W
Tyr
12,733
1,761
0
8,756
18,194
13,939
521
6,585
11,609
96
78,887
L
Nox
BigMad
Nox
9,865
697
0
1,492
11,213
6,254
46
3,483
7,730
43,548
0
L
2,080
260
1,413
4,239
14,528
12,919
173
4,384
10,144
13,094
0
L
Izanami
Donat39
Izanami
9,522
5,790
0
2,971
13,567
4,912
762
2,984
10,583
0
62,933
L
Morgan Le Fay
HardcoreGam3rYT
Morgan Le Fay
15,853
1,426
0
5,350
19,163
9,306
410
3,363
15,800
61,545
0
W
Danzaburou
JackTheBread
Danzaburou
10,997
2,999
0
3,138
14,623
5,287
79
6,054
8,569
0
40,457
L
Fenrir
3,252
1,457
0
2,806
13,632
5,252
0
1,334
12,298
0
49,116
W
Thanatos
RustyMcBusty
Thanatos
10,217
2,733
0
10,535
16,789
6,774
386
5,214
11,575
0
71,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
45,579
325
Minions Killed
355
0
Camps Cleared
0
1,719,591
Distance Traveled
1,712,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,848
466
66
3
0
321,838
0
W
Maui
7,594
400
23
1
0
307,289
0
W
Tyr
10,858
571
121
6
0
361,061
0
L
Nox
9,045
476
64
3
0
364,046
0
L
Terra
7,278
383
12
1
0
359,677
0
L
Izanami
8,272
435
117
6
0
329,735
0
L
Morgan Le Fay
9,118
480
63
3
0
316,010
0
W
Danzaburou
8,744
460
51
3
0
350,521
0
L
Fenrir
7,775
409
69
4
0
350,123
2
W
Thanatos
9,535
502
94
5
0
371,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role