Player Matchup

Achilles
Achilles
Mitchell017
Achilles
Level 140
God Stats
3W - 0L
1,647 SR
Queue Stats
15W - 7L
1,588 Elo+
Party 1
Bakasura
Bakasura
ScorpionSnk
Bakasura
Level 21
God Stats
1W - 0L
1,162 SR
Queue Stats
3W - 4L
1,531 Elo+
Party 1
Anubis
Anubis
Tomoki531
Anubis
Level 142
God Stats
3W - 0L
1,505 SR
Queue Stats
29W - 20L
1,538 Elo+
Party 1
Team Averages
Level 101
1,438 SR
1,552 Elo+

VS

Team Averages
Level 107
1,321 SR
1,484 Elo+
Charybdis
Charybdis
Rxnge ExZo
Charybdis
Level 103
God Stats
0W - 4L
1,002 SR
Queue Stats
37W - 56L
1,393 Elo+
Party 2
Janus
Janus
ZXAX
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 2
Terra
Terra
pithyspoon
Terra
Level 111
God Stats
2W - 8L
1,462 SR
Queue Stats
97W - 84L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mitchell017
Achilles
11
3 / 2 / 0
8,014
801
5,398
6,924
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ScorpionSnk
Bakasura
9
0 / 0 / 2
7,224
722
756
5,290
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Tomoki531
Anubis
11
1 / 0 / 3
8,205
821
5,881
5,053
2,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rxnge ExZo
Charybdis
10
0 / 2 / 2
7,291
729
5,500
8,172
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ZXAX
Janus
11
0 / 1 / 2
7,668
767
3,201
3,301
956
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
8
2 / 1 / 0
7,414
741
3,816
4,570
2,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Mitchell017
Achilles
3
2
0
1.5
L
Charybdis
Rxnge ExZo
Charybdis
0
2
2
0.5
W
Bakasura
ScorpionSnk
Bakasura
0
0
2
1
W
Anubis
Tomoki531
Anubis
1
0
3
2.5
L
Janus
ZXAX
Janus
0
1
2
1
L
Terra
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,035
Damage
12,517
17,267
Taken
16,043
8,878
Mitigated
5,830
5,094
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Mitchell017
Achilles
5,398
1,613
0
1,589
6,924
4,053
0
1,766
5,158
0
24,098
L
Charybdis
Rxnge ExZo
Charybdis
5,500
2,757
0
1,459
8,172
2,255
0
2,633
5,054
0
31,977
W
Bakasura
ScorpionSnk
Bakasura
756
520
0
1,454
5,290
2,597
0
2,885
2,405
0
10,784
W
Anubis
Tomoki531
Anubis
5,881
199
0
2,051
5,053
2,228
0
2,455
2,598
44,351
0
L
Janus
ZXAX
Janus
3,201
341
0
0
3,301
956
0
1,763
1,464
29,690
0
L
Terra
3,816
318
159
1,276
4,570
2,619
0
2,206
2,149
12,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
22,373
137
Minions Killed
112
0
Camps Cleared
0
610,197
Distance Traveled
488,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,014
801
25
3
0
203,858
0
L
Charybdis
7,291
729
44
4
0
171,319
1
W
Bakasura
7,224
722
38
4
0
215,825
0
W
Anubis
8,205
821
74
7
0
190,514
0
L
Janus
7,668
767
55
6
0
179,473
0
L
Terra
7,414
741
13
1
0
137,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role