Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BigDaawg
Amaterasu
Level 7
God Stats
0W - 3L
1,129 SR
Queue Stats
3W - 5L
1,399 Elo+
Party 3
Bastet
Bastet
Blazer8549
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,386 Elo+
Party 1
Ymir
Ymir
LDTS 3
Ymir
Level 4
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1
Agni
Agni
Orb73
Agni
Level 108
God Stats
0W - 5L
1,207 SR
Queue Stats
127W - 117L
1,498 Elo+
Party 3
Team Averages
Level 61
1,417 SR
1,444 Elo+

VS

Team Averages
Level 72
1,419 SR
1,412 Elo+
Shiva
Shiva
Berserkbrute
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,437 Elo+
Party 4
Danzaburou
Danzaburou
Nautiks
Danzaburou
Level 28
God Stats
4W - 2L
1,710 SR
Queue Stats
41W - 41L
1,480 Elo+
Party 4
Thanatos
Thanatos
Phillydreamz-
Thanatos
Level 42
God Stats
2W - 3L
1,230 SR
Queue Stats
11W - 19L
1,363 Elo+
Party 2
Maui
Maui
ShadowLinks
Maui
Level 118
God Stats
1W - 2L
1,169 SR
Queue Stats
35W - 34L
1,475 Elo+
Party 4
Sol
Sol
lobarios
Sol
Level 45
God Stats
6W - 9L
1,484 SR
Queue Stats
11W - 26L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 1
6,778
521
3,418
5,769
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
BigDaawg
Amaterasu
11
0 / 1 / 2
6,163
474
1,432
9,318
7,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Blazer8549
Bastet
12
3 / 4 / 1
7,214
555
8,908
15,913
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
LDTS 3
Ymir
8
0 / 1 / 0
5,523
425
796
4,864
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Orb73
Agni
13
3 / 4 / 1
7,716
594
5,990
8,002
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
8,099
623
4,832
5,883
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Nautiks
Danzaburou
13
1 / 0 / 0
7,584
583
3,650
7,076
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Phillydreamz-
Thanatos
13
5 / 3 / 2
7,662
589
6,516
10,848
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 3
7,643
588
3,906
7,956
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 3
7,603
585
5,560
9,980
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
10
10
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
W
1
1
0
1
L
Amaterasu
BigDaawg
Amaterasu
0
1
2
1
L
Bastet
Blazer8549
Bastet
3
4
1
0.88
L
Ymir
LDTS 3
Ymir
0
1
0
0
W
Danzaburou
Nautiks
Danzaburou
1
0
0
1
L
Agni
Orb73
Agni
3
4
1
0.88
W
Thanatos
Phillydreamz-
Thanatos
5
3
2
2
W
1
1
3
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
24,464
43,866
Taken
41,743
20,784
Mitigated
22,822
9,504
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,418
2,851
0
1,890
5,769
2,223
0
792
4,977
0
56,743
W
4,832
754
0
749
5,883
5,985
0
124
5,759
254
47,957
L
Amaterasu
BigDaawg
Amaterasu
1,432
1,007
0
1,594
9,318
7,300
0
322
8,477
0
28,309
L
Bastet
Blazer8549
Bastet
8,908
3,827
0
4,241
15,913
5,707
0
4,803
11,110
0
60,040
L
Ymir
LDTS 3
Ymir
796
52
0
779
4,864
2,693
0
311
4,553
10,321
0
W
Danzaburou
Nautiks
Danzaburou
3,650
1,517
0
3,676
7,076
2,671
0
588
6,488
0
57,350
L
Agni
Orb73
Agni
5,990
335
0
1,000
8,002
2,861
0
3,363
4,591
54,718
0
W
Thanatos
Phillydreamz-
Thanatos
6,516
3,542
0
6,360
10,848
4,197
0
1,508
9,340
0
44,486
W
3,906
997
131
2,786
7,956
6,415
58
933
7,023
25,989
0
W
5,560
2,345
0
4,548
9,980
3,554
947
3,633
6,347
52,629
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
38,591
355
Minions Killed
375
0
Camps Cleared
0
1,351,080
Distance Traveled
1,312,463
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,778
521
114
9
0
258,883
4
W
Shiva
8,099
623
85
7
0
251,877
0
L
Amaterasu
6,163
474
40
3
0
227,462
0
L
Bastet
7,214
555
82
6
0
292,865
0
L
Ymir
5,523
425
22
2
0
301,878
0
W
Danzaburou
7,584
583
94
7
0
262,233
3
L
Agni
7,716
594
97
7
0
269,992
0
W
Thanatos
7,662
589
76
6
0
277,282
0
W
Maui
7,643
588
50
4
0
261,066
4
W
Sol
7,603
585
70
5
0
260,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role