Player Matchup

Danzaburou
Danzaburou
Hotrod393
Danzaburou
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Playtex Sport
Ne Zha
Level 164
God Stats
1W - 0L
1,646 SR
Queue Stats
296W - 260L
1,512 Elo+
Party 1
Agni
Agni
Sagondeez7559
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,520 Elo+
Party 1
Discordia
Discordia
la leche8
Discordia
Level 105
God Stats
2W - 0L
1,933 SR
Queue Stats
53W - 64L
1,494 Elo+
Party 1
Achilles
Achilles
xKiRBYS 4 5Hotx
Achilles
Level 164
God Stats
42W - 35L
1,502 SR
Queue Stats
390W - 348L
1,522 Elo+
Party 1
Team Averages
Level 109
1,616 SR
1,510 Elo+

VS

Team Averages
Level 138
1,503 SR
1,542 Elo+
Mulan
Mulan
ATG Hellfire
Mulan
Level 109
God Stats
11W - 7L
1,609 SR
Queue Stats
147W - 134L
1,520 Elo+
Solo
Osiris
Osiris
BigRowdyGamer
Osiris
Level 126
God Stats
2W - 3L
1,503 SR
Queue Stats
128W - 135L
1,520 Elo+
Party 2
Maman Brigitte
Maman Brigitte
MicahMaybe
Maman Brigitte
Level 129
God Stats
2W - 3L
1,394 SR
Queue Stats
220W - 183L
1,531 Elo+
Party 2
Sol
Sol
Navybeerman2011
Sol
Level 121
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 3L
1,606 Elo+
Party 3
Medusa
Medusa
lucafer12
Medusa
Level 205
God Stats
0W - 2L
1,719 SR
Queue Stats
32W - 32L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hotrod393
Danzaburou
13
3 / 0 / 5
8,067
576
4,934
7,261
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 6
7,747
553
5,411
12,945
10,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 2
7,273
520
10,701
11,107
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
la leche8
Discordia
12
0 / 3 / 5
6,925
495
4,931
8,313
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
8 / 2 / 4
8,501
607
11,286
14,975
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,006
500
6,051
12,089
10,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
7,689
549
9,148
16,906
15,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
MicahMaybe
Maman Brigitte
15
5 / 4 / 1
8,359
597
9,773
14,867
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,647
546
4,368
8,292
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
lucafer12
Medusa
13
2 / 1 / 2
7,894
564
7,456
12,202
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
9
9
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
3
0
0.33
W
Danzaburou
Hotrod393
Danzaburou
3
0
5
5.5
L
Maman Brigitte
MicahMaybe
Maman Brigitte
5
4
1
1.38
L
0
3
0
0
W
3
1
6
6
W
1
3
2
0.67
W
Discordia
la leche8
Discordia
0
3
5
0.83
L
Medusa
lucafer12
Medusa
2
1
2
3
W
Achilles
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
36,796
54,601
Taken
64,356
26,895
Mitigated
39,097
15,556
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,051
883
0
2,284
12,089
10,679
0
468
11,571
0
30,878
L
9,148
2,991
0
5,188
16,906
15,718
184
9,080
7,147
0
58,177
W
Danzaburou
Hotrod393
Danzaburou
4,934
2,460
0
2,347
7,261
2,576
834
3,649
3,612
0
45,211
L
Maman Brigitte
MicahMaybe
Maman Brigitte
9,773
361
0
5,520
14,867
5,472
0
974
13,771
78,377
1,760
L
4,368
1,383
0
2,822
8,292
2,704
0
0
8,292
61,544
0
W
5,411
1,486
0
2,846
12,945
10,169
0
2,527
10,418
0
29,210
W
10,701
1,347
0
4,948
11,107
4,087
0
2,169
8,938
48,689
0
W
Discordia
la leche8
Discordia
4,931
0
0
1,633
8,313
2,997
0
1,354
6,959
45,805
0
L
Medusa
lucafer12
Medusa
7,456
1,982
0
1,216
12,202
4,524
0
3,771
7,943
0
65,312
W
Achilles
11,286
3,747
0
3,782
14,975
7,066
0
4,094
10,881
0
60,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
38,595
365
Minions Killed
457
0
Camps Cleared
0
1,427,399
Distance Traveled
1,357,928
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,006
500
40
3
0
229,144
4
L
Osiris
7,689
549
83
6
0
263,434
0
W
Danzaburou
8,067
576
97
7
0
287,402
0
L
Maman Brigitte
8,359
597
107
8
0
313,304
7
L
Sol
7,647
546
121
9
0
261,446
3
W
Ne Zha
7,747
553
33
2
0
319,860
8
W
Agni
7,273
520
74
5
0
224,011
0
W
Discordia
6,925
495
79
6
0
262,885
0
L
Medusa
7,894
564
106
8
0
290,600
3
W
Achilles
8,501
607
82
6
0
333,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role